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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-09-26 12:28:33 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-09-26 12:28:33 +0200 |
commit | eefb0c817f1c86cb24d3a730da848e1f98277948 (patch) | |
tree | d4872bafd56e69213a6e973ac539c01942042a01 /src/render/Glass.cpp | |
parent | Merge remote-tracking branch 'upstream/master' (diff) | |
parent | Fix MASTER build with glfw (diff) | |
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Diffstat (limited to 'src/render/Glass.cpp')
-rw-r--r-- | src/render/Glass.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Glass.cpp b/src/render/Glass.cpp index ee36bad3..c52d49bd 100644 --- a/src/render/Glass.cpp +++ b/src/render/Glass.cpp @@ -700,7 +700,7 @@ CGlass::WindowRespondsToExplosion(CEntity *entity, CVector point) if ( fDistToGlass < 10.0f ) { - distToGlass.Normalise(0.3f); + distToGlass *= (0.3f / fDistToGlass); // normalise WindowRespondsToCollision(object, 10000.0f, distToGlass, object->GetPosition(), true); } else |