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author | aap <aap@papnet.eu> | 2020-05-23 00:12:06 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-05-23 00:12:06 +0200 |
commit | b105403dc75d6306be8a8b49d15cb889b3ad92d2 (patch) | |
tree | f54f09c8a5f002d64ed81a2f6a7e9024d9028612 /src/core | |
parent | Merge pull request #576 from Nick007J/miami (diff) | |
parent | Merge branch 'miami' of github.com:GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Stats.cpp | 1 | ||||
-rw-r--r-- | src/core/Stats.h | 19 | ||||
-rw-r--r-- | src/core/SurfaceTable.cpp | 135 | ||||
-rw-r--r-- | src/core/SurfaceTable.h | 46 |
4 files changed, 84 insertions, 117 deletions
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp index f1770796..3f930d49 100644 --- a/src/core/Stats.cpp +++ b/src/core/Stats.cpp @@ -57,6 +57,7 @@ int32 CStats::mmRain; int32 CStats::CarsCrushed; int32 CStats::FastestTimes[CStats::TOTAL_FASTEST_TIMES]; int32 CStats::HighestScores[CStats::TOTAL_HIGHEST_SCORES]; +int32 CStats::PropertyDestroyed; int32 CStats::Sprayings; float CStats::AutoPaintingBudget; diff --git a/src/core/Stats.h b/src/core/Stats.h index be1f55ef..37987ae5 100644 --- a/src/core/Stats.h +++ b/src/core/Stats.h @@ -10,7 +10,7 @@ public: TOTAL_HIGHEST_SCORES = 16 }; static int32 DaysPassed; - static int32 HeadsPopped; + static int32 HeadsPopped; static int32 CommercialPassed; static int32 IndustrialPassed; static int32 SuburbanPassed; @@ -52,16 +52,17 @@ public: static int32 LongestFlightInDodo; static int32 TimeTakenDefuseMission; static int32 TotalNumberKillFrenzies; - static int32 TotalNumberMissions; - static int32 RoundsFiredByPlayer; - static int32 KgsOfExplosivesUsed; - static int32 InstantHitsFiredByPlayer; - static int32 InstantHitsHitByPlayer; - static int32 BestTimeBombDefusal; - static int32 mmRain; - static int32 CarsCrushed; + static int32 TotalNumberMissions; + static int32 RoundsFiredByPlayer; + static int32 KgsOfExplosivesUsed; + static int32 InstantHitsFiredByPlayer; + static int32 InstantHitsHitByPlayer; + static int32 BestTimeBombDefusal; + static int32 mmRain; + static int32 CarsCrushed; static int32 FastestTimes[TOTAL_FASTEST_TIMES]; static int32 HighestScores[TOTAL_HIGHEST_SCORES]; + static int32 PropertyDestroyed; static int32 Sprayings; static float AutoPaintingBudget; static int32 NoMoreHurricanes; diff --git a/src/core/SurfaceTable.cpp b/src/core/SurfaceTable.cpp index 08a84cfd..f002bf49 100644 --- a/src/core/SurfaceTable.cpp +++ b/src/core/SurfaceTable.cpp @@ -56,40 +56,42 @@ int CSurfaceTable::GetAdhesionGroup(uint8 surfaceType) { switch(surfaceType){ - case SURFACE_0: return ADHESIVE_ROAD; - case SURFACE_1: return ADHESIVE_ROAD; - case SURFACE_2: return ADHESIVE_LOOSE; - case SURFACE_3: return