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author | Wes Hampson <thehambone93@gmail.com> | 2020-03-05 10:44:42 +0100 |
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committer | Wes Hampson <thehambone93@gmail.com> | 2020-03-05 10:44:42 +0100 |
commit | 4fee2cbdd9948bd591d6e5bebd4bed827e12498a (patch) | |
tree | 3945023a001fa233b5341133cfc52d0dc9eb450f /src/save/GenericGameStorage.cpp | |
parent | Merge pull request #342 from Nick007J/master (diff) | |
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Diffstat (limited to 'src/save/GenericGameStorage.cpp')
-rw-r--r-- | src/save/GenericGameStorage.cpp | 84 |
1 files changed, 83 insertions, 1 deletions
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index 5a55dbd5..6880915d 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -2,18 +2,27 @@ #include "main.h" #include "patcher.h" #include "Camera.h" +#include "CarGen.h" #include "Clock.h" #include "Date.h" #include "FileMgr.h" #include "GameLogic.h" +#include "Gangs.h" #include "Garages.h" #include "GenericGameStorage.h" +#include "PathFind.h" #include "PCSave.h" +#include "Phones.h" +#include "Pickups.h" #include "PlayerPed.h" #include "Pools.h" +#include "Radar.h" +#include "Restart.h" #include "Script.h" +#include "Stats.h" #include "Streaming.h" #include "World.h" +#include "Zones.h" const int SIZE_OF_ONE_GAME_IN_BYTES = 201729; @@ -31,10 +40,83 @@ CDate &CompileDateAndTime = *(CDate*)0x72BCB8; #define ReadDataFromBufferPointer(buf, to) memcpy(&to, buf, sizeof(to)); buf += align4bytes(sizeof(to)); #define WriteDataToBufferPointer(buf, from) memcpy(buf, &from, sizeof(from)); buf += align4bytes(sizeof(from)); -WRAPPER bool GenericSave(int file) { EAXJMP(0x58F8D0); } +//WRAPPER bool GenericSave(int file) { EAXJMP(0x58F8D0); } WRAPPER bool GenericLoad() { EAXJMP(0x590A00); } bool +GenericSave(int file) +{ + /*char *tmpSaveName; + wchar saveName[24]; + SYSTEMTIME saveTime;*/ + + // TODO: Use GetLastMissionPassedName() to get this + //tmpSaveName = CStats::LastMissionPassedName; + + //AsciiToUnicode(tmpSaveName, saveName); + + //// TODO: some stuff here + + //memcpy(work_buff, saveName, 0x30); + //GetLocalTime((SYSTEMTIME *)(work_buff + 0x30)); + //*((uint32 *)(work_buff + 0x40)) = SIZE_OF_ONE_GAME_IN_BYTES; + //*((uint32 *)(work_buff + 0x44)) = CGame::currLevel; + // + //PcSaveHelper.PcClassSaveRoutine(file, work_buff, 0xE8); + + + uint8 *buf; + uint8 *tmpbuf; + uint8 *postsize; + uint32 size; + uint32 reserved; + bool result; + + // TODO: simplevars and scripts + + for (int i = 1; i < 19; i++) { + buf = work_buff; + size = 0; + reserved = 0; + MakeSpaceForSizeInBufferPointer(tmpbuf, buf, postsize); + switch (i) { + case 1: break; + case 2: break; + case 3: break; + case 4: break; + case 5: ThePaths.Save(buf, &size); break; + case 6: break; + case 7: CPickups::Save(buf, &size); break; + case 8: gPhoneInfo.Save(buf, &size); break; + case 9: CRestart::SaveAllRestartPoints(buf, &size); break; + case 10: CRadar::SaveAllRadarBlips(buf, &size); break; + case 11: CTheZones::SaveAllZones(buf, &size); break; + case 12: CGangs::SaveAllGangData(buf, &size); break; + case 13: CTheCarGenerators::SaveAllCarGenerators(buf, &size); break; + case 14: break; + case 15: break; + case 16: break; + case 17: break; + case 18: break; + case 19: break; + } + + CopySizeAndPreparePointer(tmpbuf, buf, postsize, reserved, size); + result = PcSaveHelper.PcClassSaveRoutine(file, work_buff, size); + if (!result) + { + return false; + } + } + + + + // TODO: padding + + return true; +} + +bool ReadInSizeofSaveFileBuffer(int32 &file, uint32 &size) { file = CFileMgr::OpenFile(LoadFileName, "rb"); |