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authorFire-Head <Fire-Head@users.noreply.github.com>2020-12-29 18:24:16 +0100
committerFire-Head <Fire-Head@users.noreply.github.com>2020-12-29 18:24:16 +0100
commit224e805fe4e7a4d5366b228072834674f77fa0ba (patch)
treee28b27bea8a0b8c5d78b1a67231713c58f430e9f /src/render
parentMerge branch 'master' of github.com:GTAmodding/re3 (diff)
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Diffstat (limited to 'src/render')
-rw-r--r--src/render/Draw.cpp19
-rw-r--r--src/render/Draw.h16
-rw-r--r--src/render/Hud.cpp7
-rw-r--r--src/render/Sprite.cpp9
4 files changed, 44 insertions, 7 deletions
diff --git a/src/render/Draw.cpp b/src/render/Draw.cpp
index 4e323ec2..2a4739c9 100644
--- a/src/render/Draw.cpp
+++ b/src/render/Draw.cpp
@@ -35,8 +35,14 @@ CDraw::FindAspectRatio(void)
default:
case AR_4_3:
return 4.0f / 3.0f;
+ case AR_5_4:
+ return 5.0f / 4.0f;
+ case AR_16_10:
+ return 16.0f / 10.0f;
case AR_16_9:
return 16.0f / 9.0f;
+ case AR_21_9:
+ return 21.0f / 9.0f;
};
#endif
}
@@ -72,12 +78,13 @@ CDraw::SetFOV(float fov)
}
#ifdef ASPECT_RATIO_SCALE
-float
-ScaleAndCenterX(float x)
+float CDraw::ScaleY(float y)
{
- if (SCREEN_WIDTH == DEFAULT_SCREEN_WIDTH)
- return x;
- else
- return (SCREEN_WIDTH - SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH)) / 2 + SCREEN_SCALE_X(x);
+ switch ( CMenuManager::m_PrefsSpriteScalingMode )
+ {
+ case SCL_PC: return y * ((float)DEFAULT_SCREEN_HEIGHT/SCREEN_HEIGHT_NTSC);
+ default:
+ return y;
+ }
}
#endif \ No newline at end of file
diff --git a/src/render/Draw.h b/src/render/Draw.h
index 5c4f95b1..9b98ca17 100644
--- a/src/render/Draw.h
+++ b/src/render/Draw.h
@@ -5,9 +5,21 @@ enum eAspectRatio
// Make sure these work the same as FrontEndMenuManager.m_PrefsUseWideScreen
// without widescreen support
AR_4_3,
+ AR_5_4,
+ AR_16_10,
AR_16_9,
+ AR_21_9,
AR_AUTO,
+
+ AR_MAX,
+};
+
+enum eSpriteScalingMode
+{
+ SCL_PC,
+ SCL_PS2,
+ SCL_AUTO,
};
class CDraw
@@ -52,4 +64,8 @@ public:
#else
static float GetAspectRatio(void) { return FindAspectRatio(); }
#endif
+
+#ifdef ASPECT_RATIO_SCALE
+ static float ScaleY(float y);
+#endif
};
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index dcc703e9..9a2f718f 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -1186,9 +1186,14 @@ void CHud::Draw()
/*
DrawRadar
*/
+#ifdef ASPECT_RATIO_SCALE
+#define _RADAR_WIDTH ((CMenuManager::m_PrefsSpriteScalingMode==SCL_AUTO) ? (RADAR_HEIGHT) : (RADAR_WIDTH))
+#else
+#define _RADAR_WIDTH RADAR_WIDTH
+#endif
if (m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_RADAR) {
CRadar::DrawMap();
- CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT));
+ CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(_RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT));
#ifdef FIX_BUGS
rect.Translate(SCREEN_SCALE_X(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT));
#else
diff --git a/src/render/Sprite.cpp b/src/render/Sprite.cpp
index 9ec7b002..4be64ef2 100644
--- a/src/render/Sprite.cpp
+++ b/src/render/Sprite.cpp
@@ -5,6 +5,10 @@
#include "Camera.h"
#include "Sprite.h"
+#ifdef ASPECT_RATIO_SCALE
+#include "Frontend.h"
+#endif
+
float CSprite::m_f2DNearScreenZ;
float CSprite::m_f2DFarScreenZ;
float CSprite::m_fRecipNearClipPlane;
@@ -35,6 +39,11 @@ CSprite::CalcScreenCoors(const RwV3d &in, RwV3d *out, float *outw, float *outh,
*outw = fovScale * SCREEN_SCALE_AR(recip) * SCREEN_WIDTH;
*outh = fovScale * recip * SCREEN_HEIGHT;
+
+#ifdef ASPECT_RATIO_SCALE
+ if ( CMenuManager::m_PrefsSpriteScalingMode==SCL_AUTO )
+ *outw = fovScale * recip * SCREEN_HEIGHT;
+#endif
return true;
}