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authorSergeanur <s.anureev@yandex.ua>2019-10-07 23:29:30 +0200
committerSergeanur <s.anureev@yandex.ua>2019-10-08 16:13:23 +0200
commit69963cea68b3057c0e590e30ee438dff801a4d07 (patch)
tree72a25c528dcab00922643b6b820703226b8a6d82 /src/core
parentFixed crash when aboarding train (diff)
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Diffstat (limited to 'src/core')
-rw-r--r--src/core/Camera.cpp10
-rw-r--r--src/core/Camera.h1
-rw-r--r--src/core/CutsceneMgr.h2
-rw-r--r--src/core/PlayerInfo.cpp42
-rw-r--r--src/core/PlayerInfo.h2
-rw-r--r--src/core/Stats.cpp3
-rw-r--r--src/core/Stats.h4
-rw-r--r--src/core/Wanted.cpp2
-rw-r--r--src/core/Wanted.h1
-rw-r--r--src/core/World.cpp1
-rw-r--r--src/core/World.h1
11 files changed, 64 insertions, 5 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index 775ab46a..28cced53 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -1349,6 +1349,14 @@ CCamera::TakeControlWithSpline(short nSwitch)
//FindPlayerPed(); // unused
};
+void CCamera::SetCameraDirectlyInFrontForFollowPed_CamOnAString()
+{
+ m_bCamDirectlyInFront = true;
+ CPlayerPed *player = FindPlayerPed();
+ if (player)
+ m_PedOrientForBehindOrInFront = CGeneral::GetATanOfXY(player->GetForward().x, player->GetForward().y);
+}
+
STARTPATCHES
InjectHook(0x42C760, (bool (CCamera::*)(const CVector &center, float radius, const CMatrix *mat))&CCamera::IsSphereVisible, PATCH_JUMP);
InjectHook(0x46FD00, &CCamera::SetFadeColour, PATCH_JUMP);
@@ -1357,6 +1365,8 @@ STARTPATCHES
InjectHook(0x46FD80, &CCamera::SetMotionBlurAlpha, PATCH_JUMP);
InjectHook(0x46F940, &CCamera::RenderMotionBlur, PATCH_JUMP);
+ InjectHook(0x46FC90, &CCamera::SetCameraDirectlyInFrontForFollowPed_CamOnAString, PATCH_JUMP);
+
InjectHook(0x456F40, WellBufferMe, PATCH_JUMP);
InjectHook(0x4582F0, &CCam::GetVectorsReadyForRW, PATCH_JUMP);
InjectHook(0x457710, &CCam::DoAverageOnVector, PATCH_JUMP);
diff --git a/src/core/Camera.h b/src/core/Camera.h
index 0fd372c3..7d765a06 100644
--- a/src/core/Camera.h
+++ b/src/core/Camera.h
@@ -489,6 +489,7 @@ int m_iModeObbeCamIsInForCar;
void SetCamCutSceneOffSet(const CVector&);
void TakeControlWithSpline(short);
void RestoreWithJumpCut(void);
+ void SetCameraDirectlyInFrontForFollowPed_CamOnAString(void);
void dtor(void) { this->CCamera::~CCamera(); }
};
diff --git a/src/core/CutsceneMgr.h b/src/core/CutsceneMgr.h
index 9b942030..7215a123 100644
--- a/src/core/CutsceneMgr.h
+++ b/src/core/CutsceneMgr.h
@@ -10,7 +10,6 @@ class CCutsceneHead;
class CCutsceneMgr
{
static bool &ms_running;
- static bool &ms_cutsceneProcessing;
static CCutsceneObject *(&ms_pCutsceneObjects)[NUMCUTSCENEOBJECTS];
static int32 &ms_numCutsceneObjs;
@@ -25,6 +24,7 @@ class CCutsceneMgr
public:
static CDirectory *&ms_pCutsceneDir;
