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author | Filip Gawin <filip.gawin@zoho.com> | 2019-08-16 20:17:15 +0200 |
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committer | Filip Gawin <filip.gawin@zoho.com> | 2019-08-27 21:18:47 +0200 |
commit | 2fabbc3b4cab40220986f402569af64673cb4cd9 (patch) | |
tree | 3278631a5e3dd19a0af92204e6bfb48702dd04f0 /src/core | |
parent | Cleanup (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Camera.cpp | 10 | ||||
-rw-r--r-- | src/core/Collision.cpp | 8 | ||||
-rw-r--r-- | src/core/FileMgr.cpp | 8 | ||||
-rw-r--r-- | src/core/FileMgr.h | 4 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 6 | ||||
-rw-r--r-- | src/core/General.h | 2 | ||||
-rw-r--r-- | src/core/IniFile.cpp | 4 | ||||
-rw-r--r-- | src/core/Pad.cpp | 4 | ||||
-rw-r--r-- | src/core/Streaming.cpp | 42 | ||||
-rw-r--r-- | src/core/Wanted.cpp | 2 | ||||
-rw-r--r-- | src/core/common.h | 10 | ||||
-rw-r--r-- | src/core/main.cpp | 2 | ||||
-rw-r--r-- | src/core/re3.cpp | 4 |
13 files changed, 53 insertions, 53 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index cb16c3ad..f15232f3 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -209,7 +209,7 @@ WellBufferMe(float Target, float *CurrentValue, float *CurrentSpeed, float MaxSp else if(TargetSpeed > 0.0f && *CurrentSpeed > TargetSpeed) *CurrentSpeed = TargetSpeed; - *CurrentValue += *CurrentSpeed * min(10.0f, CTimer::GetTimeStep()); + *CurrentValue += *CurrentSpeed * Min(10.0f, CTimer::GetTimeStep()); } void @@ -697,7 +697,7 @@ CCam::Process_FollowPed(const CVector &CameraTarget, float TargetOrientation, fl // Process height offset to avoid peds and cars float TargetZOffSet = m_fUnknownZOffSet + m_fDimensionOfHighestNearCar; - TargetZOffSet = max(TargetZOffSet, m_fPedBetweenCameraHeightOffset); + TargetZOffSet = Max(TargetZOffSet, m_fPedBetweenCameraHeightOffset); float TargetHeight = CameraTarget.z + TargetZOffSet - Source.z; if(TargetHeight > m_fCamBufferedHeight){ @@ -753,7 +753,7 @@ CCam::Process_FollowPed(const CVector &CameraTarget, float TargetOrientation, fl } } - TargetCoors.z += min(1.0f, m_fCamBufferedHeight/2.0f); + TargetCoors.z += Min(1.0f, m_fCamBufferedHeight/2.0f); m_cvecTargetCoorsForFudgeInter = TargetCoors; Front = TargetCoors - Source; @@ -991,7 +991,7 @@ CCam::WorkOutCamHeight(const CVector &TargetCoors, float TargetOrientation, floa } if(FoundCamRoof){ // Camera is under something - float roof = FoundRoofCenter ? min(CamRoof, CarRoof) : CamRoof; + float roof = FoundRoofCenter ? Min(CamRoof, CarRoof) : CamRoof; // Same weirdness again? TargetAlpha = CGeneral::GetATanOfXY(CA_MAX_DISTANCE, roof - CamTargetZ - 1.5f); CamClear = false; @@ -1249,7 +1249,7 @@ void CCam::Cam_On_A_String_Unobscured(const CVector &TargetCoors, float BaseDist) { CA_MAX_DISTANCE = BaseDist + 0.1f + TheCamera.CarZoomValueSmooth; - CA_MIN_DISTANCE = min(BaseDist*0.6f, 3.5f); + CA_MIN_DISTANCE = Min(BaseDist*0.6f, 3.5f); CVector Dist = Source - TargetCoors; diff --git a/src/core/Collision.cpp b/src/core/Collision.cpp index 66b29d9f..538bcae6 100644 --- a/src/core/Collision.cpp +++ b/src/core/Collision.cpp @@ -153,10 +153,10 @@ CCollision::LoadCollisionWhenINeedIt(bool forceChange) // on water we expect to be between levels multipleLevels = true; }else{ - xmin = max(sx - 1, 0); - xmax = min(sx + 1, NUMSECTORS_X-1); - ymin = max(sy - 1, 0); - ymax = min(sy + 