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authornrb <email.com>2020-05-24 17:27:12 +0200
committernrb <email.com>2020-05-24 17:27:12 +0200
commitd59862eb5e9b56fe5b9fb0b2332e07b5266dcd22 (patch)
treecb26faa96123be56fe3bad98a6447ae5f476b11b /src/peds/PlayerPed.cpp
parenthow did saving even work in original III? (diff)
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Diffstat (limited to '')
-rw-r--r--src/peds/PlayerPed.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp
index 37a0b191..aafb80c7 100644
--- a/src/peds/PlayerPed.cpp
+++ b/src/peds/PlayerPed.cpp
@@ -1252,7 +1252,7 @@ CPlayerPed::ProcessPlayerWeapon(CPad *padUsed)
#else
CVector markPos;
if (m_pPointGunAt->IsPed()) {
- ((CPed*)m_pPointGunAt)->m_pedIK.GetComponentPosition((RwV3d)markPos, PED_MID);
+ ((CPed*)m_pPointGunAt)->m_pedIK.GetComponentPosition(*(RwV3d *)&markPos, PED_MID);
} else {
markPos = m_pPointGunAt->GetPosition();
}