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author | aap <aap@papnet.eu> | 2020-12-18 13:50:26 +0100 |
---|---|---|
committer | aap <aap@papnet.eu> | 2020-12-18 13:50:26 +0100 |
commit | a7050458ae17284e8542ee2ba4e3433b071cb70a (patch) | |
tree | ec1efa165d5287c1fe8c6561577df9639b31fc52 /src/modelinfo | |
parent | Merge branch 'miami' of github.com:GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/modelinfo/BaseModelInfo.cpp | 4 | ||||
-rw-r--r-- | src/modelinfo/ModelInfo.cpp | 42 |
2 files changed, 23 insertions, 23 deletions
diff --git a/src/modelinfo/BaseModelInfo.cpp b/src/modelinfo/BaseModelInfo.cpp index 31bb2500..f05be242 100644 --- a/src/modelinfo/BaseModelInfo.cpp +++ b/src/modelinfo/BaseModelInfo.cpp @@ -88,7 +88,7 @@ CBaseModelInfo::Add2dEffect(C2dEffect *fx) if(m_2dEffectsID >= 0) m_num2dEffects++; else{ - m_2dEffectsID = CModelInfo::Get2dEffectStore().getIndex(fx); + m_2dEffectsID = CModelInfo::Get2dEffectStore().GetIndex(fx); m_num2dEffects = 1; } } @@ -97,7 +97,7 @@ C2dEffect* CBaseModelInfo::Get2dEffect(int n) { if(m_2dEffectsID >= 0) - return CModelInfo::Get2dEffectStore().getItem(m_2dEffectsID+n); + return CModelInfo::Get2dEffectStore().GetItem(m_2dEffectsID+n); else return nil; } diff --git a/src/modelinfo/ModelInfo.cpp b/src/modelinfo/ModelInfo.cpp index 961efa84..9e5b0470 100644 --- a/src/modelinfo/ModelInfo.cpp +++ b/src/modelinfo/ModelInfo.cpp @@ -33,13 +33,13 @@ CModelInfo::Initialise(void) for(i = 0; i < MODELINFOSIZE; i++) ms_modelInfoPtrs[i] = nil; - ms_2dEffectStore.clear(); - ms_simpleModelStore.clear(); - ms_timeModelStore.clear(); - ms_weaponModelStore.clear(); - ms_clumpModelStore.clear(); - ms_pedModelStore.clear(); - ms_vehicleModelStore.clear(); + ms_2dEffectStore.Clear(); + ms_simpleModelStore.Clear(); + ms_timeModelStore.Clear(); + ms_weaponModelStore.Clear(); + ms_clumpModelStore.Clear(); + ms_pedModelStore.Clear(); + ms_vehicleModelStore.Clear(); m = AddSimpleModel(MI_CAR_DOOR); m->SetColModel(&CTempColModels::ms_colModelDoor1); @@ -109,20 +109,20 @@ CModelInfo::ShutDown(void) for(i = 0; i < ms_2dEffectStore.allocPtr; i++) ms_2dEffectStore.store[i].Shutdown(); - ms_2dEffectStore.clear(); - ms_simpleModelStore.clear(); - ms_timeModelStore.clear(); - ms_weaponModelStore.clear(); - ms_pedModelStore.clear(); - ms_clumpModelStore.clear(); - ms_vehicleModelStore.clear(); + ms_2dEffectStore.Clear(); + ms_simpleModelStore.Clear(); + ms_timeModelStore.Clear(); + ms_weaponModelStore.Clear(); + ms_pedModelStore.Clear(); + ms_clumpModelStore.Clear(); + ms_vehicleModelStore.Clear(); } CSimpleModelInfo* CModelInfo::AddSimpleModel(int id) { CSimpleModelInfo *modelinfo; - modelinfo = CModelInfo::ms_simpleModelStore.alloc(); + modelinfo = CModelInfo::ms_simpleModelStore.Alloc(); CModelInfo::ms_modelInfoPtrs[id] = modelinfo; modelinfo->Init(); return modelinfo; @@ -132,7 +132,7 @@ CTimeModelInfo* CModelInfo::AddTimeModel(int id) { CTimeModelInfo *modelinfo; - modelinfo = CModelInfo::ms_timeModelStore.alloc(); + modelinfo = CModelInfo::ms_timeModelStore.Alloc(); CModelInfo::ms_modelInfoPtrs[id] = modelinfo; modelinfo->Init(); return modelinfo; @@ -142,7 +142,7 @@ CWeaponModelInfo* CModelInfo::AddWeaponModel(int id) { CWeaponModelInfo *modelinfo; - modelinfo = CModelInfo::ms_weaponModelStore.alloc(); + modelinfo = CModelInfo::ms_weaponModelStore.Alloc(); CModelInfo::ms_modelInfoPtrs[id] = modelinfo; modelinfo->Init(); return modelinfo; @@ -152,7 +152,7 @@ CClumpModelInfo* CModelInfo::AddClumpModel(int id) { CClumpModelInfo *modelinfo; - modelinfo = CModelInfo::ms_clumpModelStore.alloc(); + modelinfo = CModelInfo::ms_clumpModelStore.Alloc(); CModelInfo::ms_modelInfoPtrs[id] = modelinfo; modelinfo->m_clump = nil; return modelinfo; @@ -162,7 +162,7 @@ CPedModelInfo* CModelInfo::AddPedModel(int id) { CPedModelInfo *modelinfo; - modelinfo = CModelInfo::ms_pedModelStore.alloc(); + modelinfo = CModelInfo::ms_pedModelStore.Alloc(); CModelInfo::ms_modelInfoPtrs[id] = modelinfo; modelinfo->m_clump = nil; return modelinfo; @@ -172,7 +172,7 @@ CVehicleModelInfo* CModelInfo::AddVehicleModel(int id) { CVehicleModelInfo *modelinfo; - modelinfo = CModelInfo::ms_vehicleModelStore.alloc(); + modelinfo = CModelInfo::ms_vehicleModelStore.Alloc(); CModelInfo::ms_modelInfoPtrs[id] = modelinfo; modelinfo->m_clump = nil; modelinfo->m_vehicleType = -1; @@ -251,7 +251,7 @@ CModelInfo::IsPlaneModel(int32 id) void CModelInfo::ReInit2dEffects() { - ms_2dEffectStore.clear(); + ms_2dEffectStore.Clear(); for (int i = 0; i < MODELINFOSIZE; i++) { if (ms_modelInfoPtrs[i]) |