1, NUMSECTORS_Y-1); + xmin = Max(sx - 1, 0); + xmax = Min(sx + 1, NUMSECTORS_X-1); + ymin = Max(sy - 1, 0); + ymax = Min(sy + 1, NUMSECTORS_Y-1); for(x = xmin; x <= xmax; x++) for(y = ymin; y <= ymax; y++){ diff --git a/src/core/FileMgr.cpp b/src/core/FileMgr.cpp index 954fcdef..2a8628b0 100644 --- a/src/core/FileMgr.cpp +++ b/src/core/FileMgr.cpp @@ -248,15 +248,15 @@ CFileMgr::OpenFileForWriting(const char *file) } int -CFileMgr::Read(int fd, char *buf, int len) +CFileMgr::Read(int fd, const char *buf, int len) { - return myfread(buf, 1, len, fd); + return myfread((void*)buf, 1, len, fd); } int -CFileMgr::Write(int fd, char *buf, int len) +CFileMgr::Write(int fd, const char *buf, int len) { - return myfwrite(buf, 1, len, fd); + return myfwrite((void*)buf, 1, len, fd); } bool diff --git a/src/core/FileMgr.h b/src/core/FileMgr.h index bab86e38..3df0c7d8 100644 --- a/src/core/FileMgr.h +++ b/src/core/FileMgr.h @@ -12,8 +12,8 @@ public: static int LoadFile(const char *file, uint8 *buf, int unused, const char *mode); static int OpenFile(const char *file, const char *mode); static int OpenFileForWriting(const char *file); - static int Read(int fd, char *buf, int len); - static int Write(int fd, char *buf, int len); + static int Read(int fd, const char *buf, int len); + static int Write(int fd, const char *buf, int len); static bool Seek(int fd, int offset, int whence); static bool ReadLine(int fd, char *buf, int len); static int CloseFile(int fd); diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 1de5c94f..f4545f7b 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -95,7 +95,7 @@ bool GetMouseMoveRight(); bool GetPadInput(); bool GetMouseInput(); -char *FrontendFilenames[] = { +const char *FrontendFilenames[] = { "fe2_mainpanel_ul", "fe2_mainpanel_ur", "fe2_mainpanel_dl", @@ -126,7 +126,7 @@ char *FrontendFilenames[] = { "fe_radio9", // CHATTERBOX }; -char *MenuFilenames[] = { +const char *MenuFilenames[] = { "connection24", "", "findgame24", "", "hostgame24", "", @@ -1030,7 +1030,7 @@ int CMenuManager::FadeIn(int alpha) m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS || m_nCurrScreen == MENUPAGE_DELETING) return alpha; - return min(m_nMenuFadeAlpha, alpha); + return Min(m_nMenuFadeAlpha, alpha); } #endif diff --git a/src/core/General.h b/src/core/General.h index 8f9aa044..366c571c 100644 --- a/src/core/General.h +++ b/src/core/General.h @@ -97,7 +97,7 @@ public: } // should return direction in 0-8 range. fits perfectly to peds' path directions. - static int CGeneral::GetNodeHeadingFromVector(float x, float y) + static int GetNodeHeadingFromVector(float x, float y) { float angle = CGeneral::GetRadianAngleBetweenPoints(x, y, 0.0f, 0.0f); if (angle < 0.0f) diff --git a/src/core/IniFile.cpp b/src/core/IniFile.cpp index 08b30876..46dceff3 100644 --- a/src/core/IniFile.cpp +++ b/src/core/IniFile.cpp @@ -17,10 +17,10 @@ void CIniFile::LoadIniFile() if (f){ CFileMgr::ReadLine(f, gString, 200); sscanf(gString, "%f", &PedNumberMultiplier); - PedNumberMultiplier = min(3.0f, max(0.5f, PedNumberMultiplier)); + PedNumberMultiplier = Min(3.0f, Max(0.5f, PedNumberMultiplier)); CFileMgr::ReadLine(f, gString, 200); sscanf(gString, "%f", &CarNumberMultiplier); - CarNumberMultiplier = min(3.0f, max(0.5f, CarNumberMultiplier)); + CarNumberMultiplier = Min(3.0f, Max(0.5f, CarNumberMultiplier)); CFileMgr::CloseFile(f); } CPopulation::MaxNumberOfPedsInUse = 