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authoraap <aap@papnet.eu>2020-08-24 14:26:17 +0200
committeraap <aap@papnet.eu>2020-08-24 14:26:17 +0200
commit0a19925e99ac32366a9193dbad6ddc5d6e2a3bd1 (patch)
treec9b37930b63eae0642cc532fb6a4b898aa7ea526 /src/render/Sprite.cpp
parentCWeather done (diff)
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Diffstat (limited to '')
-rw-r--r--src/render/Sprite.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render/Sprite.cpp b/src/render/Sprite.cpp
index f26f8e63..401eebd0 100644
--- a/src/render/Sprite.cpp
+++ b/src/render/Sprite.cpp
@@ -148,10 +148,10 @@ CSprite::RenderOneXLUSprite_Rotate_Aspect(float x, float y, float z, float w, fl
// Fade out when too near
// why not in buffered version?
- if(z < 3.0f){
- if(z < 1.5f)
+ if(z < 2.3f){
+ if(z < 1.3f)
return;
- int f = (z - 1.5f)/1.5f * 255;
+ int f = (z - 1.3f)/(2.3f-1.3f) * 255;
r = f*r >> 8;
g = f*g >> 8;
b = f*b >> 8;