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authorNikolay Korolev <nickvnuk@gmail.com>2020-03-02 20:54:13 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2020-03-02 20:54:13 +0100
commitd492390fec17d8a96cf5ee282c3b2085894b80c4 (patch)
treea134a2b634defc653d26613ab08c6dffe083ccb6 /src/render/Shadows.cpp
parentMerge branch 'master' into script_dev (diff)
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Diffstat (limited to 'src/render/Shadows.cpp')
-rw-r--r--src/render/Shadows.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp
index 1d100d4d..e14b0453 100644
--- a/src/render/Shadows.cpp
+++ b/src/render/Shadows.cpp
@@ -40,6 +40,7 @@ RwTexture *&gpGoalMarkerTex = *(RwTexture **)0x94142C;
RwTexture *&gpWalkDontTex = *(RwTexture **)0x95CB4C;
RwTexture *&gpCrackedGlassTex = *(RwTexture **)0x95CB94;
RwTexture *&gpPostShadowTex = *(RwTexture **)0x8F59D4;
+RwTexture *&gpGoalTex = *(RwTexture**)0x94142C;
#if 1
int16 CShadows::ShadowsStoredToBeRendered;