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authorerorcun <erorcunerorcun@hotmail.com.tr>2021-08-01 12:56:24 +0200
committererorcun <erorcunerorcun@hotmail.com.tr>2021-08-01 12:56:24 +0200
commit418bf3ab6922f9014400757a4a3d2123f280b463 (patch)
tree93589ebfc2b9ef71b71afe9a45369d55127807eb /src/core
parentAdd ped and car density slider to menu, remove dumb collision "optimization" (diff)
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Diffstat (limited to 'src/core')
-rw-r--r--src/core/Game.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index bdee936f..3a8cdb06 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -903,7 +903,13 @@ void CGame::Process(void)
CEventList::Update();
CParticle::Update();
gFireManager.Update();
+
+ // Otherwise even on 30 fps most probably you won't see any peds around Ocean View Hospital
+#if defined FIX_BUGS && !defined SQUEEZE_PERFORMANCE
+ if (processTime > 2) {
+#else
if (processTime >= 2) {
+#endif
CPopulation::Update(false);
} else {
uint32 startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();