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author | aap <aap@papnet.eu> | 2019-07-07 13:09:11 +0200 |
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committer | aap <aap@papnet.eu> | 2019-07-07 13:09:11 +0200 |
commit | 53023eb65bdcde43e341c1ecb7cf0c7f8ee524fb (patch) | |
tree | fc65a6c40fa719f9d43be9e0e15be79c490135e0 /src/entities/PedIK.h | |
parent | finished CPhysical (diff) | |
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Diffstat (limited to 'src/entities/PedIK.h')
-rw-r--r-- | src/entities/PedIK.h | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/src/entities/PedIK.h b/src/entities/PedIK.h deleted file mode 100644 index e17d52eb..00000000 --- a/src/entities/PedIK.h +++ /dev/null @@ -1,40 +0,0 @@ -#pragma once -#include "common.h" -#include "PedModelInfo.h" -#include "AnimBlendClumpData.h" - -struct LimbOrientation -{ - float phi; - float theta; -}; - -class CPed; - -class CPedIK -{ -public: - // TODO - enum { - FLAG_1 = 1, - FLAG_2 = 2, // related to looking somewhere - FLAG_4 = 4, // aims with arm - }; - - CPed *m_ped; - LimbOrientation m_headOrient; - LimbOrientation m_torsoOrient; - LimbOrientation m_upperArmOrient; - LimbOrientation m_lowerArmOrient; - int32 m_flags; - - CPedIK(CPed *ped); - bool PointGunInDirection(float phi, float theta); - bool PointGunAtPosition(CVector *position); - void GetComponentPosition(RwV3d *pos, PedNode node); - static RwMatrix *GetWorldMatrix(RwFrame *source, RwMatrix *destination); - void RotateTorso(AnimBlendFrameData* animBlend, LimbOrientation* limb, bool changeRoll); - void ExtractYawAndPitchLocal(RwMatrixTag*, float*, float*); - void ExtractYawAndPitchWorld(RwMatrixTag*, float*, float*); -}; -static_assert(sizeof(CPedIK) == 0x28, "CPedIK: error"); |