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author | Sergeanur <s.anureev@yandex.ua> | 2020-12-29 12:55:15 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-12-29 12:55:15 +0100 |
commit | f75460fc1d83f82b088aaf69d6fba869fc1569f5 (patch) | |
tree | ae2bde9908a773eef046c10f8635129dac7b1c2a /src/entities/Entity.h | |
parent | Merge pull request #904 from Sergeanur/bvf (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/entities/Entity.h | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/src/entities/Entity.h b/src/entities/Entity.h index 9372c85d..7ee638d7 100644 --- a/src/entities/Entity.h +++ b/src/entities/Entity.h @@ -111,8 +111,8 @@ public: virtual void Add(void); virtual void Remove(void); - virtual void SetModelIndex(uint32 id) { m_modelIndex = id; CreateRwObject(); } - virtual void SetModelIndexNoCreate(uint32 id) { m_modelIndex = id; } + virtual void SetModelIndex(uint32 id); + virtual void SetModelIndexNoCreate(uint32 id); virtual void CreateRwObject(void); virtual void DeleteRwObject(void); virtual CRect GetBoundRect(void); @@ -123,7 +123,7 @@ public: virtual void PreRender(void); virtual void Render(void); virtual bool SetupLighting(void); - virtual void RemoveLighting(bool) {} + virtual void RemoveLighting(bool); virtual void FlagToDestroyWhenNextProcessed(void) {} bool IsBuilding(void) { return m_type == ENTITY_TYPE_BUILDING; } @@ -142,14 +142,14 @@ public: } void GetBoundCentre(CVector &out); - CVector GetBoundCentre(void) { CVector v; GetBoundCentre(v); return v; } - float GetBoundRadius(void) { return CModelInfo::GetModelInfo(m_modelIndex)->GetColModel()->boundingSphere.radius; } - float GetDistanceFromCentreOfMassToBaseOfModel(void) { return -CModelInfo::GetModelInfo(m_modelIndex)->GetColModel()->boundingBox.min.z; } + CVector GetBoundCentre(void); + float GetBoundRadius(void); + float GetDistanceFromCentreOfMassToBaseOfModel(void); bool GetIsTouching(CVector const ¢er, float r); bool GetIsOnScreen(void); bool GetIsOnScreenComplex(void); - bool IsVisible(void) { return m_rwObject && bIsVisible && GetIsOnScreen(); } - bool IsVisibleComplex(void) { return m_rwObject && bIsVisible && GetIsOnScreenComplex(); } + bool IsVisible(void); + bool IsVisibleComplex(void); int16 GetModelIndex(void) const { return m_modelIndex; } void UpdateRwFrame(void); void SetupBigBuilding(void); @@ -170,8 +170,6 @@ public: void ModifyMatrixForTreeInWind(void); void ModifyMatrixForBannerInWind(void); void ProcessLightsForEntity(void); - - static void AddSteamsFromGround(CPtrList& list); }; VALIDATE_SIZE(CEntity, 0x64); |