summaryrefslogtreecommitdiffstats
path: root/src/peds/Ped.cpp
diff options
context:
space:
mode:
authorFire_Head <Fire-Head@users.noreply.github.com>2020-08-08 17:15:51 +0200
committerGitHub <noreply@github.com>2020-08-08 17:15:51 +0200
commitdbaeaa45cfdec782031a668be4ffbed81e864ade (patch)
treea3ae59a6ef757dcc9a3772fcb4c7600c551e03c4 /src/peds/Ped.cpp
parentRevert "little emergecy fix for shadows with librw" (diff)
parentUpdate Ped.cpp (diff)
downloadre3-dbaeaa45cfdec782031a668be4ffbed81e864ade.tar
re3-dbaeaa45cfdec782031a668be4ffbed81e864ade.tar.gz
re3-dbaeaa45cfdec782031a668be4ffbed81e864ade.tar.bz2
re3-dbaeaa45cfdec782031a668be4ffbed81e864ade.tar.lz
re3-dbaeaa45cfdec782031a668be4ffbed81e864ade.tar.xz
re3-dbaeaa45cfdec782031a668be4ffbed81e864ade.tar.zst
re3-dbaeaa45cfdec782031a668be4ffbed81e864ade.zip
Diffstat (limited to 'src/peds/Ped.cpp')
-rw-r--r--src/peds/Ped.cpp13
1 files changed, 5 insertions, 8 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 4e1c3c6d..4c8a29cc 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -147,7 +147,7 @@ void CPed::operator delete(void *p, int handle) { CPools::GetPedPool()->Delete((
// --MIAMI: Done
CPed::~CPed(void)
{
-#if 1
+#ifdef USE_CUTSCENE_SHADOW_FOR_PED
if ( m_pRTShadow ) delete m_pRTShadow;
#endif
CWorld::Remove(this);
@@ -207,8 +207,8 @@ CPed::FlagToDestroyWhenNextProcessed(void)
CPed::CPed(uint32 pedType) : m_pedIK(this)
{
-#if 1
- m_pRTShadow = NULL;
+#ifdef USE_CUTSCENE_SHADOW_FOR_PED
+ m_pRTShadow = nil;
#endif
m_type = ENTITY_TYPE_PED;
bPedPhysics = true;
@@ -2788,14 +2788,11 @@ CPed::SetModelIndex(uint32 mi)
// This is a mistake by R*, velocity is CVector, whereas m_vecAnimMoveDelta is CVector2D.
(*RPANIMBLENDCLUMPDATA(m_rwObject))->velocity = (CVector*) &m_vecAnimMoveDelta;
-#ifdef PED_SKIN
if(modelInfo->GetHitColModel() == nil)
modelInfo->CreateHitColModelSkinned(GetClump());
- if (IsClumpSkinned(GetClump())) // condition isn't there in VC
- UpdateRpHAnim();
-#endif
-#if 1
+ UpdateRpHAnim();
+#ifdef USE_CUTSCENE_SHADOW_FOR_PED
if (!m_pRTShadow)
{
m_pRTShadow = new CCutsceneShadow;