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author | Sergeanur <s.anureev@yandex.ua> | 2020-06-29 11:56:50 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-06-29 11:56:50 +0200 |
commit | b26eec5dafc7720d2c8e61db7dd6da29442cab94 (patch) | |
tree | 4dfc58239c4555d4d4e6d0b327b65b7dab6cae65 /src/save | |
parent | renamed 2dfx shadowRange to Size (diff) | |
parent | Update MemoryCard.cpp (diff) | |
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Diffstat (limited to 'src/save')
-rw-r--r-- | src/save/MemoryCard.cpp | 3082 | ||||
-rw-r--r-- | src/save/MemoryCard.h | 197 |
2 files changed, 3279 insertions, 0 deletions
diff --git a/src/save/MemoryCard.cpp b/src/save/MemoryCard.cpp new file mode 100644 index 00000000..a24b754c --- /dev/null +++ b/src/save/MemoryCard.cpp @@ -0,0 +1,3082 @@ +#define WITHWINDOWS +#include "common.h" +#ifdef PS2_MENU +#include "MemoryCard.h" +#include "main.h" +#include "DMAudio.h" +#include "AudioScriptObject.h" +#include "Camera.h" +#include "CarGen.h" +#include "Cranes.h" +#include "Clock.h" +#include "MBlur.h" +#include "Date.h" +#include "FileMgr.h" +#include "Game.h" +#include "GameLogic.h" +#include "Gangs.h" +#include "Garages.h" +#include "GenericGameStorage.h" +#include "Pad.h" +#include "Particle.h" +#include "ParticleObject.h" +#include "PathFind.h" +#include "PCSave.h" +#include "Phones.h" +#include "Pickups.h" +#include "PlayerPed.h" +#include "ProjectileInfo.h" +#include "Pools.h" +#include "Radar.h" +#include "Restart.h" +#include "Script.h" +#include "Stats.h" +#include "Streaming.h" +#include "Sprite2d.h" +#include "Timer.h" +#include "TimeStep.h" +#include "Weather.h" +#include "World.h" +#include "Zones.h" +#include "Frontend_PS2.h" + +CMemoryCard TheMemoryCard; + +char icon_one[16] = "slime1.ico"; +char icon_two[16] = "slime2.ico"; +char icon_three[16] = "slime3.ico"; +char HostFileLocationOfIcons[64] = "icons\\"; +char TheGameRootDirectory[64] = "/BESLES-50330GTA30000"; + +#define ReadDataFromBufferPointer(buf, to) memcpy(&to, buf, sizeof(to)); buf += align4bytes(sizeof(to)); +#define WriteDataToBufferPointer(buf, from) memcpy(buf, &from, sizeof(from)); buf += align4bytes(sizeof(from)); + +static int +align4bytes(int32 size) +{ + return (size + 3) & 0xFFFFFFFC; +} + +unsigned short ascii_table[3][2] = +{ + { 0x824F, 0x30 }, /* 0-9 */ + { 0x8260, 0x41 }, /* A-Z */ + { 0x8281, 0x61 }, /* a-z */ +}; + +unsigned short ascii_special[33][2] = +{ + {0x8140, 0x20}, /* " " */ + {0x8149, 0x21}, /* "!" */ + {0x8168, 0x22}, /* """ */ + {0x8194, 0x23}, /* "#" */ + {0x8190, 0x24}, /* "$" */ + {0x8193, 0x25}, /* "%" */ + {0x8195, 0x26}, /* "&" */ + {0x8166, 0x27}, /* "'" */ + {0x8169, 0x28}, /* "(" */ + {0x816A, 0x29}, /* ")" */ + {0x8196, 0x2A}, /* "*" */ + {0x817B, 0x2B}, /* "+" */ + {0x8143, 0x2C}, /* "," */ + {0x817C, 0x2D}, /* "-" */ + {0x8144, 0x2E}, /* "." */ + {0x815E, 0x2F}, /* "/" */ + {0x8146, 0x3A}, /* ":" */ + {0x8147, 0x3B}, /* ";" */ + {0x8171, 0x3C}, /* "<" */ + {0x8181, 0x3D}, /* "=" */ + {0x8172, 0x3E}, /* ">" */ + {0x8148, 0x3F}, /* "?" */ + {0x8197, 0x40}, /* "@" */ + {0x816D, 0x5B}, /* "[" */ + {0x818F, 0x5C}, /* "\" */ + {0x816E, 0x5D}, /* "]" */ + {0x814F, 0x5E}, /* "^" */ + {0x8151, 0x5F}, /* "_" */ + {0x8165, 0x60}, /* "`" */ + {0x816F, 0x7B}, /* "{" */ + {0x8162, 0x7C}, /* "|" */ + {0x8170, 0x7D}, /* "}" */ + {0x8150, 0x7E}, /* "~" */ +}; + +unsigned short +Ascii2Sjis(unsigned char ascii_code) +{ + unsigned short sjis_code = 0; + unsigned char stmp; + unsigned char stmp2 = 0; + + if ((ascii_code >= 0x20) && (ascii_code <= 0x2f)) + stmp2 = 1; + else + if ((ascii_code >= 0x30) && (ascii_code <= 0x39)) + stmp = 0; + else + if ((ascii_code >= 0x3a) && (ascii_code <= 0x40)) + stmp2 = 11; + else + if ((ascii_code >= 0x41) && (ascii_code <= 0x5a)) + stmp = 1; + else + if ((ascii_code >= 0x5b) && (ascii_code <= 0x60)) + stmp2 = 37; + else + if ((ascii_code >= 0x61) && (ascii_code <= 0x7a)) + stmp = 2; + else + if ((ascii_code >= 0x7b) && (ascii_code <= 0x7e)) + stmp2 = 63; + else { + printf("bad ASCII code 0x%x\n", ascii_code); + return(0); + } + + if (stmp2) + sjis_code = ascii_special[ascii_code - 0x20 - (stmp2 - 1)][0]; + else + sjis_code = ascii_table[stmp][0] + ascii_code - ascii_table[stmp][1]; + + return(sjis_code); +} + +#if defined(GTA_PC) + +extern "C" +{ + extern void HandleExit(); +} + +char CardCurDir[MAX_CARDS][260] = { "", "" }; +char PCCardsPath[260]; +char PCCardDir[MAX_CARDS][12] = { "memcard1", "memcard2" }; + +const char* _psGetUserFilesFolder(); +void _psCreateFolder(LPCSTR path); + +void +PCMCInit() +{ + sprintf(PCCardsPath, "%s", _psGetUserFilesFolder()); + + char path[512]; + + sprintf(path, "%s\\%s", PCCardsPath, PCCardDir[CARD_ONE]); + _psCreateFolder(path); + + sprintf(path, "%s\\%s", PCCardsPath, PCCardDir[CARD_TWO]); + _psCreateFolder(path); +} +#endif + +CMemoryCardInfo::CMemoryCardInfo(void) +{ + type = 0; + free = 0; + format = 0; + + for ( int32 i = 0; i < sizeof(dir); i++ ) + dir[i] = '\0'; + + strncpy(dir, TheGameRootDirectory, sizeof(dir) - 1); +} + +int32 +CMemoryCard::Init(void) +{ +#if defined(PS2) + if ( sceMcInit() == sceMcIniSucceed ) + { + printf("Memory card initialsed\n"); + return RES_SUCCESS; + } + + printf("Memory Card not being initialised\n"); + return RES_FAILED; +#else + PCMCInit(); + printf("Memory card initialsed\n"); + return RES_SUCCESS; +#endif +} + +CMemoryCard::CMemoryCard(void) +{ + _unk0 = 0; + CurrentCard = CARD_ONE; + Cards[CARD_ONE].port = 0; + Cards[CARD_TWO].port = 1; + + for ( int32 i = 0; i < sizeof(_unkName3); i++ ) + _unkName3[i] = '\0'; + + m_bWantToLoad = false; + _bunk2 = false; + _bunk7 = false; + JustLoadedDontFadeInYet = false; + StillToFadeOut = false; + TimeStartedCountingForFade = 0; + TimeToStayFadedBeforeFadeOut = 1750; + b_FoundRecentSavedGameWantToLoad = false; + + char date[64]; + char time[64]; + char day[8]; + char month[8]; + char year[8]; + char hour[8]; + char minute[8]; + char second[8]; + + strncpy(date, "Oct 7 2001", 62); + strncpy(time, "15:48:32", 62); + + strncpy(month, date, 3); + month[3] = '\0'; + + strncpy(day, &date[4], 2); + day[2] = '\0'; + + strncpy(year, &date[7], 4); + year[4] = '\0'; + + strncpy(hour, time, 2); + hour[2] = '\0'; + + strncpy(minute, &time[3], 2); + minute[2] = '\0'; + + strncpy(second, &time[6], 2); + second[2] = '\0'; + + + #define _CMP(m) strncmp(month, m, sizeof(m)-1) + + if ( !_CMP("Jan") ) CompileDateAndTime.m_nMonth = 1; + else + if ( !_CMP("Feb") ) CompileDateAndTime.m_nMonth = 2; + else + if ( !_CMP("Mar") ) CompileDateAndTime.m_nMonth = 3; + else + if ( !_CMP("Apr") ) CompileDateAndTime.m_nMonth = 4; + else + if ( !_CMP("May") ) CompileDateAndTime.m_nMonth = 5; + else + if ( !_CMP("Jun") ) CompileDateAndTime.m_nMonth = 6; + else + if ( !_CMP("Jul") ) CompileDateAndTime.m_nMonth = 7; + else + if ( !_CMP("Aug") ) CompileDateAndTime.m_nMonth = 8; + else + if ( !_CMP("Oct") ) CompileDateAndTime.m_nMonth = 9; // BUG: oct and sep is swapped here + else + if ( !_CMP("Sep") ) CompileDateAndTime.m_nMonth = 10; + else + if ( !_CMP("Nov") ) CompileDateAndTime.m_nMonth = 11; + else + if ( !