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author | Sergeanur <s.anureev@yandex.ua> | 2020-12-25 07:59:32 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-12-25 08:03:13 +0100 |
commit | 6a2edcea4647e9a7f6e84c4270614ccf58794fcb (patch) | |
tree | f3bc8d6adfe517830eb5d7f9975628e29f8b389a /src/peds/Ped.cpp | |
parent | Fix chainsaw sounds lol (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/peds/Ped.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index d66d71bb..020b2eac 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -319,7 +319,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this) bCanGiveUpSunbathing = true; m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, this); - DMAudio.SetEntityStatus(m_audioEntityId, 1); + DMAudio.SetEntityStatus(m_audioEntityId, true); m_fearFlags = CPedType::GetThreats(m_nPedType); m_threatEntity = nil; m_eventOrThreat = CVector2D(0.0f, 0.0f); |