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author | Filip Gawin <filip.gawin@zoho.com> | 2021-02-12 02:04:31 +0100 |
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committer | erorcun <erorcunerorcun@hotmail.com.tr> | 2021-02-12 14:38:03 +0100 |
commit | 1b8d03f3aaaeaf96844f2d07caddabf90ec1e300 (patch) | |
tree | ed66a28c451ecbafdf095e5eaf5a8cb238e3fdbe /src/core | |
parent | Remove version text, add toggleable debug info(with commit hash!) (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/config.h | 4 | ||||
-rw-r--r-- | src/core/main.cpp | 8 | ||||
-rw-r--r-- | src/core/re3.cpp | 6 |
3 files changed, 8 insertions, 10 deletions
diff --git a/src/core/config.h b/src/core/config.h index 87c31a0f..c051bdbb 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -184,8 +184,8 @@ enum Config { // those infamous texts #define DRAW_GAME_VERSION_TEXT #ifdef DRAW_GAME_VERSION_TEXT - #define TOGGLEABLE_VERSION_TEXT - #define USE_OUR_VERSIONING // If you disable this then game will fetch version peds.col, as R* did while in development + // unlike R* development builds, ours has runtime switch on debug menu & .ini, and disabled as default. + #define USE_OUR_VERSIONING // If you disable this then game will fetch version from peds.col, as R* did while in development #endif //#define DRAW_MENU_VERSION_TEXT diff --git a/src/core/main.cpp b/src/core/main.cpp index 363087c0..65ae5290 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -89,8 +89,8 @@ bool gbModelViewer; #ifdef TIMEBARS bool gbShowTimebars; #endif -#ifdef TOGGLEABLE_VERSION_TEXT -bool gDrawVersionText; +#ifdef DRAW_GAME_VERSION_TEXT +bool gDrawVersionText; // Our addition, we think it was always enabled on !MASTER builds #endif volatile int32 frameCount; @@ -1096,9 +1096,7 @@ DisplayGameDebugText() #ifdef DRAW_GAME_VERSION_TEXT wchar ver[200]; -#ifdef TOGGLEABLE_VERSION_TEXT - if(gDrawVersionText) -#endif + if(gDrawVersionText) // This realtime switch is our thing { #ifdef USE_OUR_VERSIONING diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 80e89ca4..7f7f1f83 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -508,7 +508,7 @@ bool LoadINISettings() #ifdef FIX_SPRITES ReadIniIfExists("Draw", "FixSprites", &CDraw::ms_bFixSprites); #endif -#ifdef TOGGLEABLE_VERSION_TEXT +#ifdef DRAW_GAME_VERSION_TEXT extern bool gDrawVersionText; ReadIniIfExists("General", "DrawVersionText", &gDrawVersionText); #endif @@ -599,7 +599,7 @@ void SaveINISettings() #ifdef FIX_SPRITES StoreIni("Draw", "FixSprites", CDraw::ms_bFixSprites); #endif -#ifdef TOGGLEABLE_VERSION_TEXT +#ifdef DRAW_GAME_VERSION_TEXT extern bool gDrawVersionText; StoreIni("General", "DrawVersionText", gDrawVersionText); #endif @@ -993,7 +993,7 @@ extern bool gbRenderWorld2; #endif -#ifdef TOGGLEABLE_VERSION_TEXT +#ifdef DRAW_GAME_VERSION_TEXT extern bool gDrawVersionText; DebugMenuAddVarBool8("Debug", "Version Text", &gDrawVersionText, nil); #endif |