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author | aap <aap@papnet.eu> | 2021-01-19 11:38:51 +0100 |
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committer | aap <aap@papnet.eu> | 2021-01-19 11:38:51 +0100 |
commit | 8baae4c77ff85e6fb1cacd428162804080998069 (patch) | |
tree | 63c90940449949019d601f09421e234d734aa576 /src/extras/shaders/scale_PS.hlsl | |
parent | fix handbrake (diff) | |
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Diffstat (limited to 'src/extras/shaders/scale_PS.hlsl')
-rw-r--r-- | src/extras/shaders/scale_PS.hlsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/extras/shaders/scale_PS.hlsl b/src/extras/shaders/scale_PS.hlsl index 92466e94..54da9c82 100644 --- a/src/extras/shaders/scale_PS.hlsl +++ b/src/extras/shaders/scale_PS.hlsl @@ -12,8 +12,8 @@ float4 colorscale : register(c1); float4 main(VS_out input) : COLOR { float4 color = input.Color; - color *= tex2D(tex0, input.TexCoord0.xy); - color *= colorscale; + color *= tex2D(tex0, input.TexCoord0.xy)*colorscale; + color.rgb = clamp(color.rgb, 0.0, 1.0); color.rgb = lerp(fogColor.rgb, color.rgb, input.TexCoord0.z); return color; } |