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author | aap <aap@papnet.eu> | 2019-05-30 00:47:33 +0200 |
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committer | aap <aap@papnet.eu> | 2019-05-30 00:47:33 +0200 |
commit | 0a36d49d2cd4346dc99a52155e2599917c1e6a42 (patch) | |
tree | 9d07fa357fca32b4dfa56b6f52584fdf2c349a30 /src/render/Sprite2d.cpp | |
parent | Merge pull request #2 from Fire-Head/master (diff) | |
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Diffstat (limited to 'src/render/Sprite2d.cpp')
-rw-r--r-- | src/render/Sprite2d.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/render/Sprite2d.cpp b/src/render/Sprite2d.cpp index 2311a75e..ff6cd0db 100644 --- a/src/render/Sprite2d.cpp +++ b/src/render/Sprite2d.cpp @@ -4,12 +4,6 @@ #include "Camera.h" #include "Sprite2d.h" -// Get rid of bullshit windows definitions, we're not running on an 8086 -#ifdef far -#undef far -#undef near -#endif - RwIm2DVertex *CSprite2d::maVertices = (RwIm2DVertex*)0x6E9168; float &CSprite2d::RecipNearClip = *(float*)0x880DB4; int32 &CSprite2d::mCurrentBank = *(int32*)0x8F1AF4; @@ -18,7 +12,6 @@ int32 *CSprite2d::mCurrentSprite = (int32*)0x6F4500; int32 *CSprite2d::mBankStart = (int32*)0x774BE8; RwIm2DVertex *CSprite2d::maBankVertices = (RwIm2DVertex*)0x8429F8; - void CSprite2d::SetRecipNearClip(void) { |