static uint32 &ms_cutsceneLoadStatus;
+ static bool &ms_cutsceneProcessing;
static bool IsRunning(void) { return ms_running; }
static bool IsCutsceneProcessing(void) { return ms_cutsceneProcessing; }
diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp
index dc72848d..be2c0687 100644
--- a/src/core/PlayerInfo.cpp
+++ b/src/core/PlayerInfo.cpp
@@ -5,25 +5,32 @@
#include "Frontend.h"
#include "Vehicle.h"
#include "PlayerSkin.h"
+#include "Darkel.h"
+#include "Messages.h"
+#include "Text.h"
+#include "Stats.h"
WRAPPER void CPlayerInfo::MakePlayerSafe(bool) { EAXJMP(0x4A1400); }
WRAPPER void CPlayerInfo::AwardMoneyForExplosion(CVehicle *vehicle) { EAXJMP(0x4A15F0); }
WRAPPER void CPlayerInfo::Process(void) { EAXJMP(0x49FD30); }
-void CPlayerInfo::SetPlayerSkin(char *skin)
+void
+CPlayerInfo::SetPlayerSkin(char *skin)
{
strncpy(m_aSkinName, skin, 32);
LoadPlayerSkin();
}
-CVector& CPlayerInfo::GetPos()
+CVector&
+CPlayerInfo::GetPos()
{
if (m_pPed->bInVehicle && m_pPed->m_pMyVehicle)
return m_pPed->m_pMyVehicle->GetPosition();
return m_pPed->GetPosition();
}
-void CPlayerInfo::LoadPlayerSkin()
+void
+CPlayerInfo::LoadPlayerSkin()
{
DeletePlayerSkin();
@@ -32,7 +39,8 @@ void CPlayerInfo::LoadPlayerSkin()
m_pSkinTexture = CPlayerSkin::GetSkinTexture(DEFAULT_SKIN_NAME);
}
-void CPlayerInfo::DeletePlayerSkin()
+void
+CPlayerInfo::DeletePlayerSkin()
{
if (m_pSkinTexture) {
RwTextureDestroy(m_pSkinTexture);
@@ -40,7 +48,33 @@ void CPlayerInfo::DeletePlayerSkin()
}
}
+void
+CPlayerInfo::KillPlayer()
+{
+ if (m_WBState != WBSTATE_PLAYING) return;
+
+ m_WBState = WBSTATE_WASTED;
+ m_nWBTime = CTimer::GetTimeInMilliseconds();
+ CDarkel::ResetOnPlayerDeath();
+ CMessages::AddBigMessage(TheText.Get("DEAD"), 4000, 2);
+ CStats::TimesDied++;
+}
+
+void
+CPlayerInfo::ArrestPlayer()
+{
+ if (m_WBState != WBSTATE_PLAYING) return;
+
+ m_WBState = WBSTATE_BUSTED;
+ m_nWBTime = CTimer::GetTimeInMilliseconds();
+ CDarkel::ResetOnPlayerDeath();
+ CMessages::AddBigMessage(TheText.Get("BUSTED"), 5000, 2);
+ CStats::TimesArrested++;
+}
+
STARTPATCHES
InjectHook(0x4A1700, &CPlayerInfo::LoadPlayerSkin, PATCH_JUMP);
InjectHook(0x4A1750, &CPlayerInfo::DeletePlayerSkin, PATCH_JUMP);
+InjectHook(0x4A12E0, &CPlayerInfo::KillPlayer, PATCH_JUMP);
+InjectHook(0x4A1330, &CPlayerInfo::ArrestPlayer, PATCH_JUMP);
ENDPATCHES
diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h
index f0b879ee..5784e1fb 100644
--- a/src/core/PlayerInfo.h
+++ b/src/core/PlayerInfo.h
@@ -73,6 +73,8 @@ public:
void SetPlayerSkin(char* skin);
CVector& GetPos();
void Process(void);
+ void KillPlayer(void);
+ void ArrestPlayer(void);
};
static_assert(sizeof(CPlayerInfo) == 0x13C, "CPlayerInfo: error");
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp
index d4d91dac..9641e8f0 100644
