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author | Sergeanur <s.anureev@yandex.ua> | 2021-06-30 20:26:36 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-06-30 20:26:36 +0200 |
commit | 138abb91f6232ef40e1093b3c37122e1b0bf2cf1 (patch) | |
tree | c4c694734bb56c29ddf8b5bbd891741540a7c68b /src/extras | |
parent | Fix script load (diff) | |
parent | Pause radio when game is paused (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/extras/screendroplets.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/extras/screendroplets.cpp b/src/extras/screendroplets.cpp index 1412141e..2485386b 100644 --- a/src/extras/screendroplets.cpp +++ b/src/extras/screendroplets.cpp @@ -423,7 +423,7 @@ ScreenDroplets::ProcessCameraMovement(void) ms_movingEnabled = !isTopDown && !isLookingInDirection; // 0 when looking stright up, 180 when looking up or down - ms_camUpAngle = RADTODEG(Acos(clamp(camUp.z, -1.0f, 1.0f))); + ms_camUpAngle = RADTODEG(Acos(Clamp(camUp.z, -1.0f, 1.0f))); } void |