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author | aap <aap@papnet.eu> | 2020-05-05 18:06:38 +0200 |
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committer | aap <aap@papnet.eu> | 2020-05-05 18:06:38 +0200 |
commit | e81652c2fc2787fc8aab3937be62127e7a3354ee (patch) | |
tree | c36897c90f4f37796ec955c49e70e99944de7dda /src/save/GenericGameStorage.cpp | |
parent | Merge pull request #514 from Nick007J/miami (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/save/GenericGameStorage.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index c22a060c..68c0821a 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -543,13 +543,6 @@ RestoreForStartLoad() ReadDataFromBufferPointer(_buf, TheCamera.GetMatrix().GetPosition().z); CStreaming::RemoveUnusedBigBuildings(CGame::currLevel); CStreaming::RemoveUnusedBuildings(CGame::currLevel); -#ifndef MIAMI - CCollision::SortOutCollisionAfterLoad(); - CStreaming::RequestBigBuildings(CGame::currLevel); - CStreaming::LoadAllRequestedModels(false); - CStreaming::HaveAllBigBuildingsLoaded(CGame::currLevel); - CGame::TidyUpMemory(true, false); -#endif if (CloseFile(file)) { return true; |