--- a/src/core/Stats.cpp
+++ b/src/core/Stats.cpp
@@ -9,6 +9,9 @@ int32 &CStats::NumberKillFrenziesPassed = *(int32*)0x8E287C;
int32 &CStats::PeopleKilledByOthers = *(int32*)0x8E2C50;
int32 &CStats::HelisDestroyed = *(int32*)0x8E2A64;
int32 *CStats::PedsKilledOfThisType = (int32*)0x880DBC;
+int32 &CStats::TimesDied = *(int32*)0x8E2BDC;
+int32 &CStats::TimesArrested = *(int32*)0x8E2BEC;
+int32 &CStats::KillsSinceLastCheckpoint = *(int32*)0x8F2C8C;
void CStats::AnotherKillFrenzyPassed()
{
diff --git a/src/core/Stats.h b/src/core/Stats.h
index 53c40ca3..7bae8c51 100644
--- a/src/core/Stats.h
+++ b/src/core/Stats.h
@@ -11,7 +11,11 @@ public:
static int32 &PeopleKilledByOthers;
static int32 &HelisDestroyed;
static int32 *PedsKilledOfThisType; //[NUM_PEDTYPES]
+ static int32 &TimesDied;
+ static int32 &TimesArrested;
+ static int32 &KillsSinceLastCheckpoint;
public:
static void AnotherKillFrenzyPassed();
+ static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; };
}; \ No newline at end of file
diff --git a/src/core/Wanted.cpp b/src/core/Wanted.cpp
index 26b115e3..bafe0ae1 100644
--- a/src/core/Wanted.cpp
+++ b/src/core/Wanted.cpp
@@ -12,6 +12,8 @@
int32 &CWanted::MaximumWantedLevel = *(int32*)0x5F7714; // 6
int32 &CWanted::nMaximumWantedLevel = *(int32*)0x5F7718; // 6400
+WRAPPER void CWanted::Reset() { EAXJMP(0x4AD790) };
+
void
CWanted::Initialise()
{
diff --git a/src/core/Wanted.h b/src/core/Wanted.h
index 34a4b58d..1303365d 100644
--- a/src/core/Wanted.h
+++ b/src/core/Wanted.h
@@ -76,6 +76,7 @@ public:
bool AddCrimeToQ(eCrimeType type, int32 id, const CVector &pos, bool reported, bool policeDoesntCare);
void ReportCrimeNow(eCrimeType type, const CVector &coors, bool policeDoesntCare);
void UpdateWantedLevel();
+ void Reset();
bool IsIgnored(void) { return m_bIgnoredByCops || m_bIgnoredByEveryone; }
diff --git a/src/core/World.cpp b/src/core/World.cpp
index 1598967a..3a8367f1 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -41,6 +41,7 @@ bool &CWorld::bIncludeCarTyres = *(bool*)0x95CDAA;
WRAPPER void CWorld::ShutDown(void) { EAXJMP(0x4AE450); }
WRAPPER void CWorld::RemoveReferencesToDeletedObject(CEntity*) { EAXJMP(0x4B3BF0); }
WRAPPER void CWorld::FindObjectsKindaColliding(const CVector &, float, bool, int16*, int16, CEntity **, bool, bool, bool, bool, bool){ EAXJMP(0x4B2A30); }
+WRAPPER void CWorld::ClearExcitingStuffFromArea(const CVector &pos, float radius, uint8) { EAXJMP(0x4B4E70) };
void
CWorld::Initialise()
diff --git a/src/core/World.h b/src/core/World.h
index 523585e7..f420207c 100644
--- a/src/core/World.h
+++ b/src/core/World.h
@@ -85,6 +85,7 @@ public:
}
}
static void ClearScanCodes(void);
+ static void ClearExcitingStuffFromArea(const CVector &pos, float radius, uint8);
static bool CameraToIgnoreThisObject(CEntity *ent);