_CMP("Dec") ) CompileDateAndTime.m_nMonth = 12; + + #undef _CMP + + CompileDateAndTime.m_nDay = atoi(day); + CompileDateAndTime.m_nYear = atoi(year); + CompileDateAndTime.m_nHour = atoi(hour); + CompileDateAndTime.m_nMinute = atoi(minute); + CompileDateAndTime.m_nSecond = atoi(second); +} + +int32 +CMemoryCard::RestoreForStartLoad(void) +{ + uint8 buf[30]; + + int32 file = OpenMemCardFileForReading(CurrentCard, LoadFileName); + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + ReadFromMemCard(file, buf, sizeof(buf) - 1); + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + uint8 *pBuf = buf + sizeof(uint32) + sizeof(uint32); + ReadDataFromBufferPointer(pBuf, CGame::currLevel); + ReadDataFromBufferPointer(pBuf, TheCamera.GetMatrix().GetPosition().x); + ReadDataFromBufferPointer(pBuf, TheCamera.GetMatrix().GetPosition().y); + ReadDataFromBufferPointer(pBuf, TheCamera.GetMatrix().GetPosition().z); + + if ( CGame::currLevel != LEVEL_INDUSTRIAL ) + CStreaming::RemoveBigBuildings(LEVEL_INDUSTRIAL); + + if ( CGame::currLevel != LEVEL_COMMERCIAL ) + CStreaming::RemoveBigBuildings(LEVEL_COMMERCIAL); + + if ( CGame::currLevel != LEVEL_SUBURBAN ) + CStreaming::RemoveBigBuildings(LEVEL_SUBURBAN); + + CStreaming::RemoveIslandsNotUsed(CGame::currLevel); + CCollision::SortOutCollisionAfterLoad(); + CStreaming::RequestBigBuildings(CGame::currLevel); + CStreaming::LoadAllRequestedModels(false); + CStreaming::HaveAllBigBuildingsLoaded(CGame::currLevel); + CGame::TidyUpMemory(true, false); + + CloseMemCardFile(file); + + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + return RES_SUCCESS; +} + +int32 +CMemoryCard::LoadSavedGame(void) +{ + CheckSum = 0; + CDate date; + + int32 saveSize = 0; + uint32 size = 0; + + int32 oldLang = CMenuManager::m_PrefsLanguage; + + CPad::ResetCheats(); + + ChangeDirectory(CurrentCard, Cards[CurrentCard].dir); + + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + int32 file = OpenMemCardFileForReading(CurrentCard, LoadFileName); + + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + + #define LoadSaveDataBlock()\ + do {\ + ReadFromMemCard(file, &size, sizeof(size)); \ + if ( nError != NO_ERR_SUCCESS ) return RES_FAILED; \ + size = align4bytes(size); \ + ReadFromMemCard(file, work_buff, size); \ + if ( nError != NO_ERR_SUCCESS ) return RES_FAILED; \ + buf = work_buff; \ + } while (0) + + uint8 *buf; + + LoadSaveDataBlock(); + + ReadDataFromBufferPointer(buf, saveSize); + ReadDataFromBufferPointer(buf, CGame::currLevel); + ReadDataFromBufferPointer(buf, TheCamera.GetMatrix().GetPosition().x); + ReadDataFromBufferPointer(buf, TheCamera.GetMatrix().GetPosition().y); + ReadDataFromBufferPointer(buf, TheCamera.GetMatrix().GetPosition().z); + ReadDataFromBufferPointer(buf, CClock::ms_nMillisecondsPerGameMinute); + ReadDataFromBufferPointer(buf, CClock::ms_nLastClockTick); + ReadDataFromBufferPointer(buf, CClock::ms_nGameClockHours); + ReadDataFromBufferPointer(buf, CClock::ms_nGameClockMinutes); + ReadDataFromBufferPointer(buf, CPad::GetPad(0)->Mode); + ReadDataFromBufferPointer(buf, CTimer::m_snTimeInMilliseconds); + ReadDataFromBufferPointer(buf, CTimer::ms_fTimeScale); + ReadDataFromBufferPointer(buf, CTimer::ms_fTimeStep); + ReadDataFromBufferPointer(buf, CTimer::ms_fTimeStepNonClipped); + ReadDataFromBufferPointer(buf, CTimer::m_FrameCounter); + ReadDataFromBufferPointer(buf, CTimeStep::ms_fTimeStep); + ReadDataFromBufferPointer(buf, CTimeStep::ms_fFramesPerUpdate); + ReadDataFromBufferPointer(buf, CTimeStep::ms_fTimeScale); + ReadDataFromBufferPointer(buf, CWeather::OldWeatherType); + ReadDataFromBufferPointer(buf, CWeather::NewWeatherType); + ReadDataFromBufferPointer(buf, CWeather::ForcedWeatherType); + ReadDataFromBufferPointer(buf, CWeather::InterpolationValue); + ReadDataFromBufferPointer(buf, CMenuManager::m_PrefsMusicVolume); + ReadDataFromBufferPointer(buf, CMenuManager::m_PrefsSfxVolume); + ReadDataFromBufferPointer(buf, CMenuManager::m_PrefsControllerConfig); + ReadDataFromBufferPointer(buf, CMenuManager::m_PrefsUseVibration); + ReadDataFromBufferPointer(buf, CMenuManager::m_PrefsStereoMono); + ReadDataFromBufferPointer(buf, CMenuManager::m_PrefsRadioStation); + ReadDataFromBufferPointer(buf, CMenuManager::m_PrefsBrightness); + ReadDataFromBufferPointer(buf, CMenuManager::m_PrefsShowTrails); + ReadDataFromBufferPointer(buf, CMenuManager::m_PrefsShowSubtitles); + ReadDataFromBufferPointer(buf, CMenuManager::m_PrefsLanguage); + ReadDataFromBufferPointer(buf, CMenuManager::m_PrefsUseWideScreen); + ReadDataFromBufferPointer(buf, CPad::GetPad(0)->Mode); +#ifdef PS2 + ReadDataFromBufferPointer(buf, BlurOn); +#else + ReadDataFromBufferPointer(buf, CMBlur::BlurOn); +#endif + ReadDataFromBufferPointer(buf, date.m_nSecond); + ReadDataFromBufferPointer(buf, date.m_nMinute); + ReadDataFromBufferPointer(buf, date.m_nHour); + ReadDataFromBufferPointer(buf, date.m_nDay); + ReadDataFromBufferPointer(buf, date.m_nMonth); + ReadDataFromBufferPointer(buf, date.m_nYear); + ReadDataFromBufferPointer(buf, CWeather::WeatherTypeInList); + ReadDataFromBufferPointer(buf, TheCamera.CarZoomIndicator); + ReadDataFromBufferPointer(buf, TheCamera.PedZoomIndicator); + + if ( date > CompileDateAndTime ) + ; + else + if ( date < CompileDateAndTime ) + ; + + #define ReadDataFromBlock(load_func)\ + do {\ + ReadDataFromBufferPointer(buf, size);\ + load_func(buf, size);\ + size = align4bytes(size);\ + buf += size;\ + } while (0) + + + + printf("Loading Scripts \n"); + ReadDataFromBlock(CTheScripts::LoadAllScripts); + + printf("Loading PedPool \n"); + ReadDataFromBlock(CPools::LoadPedPool); + + printf("Loading Garages \n"); + ReadDataFromBlock(CGarages::Load); + + printf("Loading Vehicles \n"); + ReadDataFromBlock(CPools::LoadVehiclePool); + + LoadSaveDataBlock(); + + CProjectileInfo::RemoveAllProjectiles(); + CObject::DeleteAllTempObjects(); + + printf("Loading Objects \n"); + ReadDataFromBlock(CPools::LoadObjectPool); + + printf("Loading Paths \n"); + ReadDataFromBlock(ThePaths.Load); + + printf("Loading Cranes \n"); + ReadDataFromBlock(CCranes::Load); + + LoadSaveDataBlock(); + + printf("Loading Pickups \n"); + ReadDataFromBlock(CPickups::Load); + + printf("Loading Phoneinfo \n"); + ReadDataFromBlock(gPhoneInfo.Load); + + printf("Loading Restart \n"); + ReadDataFromBlock(CRestart::LoadAllRestartPoints); + + printf("Loading Radar Blips \n"); + ReadDataFromBlock(CRadar::LoadAllRadarBlips); + + printf("Loading Zones \n"); + ReadDataFromBlock(CTheZones::LoadAllZones); + + printf("Loading Gang Data \n"); + ReadDataFromBlock(CGangs::LoadAllGangData); + + printf("Loading Car Generators \n"); + ReadDataFromBlock(CTheCarGenerators::LoadAllCarGenerators); + + printf("Loading Particles \n"); + ReadDataFromBlock(CParticleObject::LoadParticle); + + printf("Loading AudioScript Objects \n"); + ReadDataFromBlock(cAudioScriptObject::LoadAllAudioScriptObjects); + + printf("Loading Player Info \n"); + ReadDataFromBlock(CWorld::Players[CWorld::PlayerInFocus].LoadPlayerInfo); + + printf("Loading Stats \n"); + ReadDataFromBlock(CStats::LoadStats); + + printf("Loading Streaming Stuff \n"); + ReadDataFromBlock(CStreaming::MemoryCardLoad); + + printf("Loading PedType Stuff \n"); + ReadDataFromBlock(CPedType::Load); + + #undef LoadSaveDataBlock + #undef ReadDataFromBlock + + FrontEndMenuManager.SetSoundLevelsForMusicMenu(); + FrontEndMenuManager.InitialiseMenuContentsAfterLoadingGame(); + + CloseMemCardFile(file); + + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + if ( oldLang != CMenuManager::m_PrefsLanguage ) + { + TheText.Unload(); + TheText.Load(); + } + + JustLoadedDontFadeInYet = true; + StillToFadeOut = true; + + CTheScripts::Process(); + + printf("Game sucessfully loaded \n"); + + return RES_SUCCESS; +} + +int32 +CMemoryCard::CheckCardInserted(int32 cardID) +{ +#if defined(PS2) + int cmd = sceMcFuncNoCardInfo; + int type = sceMcTypeNoCard; + + CTimer::Stop(); + + while ( sceMcGetInfo(Cards[cardID].port, 0, &type, 0, 0) != sceMcResSucceed ) + ; + + int result; + sceMcSync(0, &cmd, &result); + + if ( type == sceMcTypePS2 ) + { + if ( result == sceMcResChangedCard || result == sceMcResSucceed ) + { + nError = NO_ERR_SUCCESS; + return nError; + } + else if ( result == sceMcResNoFormat ) + { + nError = ERR_NOFORMAT; + return nError; + } + } + + printf("Memory card %i not present\n", cardID); + + nError = ERR_NONE; + return nError; +#else + nError = NO_ERR_SUCCESS; + return nError; +#endif +} + +int32 +CMemoryCard::PopulateCardFlags(int32 cardID, bool bSlotFlag, bool bTypeFlag, bool bFreeFlag, bool bFormatFlag) +{ +#if defined(PS2) + int cmd = sceMcFuncNoCardInfo; + int type = sceMcTypeNoCard; + int free = 0; + int format = 0; + + CTimer::Stop(); + + Cards[cardID].type = 0; + Cards[cardID].free = 0; + Cards[cardID].format = 0; + + while ( sceMcGetInfo(Cards[cardID].port, 0, &type, &free, &format) != sceMcResSucceed ) + ; + + int result; + sceMcSync(0, &cmd, &result); + + if ( type == sceMcTypePS2 ) + { + if ( result == sceMcResChangedCard || result == sceMcResSucceed ) + { + if ( bSlotFlag ) + Cards[cardID].slot = 0; + + //if ( bTypeFlag ) + Cards[cardID].type = type; + + if ( bFreeFlag ) + Cards[cardID].free = free; + + if ( bFormatFlag ) + Cards[cardID].format = format; + + printf("Memory card %i present\n", cardID); + + nError = NO_ERR_SUCCESS; + return nError; + } + else if ( result == sceMcResNoFormat ) + { + nError = ERR_NOFORMAT; + return nError; + } + } + + printf("Memory card %i not present\n", cardID); + + nError = ERR_NONE; + return nError; +#else + CTimer::Stop(); + + Cards[cardID].type = 0; + Cards[cardID].free = 0; + Cards[cardID].format = 0; + + if ( bSlotFlag ) + Cards[cardID].slot = 0; + + //if ( bTypeFlag ) + Cards[cardID].type = 0; + + if ( bFreeFlag ) + Cards[cardID].free = 1024 * 1024 * 4; + + if ( bFormatFlag ) + Cards[cardID].format = 0; + + printf("Memory card %i present\n", cardID); + + nError = NO_ERR_SUCCESS; + return nError; +#endif +} + +int32 +CMemoryCard::FormatCard(int32 cardID) +{ + CTimer::Stop(); + +#if defined(PS2) + int cmd = sceMcFuncNoFormat; + + int32 r = CheckCardInserted(cardID); + if ( r == NO_ERR_SUCCESS ) + { + while ( sceMcFormat(Cards[cardID].port, 0) != sceMcResSucceed ) + ; + + int result; + sceMcSync(0, &cmd, &result); + + if ( result < sceMcResSucceed ) + { + printf("Memory card %i could not be formatted\n", cardID); + + nError = ERR_FORMATFAILED; + return nError; + } + + printf("Memory card %i present and formatted\n", cardID); + + nError = NO_ERR_SUCCESS; + return nError; + } + + return r; +#else + printf("Memory card %i present and formatted\n", cardID); + + nError = NO_ERR_SUCCESS; + return nError; +#endif +} + +int32 +CMemoryCard::PopulateFileTable(int32 cardID) +{ + CTimer::Stop(); + +#if defined (PS2) + int cmd = sceMcFuncNoGetDir; + + ClearFileTableBuffer(cardID); + + while ( sceMcGetDir(Cards[cardID].port, 0, "*", 0, ARRAY_SIZE(Cards[cardID].table), Cards[cardID].table) != sceMcResSucceed ) + ; + + int result; + sceMcSync(0, &cmd, &result); + + if ( result >= sceMcResSucceed ) + { + printf("Memory card %i present PopulateFileTables function successfull \n", cardID); + + nError = NO_ERR_SUCCESS; + return nError; + } + + if ( result == sceMcResNoFormat ) + { + printf("Memory card %i PopulateFileTables function successfull. MemoryCard not Formatted \n", cardID); + + nError = ERR_NOFORMAT; + return nError; + } + + if ( result == sceMcResNoEntry ) + { + printf("Memory card %i PopulateFileTables function unsuccessfull. Path does not exist \n", cardID); + + nError = ERR_FILETABLENOENTRY; + return nError; + } + + printf("Memory card %i not Present\n", cardID); + + nError = ERR_NONE; + return nError; +#else + ClearFileTableBuffer(cardID); + + char path[512]; + sprintf(path, "%s\\%s\\%s\\*", PCCardsPath, PCCardDir[cardID], CardCurDir[cardID]); + + memset(Cards[cardID].table, 0, sizeof(Cards[cardID].table)); + WIN32_FIND_DATA fd; HANDLE hFind; int32 num = 0; + if ( (hFind = FindFirstFile(path, &fd)) == INVALID_HANDLE_VALUE ) + { + printf("Memory card %i not Present\n", cardID); + nError = ERR_NONE; + return nError; + } + do + { + SYSTEMTIME st; + FileTimeToSystemTime(&fd.ftCreationTime, &st); + Cards[cardID].table[num]._Create.Sec = st.wSecond;Cards[cardID].table[num]._Create.Min = st.wMinute;Cards[cardID].table[num]._Create.Hour = st.wHour;Cards[cardID].table[num]._Create.Day = st.wDay;Cards[cardID].table[num]._Create.Month = st.wMonth;Cards[cardID].table[num]._Create.Year = st.wYear; + FileTimeToSystemTime(&fd.ftLastWriteTime, &st); + Cards[cardID].table[num]._Modify.Sec = st.wSecond;Cards[cardID].table[num]._Modify.Min = st.wMinute;Cards[cardID].table[num]._Modify.Hour = st.wHour;Cards[cardID].table[num]._Modify.Day = st.wDay;Cards[cardID].table[num]._Modify.Month = st.wMonth;Cards[cardID].table[num]._Modify.Year = st.wYear; + Cards[cardID].table[num].FileSizeByte = fd.nFileSizeLow; + strncpy((char *)Cards[cardID].table[num].EntryName, fd.cFileName, sizeof(Cards[cardID].table[num].EntryName) - 1); + num++; + } while( FindNextFile(hFind, &fd) && num < ARRAY_SIZE(Cards[cardID].table) ); + FindClose(hFind); + + //todo errors + + printf("Memory card %i present PopulateFileTables function successfull \n", cardID); + + nError = NO_ERR_SUCCESS; + return nError; +#endif +} + +int32 +CMemoryCard::CreateRootDirectory(int32 cardID) +{ + CTimer::Stop(); +#if defined(PS2) + int cmd = sceMcFuncNoMkdir; + + while ( sceMcMkdir(Cards[cardID].port, 0, Cards[cardID].dir) != sceMcResSucceed ) + ; + + int result; + sceMcSync(0, &cmd, &result); + + if ( result == sceMcResSucceed ) + { + printf("Memory card %i present. RootDirectory Created\n", cardID); + + nError = NO_ERR_SUCCESS; + return nError; + } + + if ( result == sceMcResNoFormat ) + { + printf("Memory card %i RootDirectory not created card unformatted\n", cardID); + + nError = ERR_NOFORMAT; + return nError; + } + + if ( result == sceMcResFullDevice ) + { + printf("Memory card %i RootDirectory not created due to insufficient memory card capacity\n", cardID); + + nError = ERR_DIRFULLDEVICE; + return nError; + } + + if ( result == sceMcResNoEntry ) + { + printf("Memory card %i RootDirectory not created due to problem with pathname\n", cardID); + + nError = ERR_DIRBADENTRY; + return nError; + } + + printf("Memory card %i not present so RootDirectory not created \n", cardID); + + nError = ERR_NONE; + return nError; +#else + char path[512]; + sprintf(path, "%s\\%s\\%s", PCCardsPath, PCCardDir[cardID], Cards[cardID].dir); + _psCreateFolder(path); + + printf("Memory card %i present. RootDirectory Created\n", cardID); + + nError = NO_ERR_SUCCESS; + return nError; +#endif +} + +int32 +CMemoryCard::ChangeDirectory(int32 cardID, char *dir) +{ + CTimer::Stop(); + +#if defined(PS2) + int cmd = sceMcFuncNoChDir; + + while ( sceMcChdir(Cards[cardID].port, 0, dir, 0) != sceMcResSucceed ) + ; + + int result; + sceMcSync(0, &cmd, &result); + + if ( result == sceMcResSucceed ) + { + printf("Memory Card %i. Changed to the directory %s \n", cardID, dir); + + nError = NO_ERR_SUCCESS; + return nError; + } + + if ( result == sceMcResNoFormat ) + { + printf("Memory card %i. Couldn't change to the directory %s. MemoryCard not Formatted \n", cardID, dir); + + nError = ERR_NOFORMAT; + return nError; + } + + if ( result == sceMcResNoEntry ) + { + printf("Memory card %i Couldn't change to the directory %s. Path does not exist \n", cardID, dir); + + nError = ERR_DIRNOENTRY; + return nError; + } + + printf("Memory card %i not Present. So could not change to directory %s.