diff options
author | aap <aap@papnet.eu> | 2020-04-09 20:50:24 +0200 |
---|---|---|
committer | aap <aap@papnet.eu> | 2020-04-09 20:50:24 +0200 |
commit | 34349c4df2683fca35be37ec626aaa8eef2ddaee (patch) | |
tree | 6a86b547819f30ab784d00891ee99b8924580093 /src/save/GenericGameStorage.h | |
parent | Merge remote-tracking branch 'Fire-Head/master' (diff) | |
download | re3-34349c4df2683fca35be37ec626aaa8eef2ddaee.tar re3-34349c4df2683fca35be37ec626aaa8eef2ddaee.tar.gz re3-34349c4df2683fca35be37ec626aaa8eef2ddaee.tar.bz2 re3-34349c4df2683fca35be37ec626aaa8eef2ddaee.tar.lz re3-34349c4df2683fca35be37ec626aaa8eef2ddaee.tar.xz re3-34349c4df2683fca35be37ec626aaa8eef2ddaee.tar.zst re3-34349c4df2683fca35be37ec626aaa8eef2ddaee.zip |
Diffstat (limited to '')
-rw-r--r-- | src/save/GenericGameStorage.h | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/src/save/GenericGameStorage.h b/src/save/GenericGameStorage.h index 40d92f16..e6fd2e2d 100644 --- a/src/save/GenericGameStorage.h +++ b/src/save/GenericGameStorage.h @@ -1,43 +1,43 @@ -#pragma once
-
-#include "PCSave.h"
-
-#define SLOT_COUNT (8)
-
-bool GenericSave(int file);
-bool GenericLoad();
-bool ReadInSizeofSaveFileBuffer(int32 &file, uint32 &size);
-bool ReadDataFromFile(int32 file, uint8 *buf, uint32 size);
-bool CloseFile(int32 file);
-void DoGameSpecificStuffAfterSucessLoad();
-bool CheckSlotDataValid(int32 slot);
-void MakeSpaceForSizeInBufferPointer(uint8 *&presize, uint8 *&buf, uint8 *&postsize);
-void CopySizeAndPreparePointer(uint8 *&buf, uint8 *&postbuf, uint8 *&postbuf2, uint32 &unused, uint32 &size);
-void DoGameSpecificStuffBeforeSave();
-void MakeValidSaveName(int32 slot);
-wchar *GetSavedGameDateAndTime(int32 slot);
-wchar *GetNameOfSavedGame(int32 slot);
-bool CheckDataNotCorrupt(int32 slot, char *name);
-bool RestoreForStartLoad();
-int align4bytes(int32 size);
-
-extern class CDate& CompileDateAndTime;
-
-extern char (&DefaultPCSaveFileName)[260];
-extern char (&ValidSaveName)[260];
-extern char (&LoadFileName)[256];
-extern wchar (&SlotFileName)[SLOT_COUNT][260];
-extern wchar (&SlotSaveDate)[SLOT_COUNT][70];
-extern int &CheckSum;
-extern enum eLevelName &m_LevelToLoad;
-extern int (&Slots)[SLOT_COUNT+1];
-
-extern bool &b_FoundRecentSavedGameWantToLoad;
-extern bool &JustLoadedDontFadeInYet;
-extern bool &StillToFadeOut;
-extern uint32 &TimeStartedCountingForFade;
-extern uint32 &TimeToStayFadedBeforeFadeOut;
-
-extern char SaveFileNameJustSaved[260]; // 8F2570
-
+#pragma once + +#include "PCSave.h" + +#define SLOT_COUNT (8) + +bool GenericSave(int file); +bool GenericLoad(); +bool ReadInSizeofSaveFileBuffer(int32 &file, uint32 &size); +bool ReadDataFromFile(int32 file, uint8 *buf, uint32 size); +bool CloseFile(int32 file); +void DoGameSpecificStuffAfterSucessLoad(); +bool CheckSlotDataValid(int32 slot); +void MakeSpaceForSizeInBufferPointer(uint8 *&presize, uint8 *&buf, uint8 *&postsize); +void CopySizeAndPreparePointer(uint8 *&buf, uint8 *&postbuf, uint8 *&postbuf2, uint32 &unused, uint32 &size); +void DoGameSpecificStuffBeforeSave(); +void MakeValidSaveName(int32 slot); +wchar *GetSavedGameDateAndTime(int32 slot); +wchar *GetNameOfSavedGame(int32 slot); +bool CheckDataNotCorrupt(int32 slot, char *name); +bool RestoreForStartLoad(); +int align4bytes(int32 size); + +extern class CDate& CompileDateAndTime; + +extern char (&DefaultPCSaveFileName)[260]; +extern char (&ValidSaveName)[260]; +extern char (&LoadFileName)[256]; +extern wchar (&SlotFileName)[SLOT_COUNT][260]; +extern wchar (&SlotSaveDate)[SLOT_COUNT][70]; +extern int &CheckSum; +extern enum eLevelName &m_LevelToLoad; +extern int (&Slots)[SLOT_COUNT+1]; + +extern bool &b_FoundRecentSavedGameWantToLoad; +extern bool &JustLoadedDontFadeInYet; +extern bool &StillToFadeOut; +extern uint32 &TimeStartedCountingForFade; +extern uint32 &TimeToStayFadedBeforeFadeOut; + +extern char SaveFileNameJustSaved[260]; // 8F2570 + const char TopLineEmptyFile[] = "THIS FILE IS NOT VALID YET";
\ No newline at end of file |