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authoraap <aap@papnet.eu>2021-02-06 16:49:52 +0100
committeraap <aap@papnet.eu>2021-02-06 16:49:52 +0100
commit425f360363419bef0c7bed0df5d79798408e6cf0 (patch)
tree8a8d558bc4e83147ed517231d5201faf1ad09937 /src/extras/shaders/obj/screenDroplet_frag.inc
parentMerge branch 'miami' of github.com:GTAmodding/re3 into miami (diff)
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Diffstat (limited to 'src/extras/shaders/obj/screenDroplet_frag.inc')
-rw-r--r--src/extras/shaders/obj/screenDroplet_frag.inc20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/extras/shaders/obj/screenDroplet_frag.inc b/src/extras/shaders/obj/screenDroplet_frag.inc
new file mode 100644
index 00000000..dd393b02
--- /dev/null
+++ b/src/extras/shaders/obj/screenDroplet_frag.inc
@@ -0,0 +1,20 @@
+const char *screenDroplet_frag_src =
+"uniform sampler2D tex0;\n"
+"uniform sampler2D tex1;\n"
+
+"FSIN vec4 v_color;\n"
+"FSIN vec2 v_tex0;\n"
+"FSIN vec2 v_tex1;\n"
+"FSIN float v_fog;\n"
+
+"void\n"
+"main(void)\n"
+"{\n"
+" vec4 color;\n"
+" color = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));\n"
+" color *= texture(tex1, vec2(v_tex1.x, 1.0-v_tex1.y));\n"
+
+" FRAGCOLOR(color);\n"
+"}\n"
+
+;