ADHESIVE_LOOSE; - case SURFACE_4: return ADHESIVE_HARD; - case SURFACE_5: return ADHESIVE_ROAD; - case SURFACE_6: return ADHESIVE_HARD; - case SURFACE_7: return ADHESIVE_HARD; - case SURFACE_8: return ADHESIVE_HARD; - case SURFACE_9: return ADHESIVE_HARD; - case SURFACE_10: return ADHESIVE_HARD; - case SURFACE_11: return ADHESIVE_HARD; - case SURFACE_12: return ADHESIVE_HARD; - case SURFACE_13: return ADHESIVE_HARD; - case SURFACE_14: return ADHESIVE_HARD; - case SURFACE_15: return ADHESIVE_HARD; - case SURFACE_16: return ADHESIVE_HARD; - case SURFACE_17: return ADHESIVE_RUBBER; - case SURFACE_18: return ADHESIVE_LOOSE; - case SURFACE_19: return ADHESIVE_WET; - case SURFACE_20: return ADHESIVE_ROAD; - case SURFACE_21: return ADHESIVE_ROAD; - case SURFACE_22: return ADHESIVE_ROAD; - case SURFACE_23: return ADHESIVE_RUBBER; - case SURFACE_24: return ADHESIVE_HARD; - case SURFACE_25: return ADHESIVE_LOOSE; - case SURFACE_26: return ADHESIVE_LOOSE; - case SURFACE_27: return ADHESIVE_HARD; - case SURFACE_28: return ADHESIVE_HARD; - case SURFACE_29: return ADHESIVE_RUBBER; - case SURFACE_30: return ADHESIVE_LOOSE; - case SURFACE_31: return ADHESIVE_HARD; - case SURFACE_32: return ADHESIVE_HARD; - default: return ADHESIVE_ROAD; + case SURFACE_DEFAULT: return ADHESIVE_ROAD; + case SURFACE_TARMAC: return ADHESIVE_ROAD; + case SURFACE_GRASS: return ADHESIVE_LOOSE; + case SURFACE_DIRT: return ADHESIVE_LOOSE; + case SURFACE_DIRTTRACK: return ADHESIVE_HARD; + case SURFACE_PAVEMENT: return ADHESIVE_ROAD; + case SURFACE_METAL6: return ADHESIVE_HARD; + case SURFACE_GLASS: return ADHESIVE_HARD; + case SURFACE_SCAFFOLD: return ADHESIVE_HARD; + case SURFACE_METAL_DOOR: return ADHESIVE_HARD; + case SURFACE_BILLBOARD: return ADHESIVE_HARD; + case SURFACE_STEEL: return ADHESIVE_HARD; + case SURFACE_METAL_POLE: return ADHESIVE_HARD; + case SURFACE_STREET_LIGHT: return ADHESIVE_HARD; + case SURFACE_METAL14: return ADHESIVE_HARD; + case SURFACE_METAL15: return ADHESIVE_HARD; + case SURFACE_METAL_FENCE: return ADHESIVE_HARD; + case SURFACE_FLESH: return ADHESIVE_RUBBER; + case SURFACE_SAND: return ADHESIVE_SAND; + case SURFACE_PUDDLE: return ADHESIVE_WET; + case SURFACE_WOOD: return ADHESIVE_ROAD; + case SURFACE_WOOD_BOX: return ADHESIVE_ROAD; + case SURFACE_WOOD_PLANK: return ADHESIVE_ROAD; + case SURFACE_TIRE: return ADHESIVE_RUBBER; + case SURFACE_HARD24: return ADHESIVE_HARD; + case SURFACE_HEDGE: return ADHESIVE_LOOSE; + case SURFACE_STONE: return ADHESIVE_LOOSE; + case SURFACE_METAL27: return ADHESIVE_HARD; + case SURFACE_METAL28: return ADHESIVE_HARD; + case SURFACE_RUBBER29: return ADHESIVE_RUBBER; + case SURFACE_LOOSE30: return ADHESIVE_LOOSE; + case SURFACE_BOLLARD: return ADHESIVE_HARD; + case SURFACE_GATE: return ADHESIVE_HARD; + case