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author_AG <gennariarmando@outlook.com>2019-06-17 21:06:26 +0200
committer_AG <gennariarmando@outlook.com>2019-06-17 21:06:41 +0200
commit6f0fb7cd3600883794b7542a3a2f8405d4b9d30b (patch)
treef91a426165b6b257895dd9b372eabcd8c50b76b2 /src/render/Hud.cpp
parentUpdate HUD stuff, bug and format fixes. (diff)
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Diffstat (limited to '')
-rw-r--r--src/render/Hud.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index bd8cee51..5bf78521 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -432,7 +432,7 @@ void CHud::Draw()
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth >= 10
|| CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10 && CTimer::GetFrameCounter() & 8) {
- AsciiToUnicode("[", sPrintIcon);
+ AsciiToUnicode("{", sPrintIcon);
sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth);
AsciiToUnicode(sTemp, sPrint);