\n", cardID, dir); + + nError = ERR_NONE; + return nError; +#else + + if ( !strcmp(dir, "/" ) ) + { + strncpy(CardCurDir[cardID], dir, sizeof(CardCurDir[cardID]) - 1); + printf("Memory Card %i. Changed to the directory %s \n", cardID, dir); + nError = NO_ERR_SUCCESS; + return nError; + } + + char path[512]; + sprintf(path, "%s\\%s\\%s", PCCardsPath, PCCardDir[cardID], dir); + + WIN32_FIND_DATA fd; HANDLE hFind; + if ( (hFind = FindFirstFile(path, &fd)) == INVALID_HANDLE_VALUE ) + { + printf("Memory card %i Couldn't change to the directory %s. Path does not exist \n", cardID, dir); + + nError = ERR_DIRNOENTRY; + return nError; + } + + FindClose(hFind); + + strncpy(CardCurDir[cardID], dir, sizeof(CardCurDir[cardID]) - 1); + printf("Memory Card %i. Changed to the directory %s \n", cardID, dir); + nError = NO_ERR_SUCCESS; + return nError; +#endif +} + +int32 +CMemoryCard::CreateIconFiles(int32 cardID, char *icon_one, char *icon_two, char *icon_three) +{ +#if defined(PS2) + sceMcIconSys icon; + static sceVu0IVECTOR bgcolor[4] = { + { 0x80, 0, 0, 0 }, + { 0, 0x80, 0, 0 }, + { 0, 0, 0x80, 0 }, + { 0x80, 0x80, 0x80, 0 }, + }; + static sceVu0FVECTOR lightdir[3] = { + { 0.5, 0.5, 0.5, 0.0 }, + { 0.0,-0.4,-0.1, 0.0 }, + {-0.5,-0.5, 0.5, 0.0 }, + }; + static sceVu0FVECTOR lightcol[3] = { + { 0.48, 0.48, 0.03, 0.00 }, + { 0.50, 0.33, 0.20, 0.00 }, + { 0.14, 0.14, 0.38, 0.00 }, + }; + static sceVu0FVECTOR ambient = { 0.50, 0.50, 0.50, 0.00 }; + char head[8] = "PS2D"; + char title[8] = "GTA3"; + + memset(&icon, 0, sizeof(icon)); + + memcpy(icon.BgColor, bgcolor, sizeof(bgcolor)); + memcpy(icon.LightDir, lightdir, sizeof(lightdir)); + memcpy(icon.LightColor, lightcol, sizeof(lightcol)); + memcpy(icon.Ambient, ambient, sizeof(ambient)); + + icon.OffsLF = 24; + icon.TransRate = 0x60; + + unsigned short *titleName = (unsigned short *)icon.TitleName; + + uint32 titlec = 0; + while ( titlec < strlen(title) ) + { + unsigned short sjis = Ascii2Sjis(title[titlec]); + titleName[titlec] = (sjis << 8) | (sjis >> 8); + titlec++; + } + + titleName[titlec] = L'\0'; + + char icon1[80]; + char icon2[80]; + char icon3[80]; + + strncpy(icon1, icon_one, sizeof(icon1) - 1); + strncpy(icon2, icon_two, sizeof(icon2) - 1); + strncpy(icon3, icon_three, sizeof(icon3) - 1); + + strncpy((char *)icon.FnameView, icon1, sizeof(icon.FnameView) - 1); + strncpy((char *)icon.FnameCopy, icon2, sizeof(icon.FnameCopy) - 1); + strncpy((char *)icon.FnameDel, icon3, sizeof(icon.FnameDel) - 1); + strncpy((char *)icon.Head, head, sizeof(icon.Head)); + + int32 iconFile = CreateMemCardFileReadWrite(Cards[cardID].port, "icon.sys"); + + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + WritetoMemCard(iconFile, &icon, sizeof(icon)); + + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + CloseMemCardFile(iconFile); + + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + if ( LoadIconFiles(Cards[cardID].port, icon_one, icon_two, icon_three) == RES_SUCCESS ) + { + printf("All Icon files Created and loaded. \n"); + return RES_SUCCESS; + } + + printf("Could not load all the icon files \n"); + + return RES_FAILED; +#else + return RES_SUCCESS; +#endif +} + +int32 +CMemoryCard::LoadIconFiles(int32 cardID, char *icon_one, char *icon_two, char *icon_three) +{ +#if defined(PS2) + const uint32 size = 50968; + uint8 *data = new uint8[size]; + + char icon1_path[80]; + char icon2_path[80]; + char icon3_path[80]; + char icon1[32]; + char icon2[32]; + char icon3[32]; + + strncpy(icon1, icon_one, sizeof(icon1) - 1); + strncpy(icon2, icon_two, sizeof(icon2) - 1); + strncpy(icon3, icon_three, sizeof(icon3) - 1); + + int hostlen = strlen(HostFileLocationOfIcons); + + strncpy(icon1_path, HostFileLocationOfIcons, sizeof(icon1_path) - 1); + strncpy(icon2_path, HostFileLocationOfIcons, sizeof(icon2_path) - 1); + strncpy(icon3_path, HostFileLocationOfIcons, sizeof(icon3_path) - 1); + + strncpy(icon1_path+hostlen, icon_one, sizeof(icon1_path) - 1 - hostlen); + strncpy(icon2_path+hostlen, icon_two, sizeof(icon2_path) - 1 - hostlen); + strncpy(icon3_path+hostlen, icon_three, sizeof(icon3_path) - 1 - hostlen); + + // ico1 copy + int32 ico1file = CFileMgr::OpenFile(icon1_path); + CFileMgr::Read(ico1file, (char *)data, size); + CFileMgr::CloseFile(ico1file); + + int32 ico1mc = CreateMemCardFileReadWrite(Cards[cardID].port, icon1); + + if ( nError != NO_ERR_SUCCESS ) + { + delete [] data; + return RES_FAILED; + } + + WritetoMemCard(ico1mc, data, size); + + if ( nError != NO_ERR_SUCCESS ) + { + delete [] data; + return RES_FAILED; + } + + CloseMemCardFile(ico1mc); + + if ( nError != NO_ERR_SUCCESS ) + { + delete [] data; + return RES_FAILED; + } + + // ico2 copy + int32 ico2file = CFileMgr::OpenFile(icon2_path); + CFileMgr::Read(ico2file, (char *)data, size); + CFileMgr::CloseFile(ico2file); + + int32 ico2mc = CreateMemCardFileReadWrite(Cards[cardID].port, icon2); + + if ( nError != NO_ERR_SUCCESS ) + { + delete [] data; + return RES_FAILED; + } + + WritetoMemCard(ico2mc, data, size); + + if ( nError != NO_ERR_SUCCESS ) + { + delete [] data; + return RES_FAILED; + } + + CloseMemCardFile(ico2mc); + + if ( nError != NO_ERR_SUCCESS ) + { + delete [] data; + return RES_FAILED; + } + + // ico3 copy + int32 ico3file = CFileMgr::OpenFile(icon3_path); + CFileMgr::Read(ico3file, (char *)data, size); + CFileMgr::CloseFile(ico3file); + + int32 ico3mc = CreateMemCardFileReadWrite(Cards[cardID].port, icon3); + + if ( nError != NO_ERR_SUCCESS ) + { + delete [] data; + return RES_FAILED; + } + + WritetoMemCard(ico3mc, data, size); + + if ( nError != NO_ERR_SUCCESS ) + { + delete [] data; + return RES_FAILED; + } + + CloseMemCardFile(ico3mc); + + if ( nError != NO_ERR_SUCCESS ) + { + delete [] data; + return RES_FAILED; + } + + delete [] data; + + return RES_SUCCESS; +#else + return RES_SUCCESS; +#endif +} + +int32 +CMemoryCard::CloseMemCardFile(int32 file) +{ + CTimer::Stop(); + +#if defined(PS2) + int cmd = sceMcFuncNoClose; + + while ( sceMcClose(file) != sceMcResSucceed ) + ; + + int result; + sceMcSync(0, &cmd, &result); + + if ( result == sceMcResSucceed ) + { + printf("File %i closed\n", file); + + nError = NO_ERR_SUCCESS; + return nError; + } + + if ( result == sceMcResNoFormat ) + { + printf("Memory Card is Unformatted"); + + nError = ERR_NOFORMAT; + return nError; + } + + if ( result == sceMcResNoEntry ) + { + printf("Memory Card File