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authoreray orçunus <erayorcunus@gmail.com>2020-05-23 15:53:20 +0200
committereray orçunus <erayorcunus@gmail.com>2020-05-23 15:53:20 +0200
commit5357957fe124afb8e9a5f737510fe4c96a7dc327 (patch)
treeb76392c3addab639379e02b1ba893a5ebf260170 /src/peds/PedIK.h
parentskeleton typos (diff)
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-rw-r--r--src/peds/PedIK.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/peds/PedIK.h b/src/peds/PedIK.h
index b5f895cd..ee719fea 100644
--- a/src/peds/PedIK.h
+++ b/src/peds/PedIK.h
@@ -51,7 +51,7 @@ public:
bool PointGunInDirection(float targetYaw, float targetPitch);
bool PointGunInDirectionUsingArm(float targetYaw, float targetPitch);
bool PointGunAtPosition(CVector const& position);
- void GetComponentPosition(RwV3d *pos, uint32 node);
+ void GetComponentPosition(RwV3d &pos, uint32 node);
void RotateTorso(AnimBlendFrameData* animBlend, LimbOrientation* limb, bool changeRoll);
void ExtractYawAndPitchLocal(RwMatrix *mat, float *yaw, float *pitch);
void ExtractYawAndPitchLocalSkinned(AnimBlendFrameData *node, float *yaw, float *pitch);