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authorSergeanur <s.anureev@yandex.ua>2020-05-05 16:14:01 +0200
committerGitHub <noreply@github.com>2020-05-05 16:14:01 +0200
commitfcd386f55d54b84a22540c106ba53f60b7c9b5f5 (patch)
tree4263c1f88eb693268e4b75104a5b2430b6dff580 /src/save/GenericGameStorage.cpp
parentfixed traffic lights (diff)
parentMerge branch 'master' of github.com:gtamodding/re3 (diff)
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Diffstat (limited to '')
-rw-r--r--src/save/GenericGameStorage.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp
index bb074042..c22a060c 100644
--- a/src/save/GenericGameStorage.cpp
+++ b/src/save/GenericGameStorage.cpp
@@ -543,11 +543,13 @@ RestoreForStartLoad()
ReadDataFromBufferPointer(_buf, TheCamera.GetMatrix().GetPosition().z);
CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
CStreaming::RemoveUnusedBuildings(CGame::currLevel);
+#ifndef MIAMI
CCollision::SortOutCollisionAfterLoad();
CStreaming::RequestBigBuildings(CGame::currLevel);
CStreaming::LoadAllRequestedModels(false);
CStreaming::HaveAllBigBuildingsLoaded(CGame::currLevel);
CGame::TidyUpMemory(true, false);
+#endif
if (CloseFile(file)) {
return true;