Handle %i has not been opened", file); + + nError = ERR_OPENNOENTRY; + return nError; + } + + nError = ERR_NONE; + return nError; +#else + CFileMgr::CloseFile(file); + printf("File %i closed\n", file); + + nError = NO_ERR_SUCCESS; + return nError; +#endif +} + +int32 +CMemoryCard::CreateMemCardFileReadWrite(int32 cardID, char *filename) +{ + CTimer::Stop(); + +#if defined(PS2) + int cmd = sceMcFuncNoOpen; + + char buff[255]; + + strncpy(buff, filename, sizeof(buff)); + + while ( sceMcOpen(Cards[cardID].port, 0, buff, SCE_RDWR|SCE_CREAT) != sceMcResSucceed ) + ; + + int result; + sceMcSync(0, &cmd, &result); + + if ( result >= sceMcResSucceed ) + { + printf("%s File Created for MemoryCard. Its File handle is %i. \n", buff, result); + + nError = NO_ERR_SUCCESS; + return result; + } + + if ( result == sceMcResNoFormat ) + { + nError = ERR_NOFORMAT; + return nError; + } + + if ( result == sceMcResFullDevice ) + { + nError = ERR_FILEFULLDEVICE; + return nError; + } + + if ( result == sceMcResNoEntry ) + { + nError = ERR_FILENOPATHENTRY; + return nError; + } + + if ( result == sceMcResDeniedPermit ) + { + nError = ERR_FILEDENIED; + return nError; + } + + if ( result == sceMcResUpLimitHandle ) + { + nError = ERR_FILEUPLIMIT; + return nError; + } + + printf("File %s not created on memory card.\n", buff); + + return ERR_NONE; +#else + char path[512]; + sprintf(path, "%s\\%s\\%s\\%s", PCCardsPath, PCCardDir[cardID], CardCurDir[cardID], filename); + int32 file = CFileMgr::OpenFile(path, "wb+"); + if (file == 0) + { + sprintf(path, "%s\\%s\\%s", PCCardsPath, PCCardDir[cardID], filename); + file = CFileMgr::OpenFile(path, "wb+"); + } + + if ( file ) + { + printf("%s File Created for MemoryCard. Its File handle is %i. \n", filename, file); + nError = NO_ERR_SUCCESS; + return file; + } + + printf("File %s not created on memory card.\n", path); + + nError = ERR_NONE; + return 0; +#endif +} + +int32 +CMemoryCard::OpenMemCardFileForReading(int32 cardID, char *filename) +{ + CTimer::Stop(); + +#if defined(PS2) + int cmd = sceMcFuncNoOpen; + + char buff[255]; + + strncpy(buff, filename, sizeof(buff)); + + while ( sceMcOpen(Cards[cardID].port, 0, buff, SCE_RDONLY) != sceMcResSucceed ) + ; + + int result; + sceMcSync(0, &cmd, &result); + + if ( result >= sceMcResSucceed ) + { + printf("%s File Created for MemoryCard. Its File handle is %i. \n", buff, result); + + nError = NO_ERR_SUCCESS; + return result; + } + + if ( result == sceMcResNoFormat ) + { + nError = ERR_NOFORMAT; + return nError; + } + + if ( result == sceMcResFullDevice ) + { + nError = ERR_FILEFULLDEVICE; + return nError; + } + + if ( result == sceMcResNoEntry ) + { + nError = ERR_FILENOPATHENTRY; + return nError; + } + + if ( result == sceMcResDeniedPermit ) + { + nError = ERR_FILEDENIED; + return nError; + } + + if ( result == sceMcResUpLimitHandle ) + { + nError = ERR_FILEUPLIMIT; + return nError; + } + + printf("File %s not created on memory card.\n", buff); + nError = ERR_NONE; + return nError; +#else + char path[512]; + sprintf(path, "%s\\%s\\%s\\%s", PCCardsPath, PCCardDir[cardID], CardCurDir[cardID], filename); + int32 file = CFileMgr::OpenFile(path, "rb"); + if (file == 0) + { + sprintf(path, "%s\\%s\\%s", PCCardsPath, PCCardDir[cardID], filename); + file = CFileMgr::OpenFile(path, "rb"); + } + + if ( file ) + { + printf("%s File Created for MemoryCard. Its File handle is %i. \n", filename, file); + nError = NO_ERR_SUCCESS; + return file; + } + + printf("File %s not created on memory card.\n", path); + nError = ERR_NONE; + return 0; +#endif +} + +int32 +CMemoryCard::ReadFromMemCard(int32 file, void *buff, int32 size) +{ + CTimer::Stop(); + +#if defined(PS2) + int cmd = sceMcFuncNoRead; + + while ( sceMcRead(file, buff, size) != sceMcResSucceed ) + ; + + int result; + sceMcSync(0, &cmd, &result); + + if ( result >= sceMcResSucceed ) + { + if ( size >= result ) + { + printf("%i Bytes Read for Filehandle %i \n", result, file); + + nError = NO_ERR_SUCCESS; + return result; + } + } + + if ( result == sceMcResNoFormat ) + { + nError = ERR_NOFORMAT; + return nError; + } + + if ( result == sceMcResNoEntry ) + { + nError = ERR_READNOENTRY; + return nError; + } + + if ( result == sceMcResDeniedPermit ) + { + nError = ERR_READDENIED; + return nError; + } + + printf("No Bytes Read for Filehandle %i \n", file); + + nError = ERR_NONE; + return result; +#else + int32 s = CFileMgr::Read(file, (const char *)buff, size); + if ( s == size ) + { + printf("%i Bytes Read for Filehandle %i \n", s, file); + + nError = NO_ERR_SUCCESS; + return s; + } + + printf("No Bytes Read for Filehandle %i \n", file); + + nError = ERR_NONE; + return s; +#endif +} + +int32 +CMemoryCard::DeleteMemoryCardFile(int32 cardID, char *filename) +{ + CTimer::Stop(); + +#if defined(PS2) + int cmd = sceMcFuncNoDelete; + + while ( sceMcDelete(Cards[cardID].port, 0, filename) != sceMcResSucceed ) + ; + + int result; + sceMcSync(0, &cmd, &result); + + if ( result == sceMcResSucceed ) + { + printf("Memory Card %i, %s NO_ERR_SUCCESSfully deleted", cardID, filename); + + nError = NO_ERR_SUCCESS; + return nError; + } + + if ( result == sceMcResNoFormat ) + { + printf("Memory Card %i, %s not deleted as memory Card is unformatted", cardID, filename); + + nError = ERR_NOFORMAT; + return nError; + } + + if ( result == sceMcResNoEntry ) + { + printf("Memory Card %i, %s attempt made to delete non existing file", cardID, filename); + + nError = ERR_DELETENOENTRY; + return nError; + } + + if ( result == sceMcResDeniedPermit ) + { + printf("Memory Card %i, %s not deleted as file is in use or write protected", cardID, filename); + + nError = ERR_DELETEDENIED; + return nError; + } + + if ( result == sceMcResNotEmpty ) + { + printf("Memory Card %i, %s not deleted. Entries remain in subdirectory", cardID, filename); + + nError = ERR_DELETEFAILED; + return nError; + } + + nError = ERR_NONE; + return nError; +#else + char path[512]; + sprintf(path, "%s\\%s\\%s\\%s", PCCardsPath, PCCardDir[cardID], CardCurDir[cardID], filename); + int32 file = CFileMgr::OpenFile(path, "rb"); + if (file == 0) + { + sprintf(path, "%s\\%s\\%s", PCCardsPath, PCCardDir[cardID], filename); + file = CFileMgr::OpenFile(path, "rb"); + } + + if ( file ) + { + CFileMgr::CloseFile(file); + + DeleteFile(path); + + printf("Memory Card %i, %s NO_ERR_SUCCESSfully deleted", cardID, filename); + + nError = NO_ERR_SUCCESS; + return nError; + } + + printf("Memory Card %i, %s attempt made to delete non existing file", cardID, filename); + nError = ERR_DELETENOENTRY; + + //nError = ERR_NONE; + return nError; + +#endif +} + +void +CMemoryCard::PopulateErrorMessage() +{ + switch ( nError ) + { + case ERR_WRITEFULLDEVICE: + case ERR_DIRFULLDEVICE: + pErrorMsg = TheText.Get("SLONDR"); break; // Insufficient space to save. Please insert a Memory Card (PS2) with at least 500KB of free space available into MEMORY CARD slot 1. + case ERR_FORMATFAILED: + pErrorMsg = TheText.Get("SLONFM"); break; // Error formatting Memory Card (PS2) in MEMORY CARD slot 1. + case ERR_SAVEFAILED: + pErrorMsg = TheText.Get("SLNSP"); break; // Insufficient space to save. Please insert a Memory Card (PS2) with at least 200KB of free space available into MEMORY CARD slot 1. + case ERR_DELETEDENIED: + case ERR_NOFORMAT: + pErrorMsg = TheText.Get("SLONNF"); break; // Memory Card (PS2) in MEMORY CARD slot 1 is unformatted. + case ERR_NONE: + pErrorMsg = TheText.Get("SLONNO"); break; // No Memory Card (PS2) in MEMORY CARD slot 1. + } +} + +int32 +CMemoryCard::WritetoMemCard(int32 file, void *buff, int32 size) +{ +#if defined(PS2) + int cmd = sceMcFuncNoWrite; + int result = sceMcResSucceed; + int result1 = sceMcResSucceed; + + CTimer::Stop(); + + while ( sceMcWrite(file, buff, size) != sceMcResSucceed ) + ; + + sceMcSync(0, &cmd, &result); + + if ( result == sceMcResNoFormat ) + { + printf("No Bytes written for Filehandle %i \n", file); + + nError = ERR_NOFORMAT; + return nError; + } + + if ( result == sceMcResFullDevice ) + { + printf("No Bytes written for Filehandle %i \n", file); + + nError = ERR_WRITEFULLDEVICE; + return nError; + } + + if ( result == sceMcResNoEntry ) + { + printf("No Bytes written for Filehandle %i \n", file); + + nError = ERR_WRITENOENTRY; + return nError; + } + + if ( result == sceMcResDeniedPermit ) + { + printf("No Bytes written for Filehandle %i \n", file); + + nError = ERR_WRITEDENIED; + return nError; + } + + if ( result == sceMcResFailReplace ) + { + printf("No Bytes written for Filehandle %i \n", file); + + nError = ERR_WRITEFAILED; + return nError; + } + + if ( result <= -10 ) + { + printf("No Bytes written for Filehandle %i \n", file); + + nError = ERR_NONE; + return nError; + } + + cmd = sceMcFuncNoFlush; + + while ( sceMcFlush(file) != sceMcResSucceed ) + ; + + sceMcSync(0, &cmd, &result1); + + if ( result1 == sceMcResNoFormat ) + { + printf("No Bytes written for Filehandle %i \n", file); + + nError = ERR_NOFORMAT; + return nError; + } + + if ( result1 == sceMcResNoEntry ) + { + printf("No Bytes written for Filehandle %i \n", file); + + nError = ERR_FLUSHNOENTRY; + return nError; + } + + if ( result1 <= -10 ) + { + printf("No Bytes written for Filehandle %i \n", file); + + nError = ERR_NONE; + return nError; + } + + if ( result > 0 && result1 == sceMcResSucceed ) + { + printf("%i Bytes written for Filehandle %i \n", result, file); + } + else if ( result == sceMcResSucceed && result1 == sceMcResSucceed ) + { + printf("Filehandle %i was flushed\n", file); + } + + nError = NO_ERR_SUCCESS; + return nError; +#else + CTimer::Stop(); + + int32 s = CFileMgr::Write(file, (const char *)buff, size); + if ( s == size ) + { + printf("%i Bytes written for Filehandle %i \n", s, file); + nError = NO_ERR_SUCCESS; + return s; + } + + nError = ERR_NONE; + return s; +#endif +} + +static inline void +MakeSpaceForSizeInBufferPointer(uint8 *&presize, uint8 *&buf, uint8 *&postsize) +{ + presize = buf; + buf += sizeof(uint32); + postsize = buf; +} + +static inline void +CopySizeAndPreparePointer(uint8 *&buf, uint8 *&postbuf, uint8 *&postbuf2, uint32 &unused, uint32 &size) +{ + memcpy(buf, &size, sizeof(size)); + size = align4bytes(size); + postbuf2 += size; + postbuf = postbuf2; +} + +bool +CMemoryCard::SaveGame(void) +{ + uint32 saveSize = 0; + uint32 totalSize = 0; + + CurrentCard = CARD_ONE; + + CheckSum = 0; + + CGameLogic::PassTime(360); + CPlayerPed *ped = FindPlayerPed(); + ped->m_fCurrentStamina = ped->m_fMaxStamina; + CGame::TidyUpMemory(true, false); + + saveSize = SAVE_FILE_SIZE; + int32 minfree = 198; + + PopulateCardFlags(CurrentCard, false, false, true, false); + + if ( nError != NO_ERR_SUCCESS ) + return false; + + minfree += GetClusterAmountForFileCreation(CurrentCard); + + if ( nError != NO_ERR_SUCCESS ) + return false; + + if ( Cards[CurrentCard].free < 200 ) + { + CTimer::Update(); + uint32 startTime = CTimer::GetTimeInMillisecondsPauseMode(); + + while ( CTimer::GetTimeInMillisecondsPauseMode()-startTime < 1250 ) + { + for ( int32 i = 0; i < 1000; i++ ) + powf(3.33f, 3.444f); + + CTimer::Update(); + } + + nError = ERR_SAVEFAILED; + return false; + } + + if ( Cards[CurrentCard].free < minfree ) + { + CTimer::Update(); + uint32 startTime = CTimer::GetTimeInMillisecondsPauseMode(); + + while ( CTimer::GetTimeInMillisecondsPauseMode()-startTime < 1250 ) + { + for ( int32 i = 0; i < 1000; i++ ) + powf(3.33f, 3.444f); + + CTimer::Update(); + } + + nError = ERR_SAVEFAILED; + return false; + } + + uint32 size; + uint8 *buf = work_buff; + uint32 reserved = 0; + + int32 file = CreateMemCardFileReadWrite(CurrentCard, ValidSaveName); + + if ( nError != NO_ERR_SUCCESS ) + { + strncpy(SaveFileNameJustSaved, ValidSaveName, sizeof(SaveFileNameJustSaved) - 1); + return false; + } + + WriteDataToBufferPointer(buf, saveSize); + WriteDataToBufferPointer(buf, CGame::currLevel); + WriteDataToBufferPointer(buf, TheCamera.GetPosition().x); + WriteDataToBufferPointer(buf, TheCamera.GetPosition().y); + WriteDataToBufferPointer(buf, TheCamera.GetPosition().z); + WriteDataToBufferPointer(buf, CClock::ms_nMillisecondsPerGameMinute); + WriteDataToBufferPointer(buf, CClock::ms_nLastClockTick); + WriteDataToBufferPointer(buf, CClock::ms_nGameClockHours); + WriteDataToBufferPointer(buf, CClock::ms_nGameClockMinutes); + WriteDataToBufferPointer(buf, CPad::GetPad(0)->Mode); + WriteDataToBufferPointer(buf, CTimer::m_snTimeInMilliseconds); + WriteDataToBufferPointer(buf, CTimer::ms_fTimeScale); + WriteDataToBufferPointer(buf, CTimer::ms_fTimeStep); + WriteDataToBufferPointer(buf, CTimer::ms_fTimeStepNonClipped); + WriteDataToBufferPointer(buf, CTimer::m_FrameCounter); + WriteDataToBufferPointer(buf, CTimeStep::ms_fTimeStep); + WriteDataToBufferPointer(buf, CTimeStep::ms_fFramesPerUpdate); + WriteDataToBufferPointer(buf, CTimeStep::ms_fTimeScale); + WriteDataToBufferPointer(buf, CWeather::OldWeatherType); + WriteDataToBufferPointer(buf, CWeather::NewWeatherType); + WriteDataToBufferPointer(buf, CWeather::ForcedWeatherType); + WriteDataToBufferPointer(buf, CWeather::InterpolationValue); + WriteDataToBufferPointer(buf, CMenuManager::m_PrefsMusicVolume); + WriteDataToBufferPointer(buf, CMenuManager::m_PrefsSfxVolume); + WriteDataToBufferPointer(buf, CMenuManager::m_PrefsControllerConfig); + WriteDataToBufferPointer(buf, CMenuManager::m_PrefsUseVibration); + WriteDataToBufferPointer(buf, CMenuManager::m_PrefsStereoMono); + WriteDataToBufferPointer(buf, CMenuManager::m_PrefsRadioStation); + WriteDataToBufferPointer(buf, CMenuManager::m_PrefsBrightness); + WriteDataToBufferPointer(buf, CMenuManager::m_PrefsShowTrails); + WriteDataToBufferPointer(buf, CMenuManager::m_PrefsShowSubtitles); + WriteDataToBufferPointer(buf, CMenuManager::m_PrefsLanguage); + WriteDataToBufferPointer(buf, CMenuManager::m_PrefsUseWideScreen); + WriteDataToBufferPointer(buf, CPad::GetPad(0)->Mode); +#ifdef PS2 + WriteDataToBufferPointer(buf, BlurOn); +#else + WriteDataToBufferPointer(buf, CMBlur::BlurOn); +#endif + WriteDataToBufferPointer(buf, CompileDateAndTime.m_nSecond); + WriteDataToBufferPointer(buf, CompileDateAndTime.m_nMinute); + WriteDataToBufferPointer(buf, CompileDateAndTime.m_nHour); + WriteDataToBufferPointer(buf, CompileDateAndTime.m_nDay); + WriteDataToBufferPointer(buf, CompileDateAndTime.m_nMonth); + WriteDataToBufferPointer(buf, CompileDateAndTime.m_nYear); + WriteDataToBufferPointer(buf, CWeather::WeatherTypeInList); + WriteDataToBufferPointer(buf, TheCamera.CarZoomIndicator); + WriteDataToBufferPointer(buf, TheCamera.PedZoomIndicator); + + if ( nError != NO_ERR_SUCCESS ) + { + strncpy(SaveFileNameJustSaved, ValidSaveName, sizeof(SaveFileNameJustSaved) - 1); + return false; + } + + uint8 *presize; + uint8 *postsize; + + #define WriteSaveDataBlock(save_func)\ + do {\ + MakeSpaceForSizeInBufferPointer(presize, buf, postsize);\ + save_func(buf, &size);\ + CopySizeAndPreparePointer(presize, buf, postsize, reserved, size);\ + } while (0) + + WriteSaveDataBlock(CTheScripts::SaveAllScripts); + printf("Script Save Size %d, \n", size); + + WriteSaveDataBlock(CPools::SavePedPool); + printf("PedPool Save Size %d, \n", size); + + WriteSaveDataBlock(CGarages::Save); + printf("Garage Save Size %d, \n", size); + + WriteSaveDataBlock(CPools::SaveVehiclePool); + printf("Vehicle Save Size %d, \n", size); + + DoClassSaveRoutine(file, work_buff, buf - work_buff); + totalSize += buf - work_buff; + + if ( nError != NO_ERR_SUCCESS ) + return false; + + buf = work_buff; + reserved = 0; + + WriteSaveDataBlock(CPools::SaveObjectPool); + printf("Object Save Size %d, \n", size); + + WriteSaveDataBlock(ThePaths.Save); + printf("The Paths Save Size %d, \n", size); + + WriteSaveDataBlock(CCranes::Save); + printf("Cranes Save Size %d, \n", size); + + DoClassSaveRoutine(file, work_buff, buf - work_buff); + totalSize += buf - work_buff; + + if ( nError != NO_ERR_SUCCESS ) + return false; + + buf = work_buff; + reserved = 0; + + WriteSaveDataBlock(CPickups::Save); + printf("Pick Ups Save Size %d, \n", size); + + WriteSaveDataBlock(gPhoneInfo.Save); + printf("Phones Save Size %d, \n", size); + + WriteSaveDataBlock(CRestart::SaveAllRestartPoints); + printf("RestartPoints Save Size %d, \n", size); + + WriteSaveDataBlock(CRadar::SaveAllRadarBlips); + printf("Radar Save Size %d, \n", size); + + WriteSaveDataBlock(CTheZones::SaveAllZones); + printf("Save Size %d, \n", size); + + WriteSaveDataBlock(CGangs::SaveAllGangData); + printf("Gangs Save Size %d, \n", size); + + WriteSaveDataBlock(CTheCarGenerators::SaveAllCarGenerators); + printf("Car Gens Save Size %d, \n", size); + + WriteSaveDataBlock(CParticleObject::SaveParticle); + printf("Particles Save Size %d, \n", size); + + WriteSaveDataBlock(cAudioScriptObject::SaveAllAudioScriptObjects); + printf("Audio Script Save Size %d, \n", size); + + WriteSaveDataBlock(CWorld::Players[CWorld::PlayerInFocus].SavePlayerInfo); + printf("Player Info Save Size %d, \n", size); + + WriteSaveDataBlock(CStats::SaveStats); + printf("Stats Save Size %d, \n", size); + + WriteSaveDataBlock(CStreaming::MemoryCardSave); + printf("Streaming Save Size %d, \n", size); + + WriteSaveDataBlock(CPedType::Save); + printf("PedType Save Size %d, \n", size); + + DoClassSaveRoutine(file, work_buff, buf - work_buff); + totalSize += buf - work_buff; + + if ( nError != NO_ERR_SUCCESS ) + return false; + + buf = work_buff; + reserved = 0; + + for (int32 i = 0; i < 3; i++) + { + size = align4bytes(saveSize - totalSize - 4); + if (size > sizeof(work_buff)) + size = sizeof(work_buff); + if (size > 4) { + DoClassSaveRoutine(file, work_buff, size); + totalSize += size; + } + } + + WritetoMemCard(file, &CheckSum, sizeof(CheckSum)); + + CloseMemCardFile(file); + + #undef WriteSaveDataBlock + + if ( nError != NO_ERR_SUCCESS ) + { + strncpy(SaveFileNameJustSaved, ValidSaveName, sizeof(SaveFileNameJustSaved) - 1); + DoHackRoundSTUPIDSonyDateTimeStuff(CARD_ONE, ValidSaveName); + return false; + } + + DoHackRoundSTUPIDSonyDateTimeStuff(CARD_ONE, ValidSaveName); + strncpy(SaveFileNameJustSaved, ValidSaveName, sizeof(SaveFileNameJustSaved) - 1); + return true; +} + +bool +CMemoryCard::DoHackRoundSTUPIDSonyDateTimeStuff(int32 port, char *filename) +{ +#if defined(PS2) + int cmd = sceMcFuncNoFileInfo; + int result = sceMcResSucceed; + + sceCdCLOCK rtc; + sceCdReadClock(&rtc); + + sceScfGetLocalTimefromRTC(&rtc); + + #define ROUNDHACK(a) ( ((a) & 15) + ( ( ( ((a) >> 4) << 2 ) + ((a) >> 4) ) << 1 ) ) + + sceMcTblGetDir info; + + info._Create.Sec = ROUNDHACK(rtc.second); + info._Create.Min = ROUNDHACK(rtc.minute); + info._Create.Hour = ROUNDHACK(rtc.hour); + info._Create.Day = ROUNDHACK(rtc.day); + info._Create.Month = ROUNDHACK(rtc.month); + info._Create.Year = ROUNDHACK(rtc.year) + 2000; + + #undef ROUNDHACK + + while ( sceMcSetFileInfo(port, 0, filename, (char *)&info, sceMcFileInfoCreate) != sceMcResSucceed ) + ; + + sceMcSync(0, &cmd, &result); + + return sceMcResSucceed >= result; +#else + return true; +#endif +} + +int32 +CMemoryCard::LookForRootDirectory(int32 cardID) +{ + CTimer::Stop(); + +#if defined(PS2) + int cmd = sceMcFuncNoGetDir; + + while ( sceMcGetDir(Cards[cardID].port, 0, Cards[cardID].dir, 0, ARRAY_SIZE(Cards[cardID].table), Cards[cardID].table) != sceMcResSucceed ) + ; + + int result; + sceMcSync(0, &cmd, &result); + + if ( result == 0 ) + { + nError = NO_ERR_SUCCESS; + return ERR_NOROOTDIR; + } + + if ( result > sceMcResSucceed ) + { + printf("Memory card %i present PopulateFileTables function NO_ERR_SUCCESSfull \n", cardID); + + nError = NO_ERR_SUCCESS; + return nError; + } + + if ( result == sceMcResNoFormat ) + { + printf("Memory card %i PopulateFileTables function unNO_ERR_SUCCESSfull. MemoryCard not Formatted \n", cardID); + + nError = ERR_NOFORMAT; + return nError; + } + + if ( result == sceMcResNoEntry ) + { + printf("Memory card %i PopulateFileTables function unNO_ERR_SUCCESSfull. Path does not exist \n", cardID); + + nError = ERR_FILETABLENOENTRY; + return nError; + } + + printf("Memory card %i not Present\n", cardID); + + nError = ERR_NONE; + return nError; +#else + char path[512]; + sprintf(path, "%s\\%s\\%s", PCCardsPath, PCCardDir[cardID], Cards[cardID].dir); + + memset(Cards[cardID].table, 0, sizeof(Cards[cardID].table)); + WIN32_FIND_DATA fd; HANDLE hFind; int32 num = 0; + if ( (hFind = FindFirstFile(path, &fd)) == INVALID_HANDLE_VALUE ) + { + nError = NO_ERR_SUCCESS; + return ERR_NOROOTDIR; + } + do + { + SYSTEMTIME st; + FileTimeToSystemTime(&fd.ftCreationTime, &st); + Cards[cardID].table[num]._Create.Sec = st.wSecond;Cards[cardID].table[num]._Create.Min = st.wMinute;Cards[cardID].table[num]._Create.Hour = st.wHour;Cards[cardID].table[num]._Create.Day = st.wDay;Cards[cardID].table[num]._Create.Month = st.wMonth;Cards[cardID].table[num]._Create.Year = st.wYear; + FileTimeToSystemTime(&fd.ftLastWriteTime, &st); + Cards[cardID].table[num]._Modify.Sec = st.wSecond;Cards[cardID].table[num]._Modify.Min = st.wMinute;Cards[cardID].table[num]._Modify.Hour = st.wHour;Cards[cardID].table[num]._Modify.Day = st.wDay;Cards[cardID].table[num]._Modify.Month = st.wMonth;Cards[cardID].table[num]._Modify.Year = st.wYear; + Cards[cardID].table[num].FileSizeByte = fd.nFileSizeLow; + strncpy((char *)Cards[cardID].table[num].EntryName, fd.cFileName, sizeof(Cards[cardID].table[num].EntryName) - 1); + num++; + } while( FindNextFile(hFind, &fd) && num < ARRAY_SIZE(Cards[cardID].table) ); + FindClose(hFind); + + if ( num == 0 ) + { + nError = NO_ERR_SUCCESS; + return ERR_NOROOTDIR; + } + + //todo errors + + printf("Memory card %i present PopulateFileTables function NO_ERR_SUCCESSfull \n", cardID); + + nError = NO_ERR_SUCCESS; + return nError; +#endif +} + +int32 +CMemoryCard::FillFirstFileWithGuff(int32 cardID) +{ + CTimer::Stop(); + + char