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author | aap <aap@papnet.eu> | 2020-08-13 18:14:24 +0200 |
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committer | aap <aap@papnet.eu> | 2020-08-13 18:14:24 +0200 |
commit | afed831aeda5415f1d99612d0f14541fdd34720f (patch) | |
tree | eda5ea030af2ed1b76c2c1e645974fdb4c7b6246 /src/extras/shaders/contrast.frag | |
parent | fix render poly bug (diff) | |
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Diffstat (limited to 'src/extras/shaders/contrast.frag')
-rw-r--r-- | src/extras/shaders/contrast.frag | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/extras/shaders/contrast.frag b/src/extras/shaders/contrast.frag new file mode 100644 index 00000000..d6dec478 --- /dev/null +++ b/src/extras/shaders/contrast.frag @@ -0,0 +1,18 @@ +uniform sampler2D tex0; +uniform vec3 u_contrastAdd; +uniform vec3 u_contrastMult; + +in vec4 v_color; +in vec2 v_tex0; +in float v_fog; + +out vec4 color; + +void +main(void) +{ + vec4 dst = texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y)); + color.rgb = dst.rgb*u_contrastMult + u_contrastAdd; + color.a = 1.0f; +} + |