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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-23 19:07:30 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-23 19:07:30 +0200 |
commit | 2966be41ba98906126b68cd780ff81bdf644c72f (patch) | |
tree | 04f057aea609a4a36f744aa77324626a592ef010 /src/peds/PlayerPed.h | |
parent | set pieces (diff) | |
parent | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to 'src/peds/PlayerPed.h')
-rw-r--r-- | src/peds/PlayerPed.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/peds/PlayerPed.h b/src/peds/PlayerPed.h index 354140df..1042fe16 100644 --- a/src/peds/PlayerPed.h +++ b/src/peds/PlayerPed.h @@ -82,6 +82,7 @@ public: void ProcessAnimGroups(void); void ProcessPlayerWeapon(CPad*); void PlayerControlZelda(CPad*); + bool DoesPlayerWantNewWeapon(eWeaponType, bool); static void SetupPlayerPed(int32); static void DeactivatePlayerPed(int32); |