SURFACE_SAND33: return ADHESIVE_SAND; + case SURFACE_ROAD34: return ADHESIVE_ROAD; + default: return ADHESIVE_ROAD; } } @@ -97,40 +99,45 @@ float CSurfaceTable::GetWetMultiplier(uint8 surfaceType) { switch(surfaceType){ - case SURFACE_0: - case SURFACE_1: - case SURFACE_4: - case SURFACE_5: - case SURFACE_8: - case SURFACE_20: - case SURFACE_21: - case SURFACE_22: - case SURFACE_25: - case SURFACE_30: - case SURFACE_31: + case SURFACE_DEFAULT: + case SURFACE_TARMAC: + case SURFACE_DIRTTRACK: + case SURFACE_PAVEMENT: + case SURFACE_SCAFFOLD: + case SURFACE_WOOD: + case SURFACE_WOOD_BOX: + case SURFACE_WOOD_PLANK: + case SURFACE_HEDGE: + case SURFACE_LOOSE30: + case SURFACE_BOLLARD: + case SURFACE_ROAD34: return 1.0f - CWeather::WetRoads*0.25f; - case SURFACE_2: - case SURFACE_6: - case SURFACE_7: - case SURFACE_9: - case SURFACE_10: - case SURFACE_11: - case SURFACE_12: - case SURFACE_13: - case SURFACE_14: - case SURFACE_15: - case SURFACE_16: - case SURFACE_17: - case SURFACE_23: - case SURFACE_24: - case SURFACE_26: - case SURFACE_27: - case SURFACE_28: - case SURFACE_29: - case SURFACE_32: + case SURFACE_GRASS: + case SURFACE_METAL6: + case SURFACE_GLASS: + case SURFACE_METAL_DOOR: + case SURFACE_BILLBOARD: + case SURFACE_STEEL: + case SURFACE_METAL_POLE: + case SURFACE_STREET_LIGHT: + case SURFACE_METAL14: + case SURFACE_METAL15: + case SURFACE_METAL_FENCE: + case SURFACE_FLESH: + case SURFACE_TIRE: + case SURFACE_HARD24: + case SURFACE_STONE: + case SURFACE_METAL27: + case SURFACE_METAL28: + case SURFACE_RUBBER29: + case SURFACE_GATE: return 1.0f - CWeather::WetRoads*0.4f; + case SURFACE_SAND: + case SURFACE_SAND33: + return 1.0f - CWeather::WetRoads*0.5f; + default: return 1.0f; } diff --git a/src/core/SurfaceTable.h b/src/core/SurfaceTable.h index 12246dce..5d8d2c4f 100644 --- a/src/core/SurfaceTable.h +++ b/src/core/SurfaceTable.h @@ -1,47 +1,6 @@ #pragma once - -enum -{ - SURFACE_0, - SURFACE_1, - SURFACE_2, - SURFACE_3, - SURFACE_4, - SURFACE_5, - SURFACE_6, - SURFACE_7, - SURFACE_8, - SURFACE_9, - SURFACE_10, - SURFACE_11, - SURFACE_12, - SURFACE_13, - SURFACE_14, - SURFACE_15, - SURFACE_16, - SURFACE_17, - SURFACE_18, - SURFACE_19, - SURFACE_20, - SURFACE_21, - SURFACE_22, - SURFACE_23, - SURFACE_24, - SURFACE_25, - SURFACE_26, - SURFACE_27, - SURFACE_28, - SURFACE_29, - SURFACE_30, - SURFACE_31, - SURFACE_32, - - NUMSURFACETYPES -}; - -// From nick -// TODO: check and use this +// TODO: check this enum eSurfaceType { SURFACE_DEFAULT, @@ -77,8 +36,6 @@ enum eSurfaceType SURFACE_LOOSE30, SURFACE_BOLLARD, SURFACE_GATE, - - // These are illegal SURFACE_SAND33, SURFACE_ROAD34, }; @@ -89,6 +46,7 @@ enum ADHESIVE_HARD, ADHESIVE_ROAD, ADHESIVE_LOOSE, + ADHESIVE_SAND, ADHESIVE_WET, NUMADHESIVEGROUPS |