diff options
author | erorcun <erayorcunus@gmail.com> | 2020-10-18 18:37:49 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-10-18 18:37:49 +0200 |
commit | 497c1792455a13f7ea0750274c9ba4b3e26830db (patch) | |
tree | ce2c434d0aba2a12b27d04d9ccf70502f05cf4c5 /src/peds/Ped.cpp | |
parent | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami (diff) | |
parent | fix in ped attractor (diff) | |
download | re3-497c1792455a13f7ea0750274c9ba4b3e26830db.tar re3-497c1792455a13f7ea0750274c9ba4b3e26830db.tar.gz re3-497c1792455a13f7ea0750274c9ba4b3e26830db.tar.bz2 re3-497c1792455a13f7ea0750274c9ba4b3e26830db.tar.lz re3-497c1792455a13f7ea0750274c9ba4b3e26830db.tar.xz re3-497c1792455a13f7ea0750274c9ba4b3e26830db.tar.zst re3-497c1792455a13f7ea0750274c9ba4b3e26830db.zip |
Diffstat (limited to 'src/peds/Ped.cpp')
-rw-r--r-- | src/peds/Ped.cpp | 23 |
1 files changed, 9 insertions, 14 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index c2ae422b..26147667 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -20040,15 +20040,13 @@ CPed::Save(uint8*& buf) CopyToBuf(buf, GetPosition().z); SkipSaveBuf(buf, 288); CopyToBuf(buf, CharCreatedBy); - SkipSaveBuf(buf, 351); + SkipSaveBuf(buf, 499); CopyToBuf(buf, m_fHealth); CopyToBuf(buf, m_fArmour); - SkipSaveBuf(buf, 148); - for (int i = 0; i < 13; i++) // has to be hardcoded + SkipSaveBuf(buf, 172); + for (int i = 0; i < 10; i++) // has to be hardcoded m_weapons[i].Save(buf); - SkipSaveBuf(buf, 5); - CopyToBuf(buf, m_maxWeaponTypeAllowed); - SkipSaveBuf(buf, 162); + SkipSaveBuf(buf, 252); } void @@ -20060,16 +20058,15 @@ CPed::Load(uint8*& buf) CopyFromBuf(buf, GetMatrix().GetPosition().z); SkipSaveBuf(buf, 288); CopyFromBuf(buf, CharCreatedBy); - SkipSaveBuf(buf, 351); + SkipSaveBuf(buf, 499); CopyFromBuf(buf, m_fHealth); CopyFromBuf(buf, m_fArmour); - SkipSaveBuf(buf, 148); + SkipSaveBuf(buf, 172); + m_currentWeapon = WEAPONTYPE_UNARMED; CWeapon bufWeapon; - for (int i = 0; i < 13; i++) { // has to be hardcoded + for (int i = 0; i < 10; i++) { // has to be hardcoded bufWeapon.Load(buf); - if (i >= 10) - continue; // tmp hack before we fix save/load if (bufWeapon.m_eWeaponType != WEAPONTYPE_UNARMED) { int modelId = CWeaponInfo::GetWeaponInfo(bufWeapon.m_eWeaponType)->m_nModelId; @@ -20084,9 +20081,7 @@ CPed::Load(uint8*& buf) GiveWeapon(bufWeapon.m_eWeaponType, bufWeapon.m_nAmmoTotal); } } - SkipSaveBuf(buf, 5); - CopyFromBuf(buf, m_maxWeaponTypeAllowed); - SkipSaveBuf(buf, 162); + SkipSaveBuf(buf, 252); } #undef CopyFromBuf #undef CopyToBuf |