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authoraap <aap@papnet.eu>2021-01-08 23:43:56 +0100
committeraap <aap@papnet.eu>2021-01-08 23:43:56 +0100
commit14a5144de7c70831b2e3d0fc07c6a89c49caaa06 (patch)
treeee8bc32e8efde413f6d6fbde58340e6454e4ff3f /src/render
parentanims done. ped fight hacked to compile (diff)
parentAdd Relocatable Chunk stubs (diff)
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Diffstat (limited to '')
-rw-r--r--src/render/Hud.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index 3432f32c..1c870fd2 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -481,7 +481,7 @@ void CHud::Draw()
CBaseModelInfo *weaponModel = CModelInfo::GetModelInfo(weaponInfo->m_nModelId);
RwTexDictionary *weaponTxd = CTxdStore::GetSlot(weaponModel->GetTxdSlot())->texDict;
if (weaponTxd) {
- RwTexture *weaponIcon = RwTexDictionaryFindNamedTexture(weaponTxd, weaponModel->GetName());
+ RwTexture *weaponIcon = RwTexDictionaryFindNamedTexture(weaponTxd, weaponModel->GetModelName());
if (weaponIcon) {
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
#ifndef FIX_BUGS