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authoraap <aap@papnet.eu>2021-01-10 11:59:51 +0100
committeraap <aap@papnet.eu>2021-01-10 11:59:57 +0100
commit0ee87d7b46c4e340554f25d38d01bc1accb8c826 (patch)
tree6021adcb61abe61cdceb691a867117b0e116eff3 /src/extras/shaders/leedsVehicle_vs_gl.inc
parentMerge pull request #942 from majesticCoding/lcs (diff)
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Diffstat (limited to 'src/extras/shaders/leedsVehicle_vs_gl.inc')
-rw-r--r--src/extras/shaders/leedsVehicle_vs_gl.inc29
1 files changed, 29 insertions, 0 deletions
diff --git a/src/extras/shaders/leedsVehicle_vs_gl.inc b/src/extras/shaders/leedsVehicle_vs_gl.inc
new file mode 100644
index 00000000..eb36b6e9
--- /dev/null
+++ b/src/extras/shaders/leedsVehicle_vs_gl.inc
@@ -0,0 +1,29 @@
+const char *leedsVehicle_vert_src =
+"uniform mat4 u_texMatrix;\n"
+
+"VSIN(ATTRIB_POS) vec3 in_pos;\n"
+
+"VSOUT vec4 v_color;\n"
+"VSOUT vec2 v_tex0;\n"
+"VSOUT vec2 v_tex1;\n"
+"VSOUT float v_fog;\n"
+
+"void\n"
+"main(void)\n"
+"{\n"
+" vec4 Vertex = u_world * vec4(in_pos, 1.0);\n"
+" gl_Position = u_proj * u_view * Vertex;\n"
+" vec3 Normal = mat3(u_world) * in_normal;\n"
+
+" v_tex0 = in_tex0;\n"
+" v_tex1 = (u_texMatrix * vec4(Normal, 1.0)).xy;\n"
+
+" v_color = in_color;\n"
+" v_color.rgb += u_ambLight.rgb*surfAmbient;\n"
+" v_color.rgb += DoDynamicLight(Vertex.xyz, Normal)*surfDiffuse;\n"
+" v_color = clamp(v_color, 0.0, 1.0);\n"
+" v_color *= u_matColor;\n"
+
+" v_fog = DoFog(gl_Position.w);\n"
+"}\n"
+;