summaryrefslogtreecommitdiffstats
path: root/src/save/GenericGameStorage.h
diff options
context:
space:
mode:
authorsaml1er <danishroar@gmail.com>2020-04-16 21:01:53 +0200
committersaml1er <danishroar@gmail.com>2020-04-16 21:01:53 +0200
commite52a02fb9e1dd5602e80d88691f2ee2291d1fa52 (patch)
tree333caa1599e2f0c6b91bdae2092cf085eaf8238a /src/save/GenericGameStorage.h
parentReverse CWorld (diff)
parentMore refs removed (diff)
downloadre3-e52a02fb9e1dd5602e80d88691f2ee2291d1fa52.tar
re3-e52a02fb9e1dd5602e80d88691f2ee2291d1fa52.tar.gz
re3-e52a02fb9e1dd5602e80d88691f2ee2291d1fa52.tar.bz2
re3-e52a02fb9e1dd5602e80d88691f2ee2291d1fa52.tar.lz
re3-e52a02fb9e1dd5602e80d88691f2ee2291d1fa52.tar.xz
re3-e52a02fb9e1dd5602e80d88691f2ee2291d1fa52.tar.zst
re3-e52a02fb9e1dd5602e80d88691f2ee2291d1fa52.zip
Diffstat (limited to 'src/save/GenericGameStorage.h')
-rw-r--r--src/save/GenericGameStorage.h32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/save/GenericGameStorage.h b/src/save/GenericGameStorage.h
index e6fd2e2d..b913c305 100644
--- a/src/save/GenericGameStorage.h
+++ b/src/save/GenericGameStorage.h
@@ -21,22 +21,22 @@ bool CheckDataNotCorrupt(int32 slot, char *name);
bool RestoreForStartLoad();
int align4bytes(int32 size);
-extern class CDate& CompileDateAndTime;
-
-extern char (&DefaultPCSaveFileName)[260];
-extern char (&ValidSaveName)[260];
-extern char (&LoadFileName)[256];
-extern wchar (&SlotFileName)[SLOT_COUNT][260];
-extern wchar (&SlotSaveDate)[SLOT_COUNT][70];
-extern int &CheckSum;
-extern enum eLevelName &m_LevelToLoad;
-extern int (&Slots)[SLOT_COUNT+1];
-
-extern bool &b_FoundRecentSavedGameWantToLoad;
-extern bool &JustLoadedDontFadeInYet;
-extern bool &StillToFadeOut;
-extern uint32 &TimeStartedCountingForFade;
-extern uint32 &TimeToStayFadedBeforeFadeOut;
+extern class CDate CompileDateAndTime;
+
+extern char DefaultPCSaveFileName[260];
+extern char ValidSaveName[260];
+extern char LoadFileName[256];
+extern wchar SlotFileName[SLOT_COUNT][260];
+extern wchar SlotSaveDate[SLOT_COUNT][70];
+extern int CheckSum;
+extern enum eLevelName m_LevelToLoad;
+extern int Slots[SLOT_COUNT+1];
+
+extern bool b_FoundRecentSavedGameWantToLoad;
+extern bool JustLoadedDontFadeInYet;
+extern bool StillToFadeOut;
+extern uint32 TimeStartedCountingForFade;
+extern uint32 TimeToStayFadedBeforeFadeOut;
extern char SaveFileNameJustSaved[260]; // 8F2570