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authoraap <aap@papnet.eu>2020-08-11 18:39:53 +0200
committeraap <aap@papnet.eu>2020-08-11 18:40:04 +0200
commitb468d010a8a185bd04cdb1fb41810a189971e583 (patch)
tree8eda0c65a57dd11653252fcca2bbbd64c9343b5c /src/extras/shaders/im2d.vert
parentMerge pull request #683 from majesticCoding/miami (diff)
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-rw-r--r--src/extras/shaders/im2d.vert21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/extras/shaders/im2d.vert b/src/extras/shaders/im2d.vert
new file mode 100644
index 00000000..241593b1
--- /dev/null
+++ b/src/extras/shaders/im2d.vert
@@ -0,0 +1,21 @@
+uniform vec4 u_xform;
+
+layout(location = 0) in vec4 in_pos;
+layout(location = 2) in vec4 in_color;
+layout(location = 3) in vec2 in_tex0;
+
+out vec4 v_color;
+out vec2 v_tex0;
+out float v_fog;
+
+void
+main(void)
+{
+ gl_Position = in_pos;
+ gl_Position.w = 1.0;
+ gl_Position.xy = gl_Position.xy * u_xform.xy + u_xform.zw;
+ v_fog = DoFog(gl_Position.z);
+ gl_Position.xyz *= gl_Position.w;
+ v_color = in_color;
+ v_tex0 = in_tex0;
+}