25.0f * PedNumberMultiplier; diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index f334a255..b5086d64 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -299,10 +299,10 @@ CControllerState CPad::ReconcileTwoControllersInput(CControllerState const &Stat { if ( State1.button || State2.button ) ReconState.button = 255; } #define _RECONCILE_AXIS_POSITIVE(axis) \ - { if ( State1.axis >= 0 && State2.axis >= 0 ) ReconState.axis = max(State1.axis, State2.axis); } + { if ( State1.axis >= 0 && State2.axis >= 0 ) ReconState.axis = Max(State1.axis, State2.axis); } #define _RECONCILE_AXIS_NEGATIVE(axis) \ - { if ( State1.axis <= 0 && State2.axis <= 0 ) ReconState.axis = min(State1.axis, State2.axis); } + { if ( State1.axis <= 0 && State2.axis <= 0 ) ReconState.axis = Min(State1.axis, State2.axis); } #define _RECONCILE_AXIS(axis) \ { _RECONCILE_AXIS_POSITIVE(axis); _RECONCILE_AXIS_NEGATIVE(axis); } diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index a7bde91e..8158cd1d 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -1940,7 +1940,7 @@ CStreaming::ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex()); if(mi->m_type != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff())){ lodDistSq = sq(mi->GetLargestLodDistance()); - lodDistSq = min(lodDistSq, sq(STREAM_DIST)); + lodDistSq = Min(lodDistSq, sq(STREAM_DIST)); pos = CVector2D(e->GetPosition()); if(xmin < pos.x && pos.x < xmax && ymin < pos.y && pos.y < ymax && @@ -2160,20 +2160,20 @@ CStreaming::DeleteRwObjectsBehindCamera(int32 mem) if(Abs(TheCamera.GetForward().x) > Abs(TheCamera.GetForward().y)){ // looking west/east - ymin = max(iy - 10, 0); - ymax = min(iy + 10, NUMSECTORS_Y); + ymin = Max(iy - 10, 0); + ymax = Min(iy + 10, NUMSECTORS_Y); assert(ymin <= ymax); // Delete a block of sectors that we know is behind the camera if(TheCamera.GetForward().x > 0){ // looking east - xmax = max(ix - 2, 0); - xmin = max(ix - 10, 0); + xmax = Max(ix - 2, 0); + xmin = Max(ix - 10, 0); inc = 1; }else{ // looking west - xmax = min(ix + 2, NUMSECTORS_X); - xmin = min(ix + 10, NUMSECTORS_X); + xmax = Min(ix + 2, NUMSECTORS_X); + xmin = Min(ix + 10, NUMSECTORS_X); inc = -1; } for(y = ymin; y <= ymax; y++){ @@ -2189,13 +2189,13 @@ CStreaming::DeleteRwObjectsBehindCamera(int32 mem) // Now a block that intersects with the camera's frustum if(TheCamera.GetForward().x > 0){ // looking east - xmax = max(ix + 10, 0); - xmin = max(ix - 2, 0); + xmax = Max(ix + 10, 0); + xmin = Max(ix - 2, 0); inc = 1; }else{ // looking west - xmax = min(ix - 10, NUMSECTORS_X); - xmin = min(ix + 2, NUMSECTORS_X); + xmax = Min(ix - 10, NUMSECTORS_X); + xmin = Min(ix + 2, NUMSECTORS_X); inc = -1; } for(y = ymin; y <= ymax; y++){ @@ -2224,20 +2224,20 @@ CStreaming::DeleteRwObjectsBehindCamera(int32 mem) }else{ // looking north/south - xmin = max(ix - 10, 0); - xmax = min(ix + 10, NUMSECTORS_X); + xmin = Max(ix - 10, 0); + xmax = Min(ix + 10, NUMSECTORS_X); assert(xmin <= xmax); // Delete a block of sectors that we know is behind the camera if(TheCamera.GetForward().y > 0){ // looking north - ymax = max(iy - 2, 0); - ymin = max(iy - 10, 0); + ymax = Max(iy - 2, 0); + ymin = Max(iy - 10, 0); inc = 1; }else{ // looking south - ymax = min(iy + 2, NUMSECTORS_Y); - ymin = min(iy + 10, NUMSECTORS_Y); + ymax = Min(iy + 2, NUMSECTORS_Y); + ymin = Min(iy + 10, NUMSECTORS_Y); inc = -1; } for(x = xmin; x <= xmax; x++){ @@ -2253,13 +2253,13 @@ CStreaming::DeleteRwObjectsBehindCamera(int32 mem) // Now a block that intersects with the camera's frustum if(TheCamera.GetForward().y > 0){ // looking north - ymax = max(iy + 10, 0); - ymin = max(iy - 2, 0); + ymax = Max(iy + 10, 0); + ymin = Max(iy - 2, 0); inc = 1; }else{ // looking south - ymax = min(iy - 10, NUMSECTORS_Y); - ymin = min(iy + 2, NUMSECTORS_Y); + ymax = Min(iy - 10, NUMSECTORS_Y); + ymin = Min(iy + 2, NUMSECTORS_Y); inc = -1; } for(x = xmin; x <= xmax; x++){ diff --git a/src/core/Wanted.cpp b/src/core/Wanted.cpp index 26b115e3..daed9155 100644 --- a/src/core/Wanted.cpp +++ b/src/core/Wanted.cpp @@ -209,7 +209,7 @@ CWanted::ReportCrimeNow(eCrimeType type, const CVector &coors, bool policeDoesnt else sensitivity = m_fCrimeSensitivity; - wantedLevelDrop = min(CCullZones::GetWantedLevelDrop(), 100); + wantedLevelDrop = Min(CCullZones::GetWantedLevelDrop(), 100); chaos = (1.0f - wantedLevelDrop/100.0f) * sensitivity; if (policeDoesntCare) diff --git a/src/core/common.h b/src/core/common.h index 73e57c21..d1f71720 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -156,7 +156,7 @@ public: inline float sq(float x) { return x*x; } #define SQR(x) ((x) * (x)) -#define PI M_PI +#define PI (float)M_PI #define TWOPI (PI*2) #define HALFPI (PI/2) #define DEGTORAD(x) ((x) * PI / 180.0f) @@ -171,8 +171,8 @@ inline float sq(float x) { return x*x; } int myrand(void); void mysrand(unsigned int seed); -void re3_debug(char *format, ...); -void re3_trace(const char *filename, unsigned int lineno, const char *func, char *format, ...); +void re3_debug(const char *format, ...); +void re3_trace(const char *filename, unsigned int lineno, const char *func, const char *format, ...); void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func); #define DEBUGBREAK() __debugbreak(); @@ -195,8 +195,8 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con #define ARRAY_SIZE(array) (sizeof(array) / sizeof(array[0])) #define BIT(num) (1<<(num)) -#define max(a, b) (((a) > (b)) ? (a) : (b)) -#define min(a, b) (((a) < (b)) ? (a) : (b)) +#define Max(a, b) (((a) > (b)) ? (a) : (b)) +#define Min(a, b) (((a) < (b)) ? (a) : (b)) #define ABS(a) (((a) < 0) ? (-(a)) : (a)) #define norm(value, min, max) (((value) < (min)) ? 0 : (((value) > (max)) ? 1 : (((value) - (min)) / ((max) - (min))))) diff --git a/src/core/main.cpp b/src/core/main.cpp index 50494ef3..a82a2ab8 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -453,7 +453,7 @@ DoFade(void) CRGBA fadeColor; CRect rect; int fadeValue = CDraw::FadeValue; - float brightness = min(CMenuManager::m_PrefsBrightness, 256); + float brightness = Min(CMenuManager::m_PrefsBrightness, 256); if(brightness <= 50) brightness = 50; if(FrontEndMenuManager.m_bMenuActive) diff --git a/src/core/re3.cpp b/src/core/re3.cpp index ad3838bd..9737fddb 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -425,7 +425,7 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con abort(); } -void re3_debug(char *format, ...) +void re3_debug(const char *format, ...) { va_list va; va_start(va, format); @@ -435,7 +435,7 @@ void re3_debug(char *format, ...) printf("%s", re3_buff); } -void re3_trace(const char *filename, unsigned int lineno, const char *func, char *format, ...) +void re3_trace(const char *filename, unsigned int lineno, const char *func, const char *format, ...) { char buff[re3_buffsize *2]; va_list va; |