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author | aap <aap@papnet.eu> | 2021-02-18 12:21:47 +0100 |
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committer | aap <aap@papnet.eu> | 2021-02-18 12:21:47 +0100 |
commit | 9db87fc6365ee76f3281ca2474f92ec4f155920d (patch) | |
tree | 1b60c229e7ac6212d1d96025d32473c9ec9f6eef /src/render/Clouds.cpp | |
parent | update librw (diff) | |
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Diffstat (limited to 'src/render/Clouds.cpp')
-rw-r--r-- | src/render/Clouds.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/render/Clouds.cpp b/src/render/Clouds.cpp index 684f5d74..957844a5 100644 --- a/src/render/Clouds.cpp +++ b/src/render/Clouds.cpp @@ -1,5 +1,6 @@ #include "common.h" +#include "main.h" #include "Sprite.h" #include "Sprite2d.h" #include "General.h" @@ -123,6 +124,8 @@ CClouds::Render(void) RwV3d screenpos; RwV3d worldpos; + PUSH_RENDERGROUP("CClouds::Render"); + CCoronas::SunBlockedByClouds = false; RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); @@ -310,6 +313,8 @@ CClouds::Render(void) RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); + + POP_RENDERGROUP(); } bool @@ -322,6 +327,8 @@ void CClouds::RenderBackground(int16 topred, int16 topgreen, int16 topblue, int16 botred, int16 botgreen, int16 botblue, int16 alpha) { + PUSH_RENDERGROUP("CClouds::RenderBackground"); + CVector left = TheCamera.GetRight(); float c = left.Magnitude2D(); if(c > 1.0f) @@ -422,6 +429,8 @@ CClouds::RenderBackground(int16 topred, int16 topgreen, int16 topblue, ms_colourBottom.g = (topgreen + 2 * botgreen) / 3; ms_colourBottom.b = (topblue + 2 * botblue) / 3; } + + POP_RENDERGROUP(); } void @@ -436,6 +445,8 @@ CClouds::RenderHorizon(void) if(ms_horizonZ > SCREEN_HEIGHT) return; + PUSH_RENDERGROUP("CClouds::RenderHorizon"); + float z1 = Min(ms_horizonZ + SMALLSTRIPHEIGHT, SCREEN_HEIGHT); CSprite2d::DrawRectXLU(CRect(0, ms_horizonZ, SCREEN_WIDTH, z1), ms_colourBottom, ms_colourBottom, ms_colourTop, ms_colourTop); @@ -450,4 +461,6 @@ CClouds::RenderHorizon(void) z2 = Min(z2, SCREEN_HEIGHT); CSprite2d::DrawRect(CRect(0, z1, SCREEN_WIDTH, z2), ms_colourBottom, ms_colourBottom, ms_colourTop, ms_colourTop); + + POP_RENDERGROUP(); } |