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authorFire-Head <Fire-Head@users.noreply.github.com>2020-07-30 00:32:21 +0200
committerFire-Head <Fire-Head@users.noreply.github.com>2020-07-30 00:32:21 +0200
commite2ded2d6ceaf3dcf183701074ea572de0bdb672e (patch)
treeb09a02f76e84d8c99e85d39137529324b1b49d37 /src/render/Shadows.h
parentUpdate RwHelper.cpp (diff)
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Diffstat (limited to 'src/render/Shadows.h')
-rw-r--r--src/render/Shadows.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Shadows.h b/src/render/Shadows.h
index adc27ed0..94b2981f 100644
--- a/src/render/Shadows.h
+++ b/src/render/Shadows.h
@@ -186,7 +186,7 @@ public:
static void UpdateStaticShadows (void);
static void UpdatePermanentShadows (void);
- static void CalcPedShadowValues (CVector vecLightDir, float *pfDisplacementX, float *pfDisplacementY, float *pfFrontX, float *pfFrontY, float *pfSideX, float *pfSideY);
+ static void CalcPedShadowValues (CVector vecLightDir, float *pfFrontX, float *pfFrontY, float *pfSideX, float *pfSideY, float *pfDisplacementX, float *pfDisplacementY);
static void RenderExtraPlayerShadows (void);
static void TidyUpShadows (void);
static void RenderIndicatorShadow (uint32 nID, uint8 ShadowType, RwTexture *pTexture, CVector *pPosn, float fFrontX, float fFrontY, float fSideX, float fSideY, int16 nIntensity);