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authoreray orçunus <erayorcunus@gmail.com>2020-06-22 03:02:44 +0200
committereray orçunus <erayorcunus@gmail.com>2020-06-22 03:20:56 +0200
commitf3ed6659c32ec61c2c4c806707655e0c58123e4c (patch)
tree1d71dd86ef08d87e4ed703302224d330cecf4ae2 /src/peds/PlayerPed.cpp
parentkilling peds increase chaos level (diff)
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Diffstat (limited to '')
-rw-r--r--src/peds/PlayerPed.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp
index 887ebc11..35689e4e 100644
--- a/src/peds/PlayerPed.cpp
+++ b/src/peds/PlayerPed.cpp
@@ -1485,7 +1485,7 @@ CPlayerPed::ProcessControl(void)
SetDead();
return;
}
- if (m_nPedState == PED_DRIVING && m_objective != OBJECTIVE_LEAVE_VEHICLE) {
+ if (m_nPedState == PED_DRIVING && m_objective != OBJECTIVE_LEAVE_CAR) {
if (m_pMyVehicle->IsCar() && ((CAutomobile*)m_pMyVehicle)->Damage.GetDoorStatus(DOOR_FRONT_LEFT) == DOOR_STATUS_SWINGING) {
CAnimBlendAssociation *rollDoorAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_ROLLDOOR);
if (!rollDoorAssoc) {