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author | Sergeanur <s.anureev@yandex.ua> | 2021-02-10 08:01:53 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-02-10 08:01:53 +0100 |
commit | b6af7393e8494570de4bfa837ba2090c522b28bb (patch) | |
tree | aba068f1307a1a4e8c3d72adf69c0869f5c29f0e /src/extras/shaders/obj/contrast_frag.inc | |
parent | Controller menu (diff) | |
parent | fix clouds (diff) | |
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Diffstat (limited to 'src/extras/shaders/obj/contrast_frag.inc')
-rw-r--r-- | src/extras/shaders/obj/contrast_frag.inc | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/extras/shaders/obj/contrast_frag.inc b/src/extras/shaders/obj/contrast_frag.inc new file mode 100644 index 00000000..97f78194 --- /dev/null +++ b/src/extras/shaders/obj/contrast_frag.inc @@ -0,0 +1,21 @@ +const char *contrast_frag_src = +"uniform sampler2D tex0;\n" +"uniform vec3 u_contrastAdd;\n" +"uniform vec3 u_contrastMult;\n" + +"FSIN vec4 v_color;\n" +"FSIN vec2 v_tex0;\n" +"FSIN float v_fog;\n" + +"void\n" +"main(void)\n" +"{\n" +" vec4 dst = texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));\n" +" vec4 color;\n" +" color.rgb = dst.rgb*u_contrastMult + u_contrastAdd;\n" +" color.a = 1.0f;\n" + +" FRAGCOLOR(color);\n" +"}\n" + +; |