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authorerorcun <erayorcunus@gmail.com>2020-01-23 21:21:50 +0100
committerGitHub <noreply@github.com>2020-01-23 21:21:50 +0100
commitd75b9b82571834248a2337473307ffece8a73023 (patch)
treed7465ee2e9019d83f127a2abbbf3a7d01884a029 /src/render/WeaponEffects.h
parentFixing possible leaks in CModelInfo::ShutDown (diff)
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Diffstat (limited to '')
-rw-r--r--src/render/WeaponEffects.h13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/render/WeaponEffects.h b/src/render/WeaponEffects.h
index 7176c26d..6edcd60b 100644
--- a/src/render/WeaponEffects.h
+++ b/src/render/WeaponEffects.h
@@ -6,16 +6,17 @@ public:
bool m_bCrosshair;
int8 gap_1[3];
CVector m_vecPos;
- int8 field_16;
- int8 field_17;
- int8 field_18;
- int8 field_19;
- float field_20;
+ uint8 m_red;
+ uint8 m_green;
+ uint8 m_blue;
+ uint8 m_alpha;
+ float m_size;
int32 field_24;
RwTexture *m_pTexture;
RwRaster *m_pRaster;
public:
static void Render(void);
- static void ClearCrosshair();
+ static void ClearCrossHair();
+ static void MarkTarget(CVector, uint8, uint8, uint8, uint8, float);
};