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author | erorcun <erorcunerorcun@hotmail.com.tr> | 2021-01-03 15:33:50 +0100 |
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committer | erorcun <erorcunerorcun@hotmail.com.tr> | 2021-01-03 15:33:50 +0100 |
commit | c4479a0185d348a534d1cf00aa40a2eaa6773e86 (patch) | |
tree | 6de2382b66880e701bbe854cd964274c1bdf9ca4 /src/peds/Ped.h | |
parent | Fix nFramesForPretendPlaying. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/peds/Ped.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 88a16a95..6c0d9987 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -1003,7 +1003,7 @@ public: // My names. Inlined in VC AnimationId GetFireAnimNotDucking(CWeaponInfo* weapon) { if (m_nPedType == PEDTYPE_COP && weapon->IsFlagSet(WEAPONFLAG_COP3_RD)) - return ANIM_WEAPON_FIRE_3RD; + return Get3rdFireAnim(weapon); else return GetPrimaryFireAnim(weapon); } |