buff[80]; + strncpy(buff, Cards[cardID].dir+1, sizeof(buff) - 1); + + int32 file = CreateMemCardFileReadWrite(Cards[cardID].port, buff); + + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + const int32 kBlockSize = GUFF_FILE_SIZE / 3; + + work_buff[kBlockSize-1] = 5; + WritetoMemCard(file, work_buff, kBlockSize); + WritetoMemCard(file, work_buff, kBlockSize); + WritetoMemCard(file, work_buff, kBlockSize); + + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + CloseMemCardFile(file); + + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + return RES_SUCCESS; +} + +bool +CMemoryCard::FindMostRecentFileName(int32 cardID, char *filename) +{ + CDate date1, date2; + + CTimer::Stop(); + +#if defined(PS2) + int cmd = sceMcFuncNoGetDir; + + ClearFileTableBuffer(cardID); + + while ( sceMcGetDir(Cards[cardID].port, 0, "*", 0, ARRAY_SIZE(Cards[cardID].table), Cards[cardID].table) != sceMcResSucceed ) + ; + + int result; + sceMcSync(0, &cmd, &result); + + if ( result >= sceMcResSucceed ) + { + printf("Memory card %i present PopulateFileTables function NO_ERR_SUCCESSfull \n", cardID); + nError = NO_ERR_SUCCESS; + + for ( int32 entry = 7; entry < ARRAY_SIZE(Cards[CARD_ONE].table); entry++ ) + { + bool found = false; + + if ( Cards[CARD_ONE].table[entry]._Modify.Sec != 0 + || Cards[CARD_ONE].table[entry]._Modify.Min != 0 + || Cards[CARD_ONE].table[entry]._Modify.Hour != 0 + || Cards[CARD_ONE].table[entry]._Modify.Day != 0 + || Cards[CARD_ONE].table[entry]._Modify.Month != 0 + || Cards[CARD_ONE].table[entry]._Modify.Year != 0 ) + { + date1.m_nSecond = Cards[CARD_ONE].table[entry]._Modify.Sec; + date1.m_nMinute = Cards[CARD_ONE].table[entry]._Modify.Min; + date1.m_nHour = Cards[CARD_ONE].table[entry]._Modify.Hour; + date1.m_nDay = Cards[CARD_ONE].table[entry]._Modify.Day; + date1.m_nMonth = Cards[CARD_ONE].table[entry]._Modify.Month; + date1.m_nYear = Cards[CARD_ONE].table[entry]._Modify.Year; + + if ( Cards[CARD_ONE].table[entry].FileSizeByte != 0 + && Cards[CARD_ONE].table[entry].AttrFile & sceMcFileAttrClosed + && Cards[CARD_ONE].table[entry].FileSizeByte >= SAVE_FILE_SIZE ) + { + found = true; + } + } + else + if ( Cards[CARD_ONE].table[entry]._Create.Sec != 0 + || Cards[CARD_ONE].table[entry]._Create.Min != 0 + || Cards[CARD_ONE].table[entry]._Create.Hour != 0 + || Cards[CARD_ONE].table[entry]._Create.Day != 0 + || Cards[CARD_ONE].table[entry]._Create.Month != 0 + || Cards[CARD_ONE].table[entry]._Create.Year != 0 ) + { + date1.m_nSecond = Cards[CARD_ONE].table[entry]._Create.Sec; + date1.m_nMinute = Cards[CARD_ONE].table[entry]._Create.Min; + date1.m_nHour = Cards[CARD_ONE].table[entry]._Create.Hour; + date1.m_nDay = Cards[CARD_ONE].table[entry]._Create.Day; + date1.m_nMonth = Cards[CARD_ONE].table[entry]._Create.Month; + date1.m_nYear = Cards[CARD_ONE].table[entry]._Create.Year; + + if ( Cards[CARD_ONE].table[entry].FileSizeByte != 0 + && Cards[CARD_ONE].table[entry].AttrFile & sceMcFileAttrClosed + && Cards[CARD_ONE].table[entry].FileSizeByte >= SAVE_FILE_SIZE ) + { + found = true; + } + } + + if ( found ) + { + int32 d; + if ( date1 > date2 ) d = 1; + else if ( date1 < date2 ) d = 2; + else d = 0; + + if ( d == 1 ) + { + char *entryname = (char *)Cards[CARD_ONE].table[entry].EntryName; + + date2 = date1; + strncpy(filename, entryname, 28); + } + else + { + int32 d; + if ( date1 > date2 ) d = 1; + else if ( date1 < date2 ) d = 2; + else d = 0; + + if ( d == 0 ) + { + char *entryname = (char *)Cards[CARD_ONE].table[entry].EntryName; + date2 = date1; + strncpy(filename, entryname, 28); + } + } + } + } + + if ( date2.m_nSecond != 0 + || date2.m_nMinute != 0 + || date2.m_nHour != 0 + || date2.m_nDay != 0 + || date2.m_nMonth != 0 + || date2.m_nYear != 0 ) + { + return true; + } + + return false; + } + + if ( result == sceMcResNoFormat ) + { + printf("Memory card %i PopulateFileTables function unNO_ERR_SUCCESSfull. MemoryCard not Formatted \n", cardID); + nError = ERR_NOFORMAT; + return false; + } + + if ( result == sceMcResNoEntry ) + { + printf("Memory card %i PopulateFileTables function unNO_ERR_SUCCESSfull. Path does not exist \n", cardID); + nError = ERR_FILETABLENOENTRY; + return false; + } + + printf("Memory card %i not Present\n", cardID); + nError = ERR_NONE; + return false; +#else + ClearFileTableBuffer(cardID); + + char path[512]; + sprintf(path, "%s\\%s\\%s\\*", PCCardsPath, PCCardDir[cardID], CardCurDir[cardID]); + + memset(Cards[cardID].table, 0, sizeof(Cards[cardID].table)); + WIN32_FIND_DATA fd; HANDLE hFind; int32 num = 0; + if ( (hFind = FindFirstFile(path, &fd)) == INVALID_HANDLE_VALUE ) + { + printf("Memory card %i not Present\n", cardID); + nError = ERR_NONE; + return nError; + } + do + { + SYSTEMTIME st; + FileTimeToSystemTime(&fd.ftCreationTime, &st); + Cards[cardID].table[num]._Create.Sec = st.wSecond;Cards[cardID].table[num]._Create.Min = st.wMinute;Cards[cardID].table[num]._Create.Hour = st.wHour;Cards[cardID].table[num]._Create.Day = st.wDay;Cards[cardID].table[num]._Create.Month = st.wMonth;Cards[cardID].table[num]._Create.Year = st.wYear; + FileTimeToSystemTime(&fd.ftLastWriteTime, &st); + Cards[cardID].table[num]._Modify.Sec = st.wSecond;Cards[cardID].table[num]._Modify.Min = st.wMinute;Cards[cardID].table[num]._Modify.Hour = st.wHour;Cards[cardID].table[num]._Modify.Day = st.wDay;Cards[cardID].table[num]._Modify.Month = st.wMonth;Cards[cardID].table[num]._Modify.Year = st.wYear; + Cards[cardID].table[num].FileSizeByte = fd.nFileSizeLow; + strncpy((char *)Cards[cardID].table[num].EntryName, fd.cFileName, sizeof(Cards[cardID].table[num].EntryName) - 1); + num++; + } while( FindNextFile(hFind, &fd) && num < ARRAY_SIZE(Cards[cardID].table) ); + FindClose(hFind); + + if ( num > 0 ) + { + printf("Memory card %i present PopulateFileTables function NO_ERR_SUCCESSfull \n", cardID); + nError = NO_ERR_SUCCESS; + + for ( int32 entry = 0; entry < ARRAY_SIZE(Cards[CARD_ONE].table); entry++ ) + { + bool found = false; + + if ( Cards[CARD_ONE].table[entry]._Modify.Sec != 0 + || Cards[CARD_ONE].table[entry]._Modify.Min != 0 + || Cards[CARD_ONE].table[entry]._Modify.Hour != 0 + || Cards[CARD_ONE].table[entry]._Modify.Day != 0 + || Cards[CARD_ONE].table[entry]._Modify.Month != 0 + || Cards[CARD_ONE].table[entry]._Modify.Year != 0 ) + { + date1.m_nSecond = Cards[CARD_ONE].table[entry]._Modify.Sec; + date1.m_nMinute = Cards[CARD_ONE].table[entry]._Modify.Min; + date1.m_nHour = Cards[CARD_ONE].table[entry]._Modify.Hour; + date1.m_nDay = Cards[CARD_ONE].table[entry]._Modify.Day; + date1.m_nMonth = Cards[CARD_ONE].table[entry]._Modify.Month; + date1.m_nYear = Cards[CARD_ONE].table[entry]._Modify.Year; + + if ( Cards[CARD_ONE].table[entry].FileSizeByte != 0 + && Cards[CARD_ONE].table[entry].FileSizeByte >= SAVE_FILE_SIZE ) + { + found = true; + } + } + else + if ( Cards[CARD_ONE].table[entry]._Create.Sec != 0 + || Cards[CARD_ONE].table[entry]._Create.Min != 0 + || Cards[CARD_ONE].table[entry]._Create.Hour != 0 + || Cards[CARD_ONE].table[entry]._Create.Day != 0 + || Cards[CARD_ONE].table[entry]._Create.Month != 0 + || Cards[CARD_ONE].table[entry]._Create.Year != 0 ) + { + date1.m_nSecond = Cards[CARD_ONE].table[entry]._Create.Sec; + date1.m_nMinute = Cards[CARD_ONE].table[entry]._Create.Min; + date1.m_nHour = Cards[CARD_ONE].table[entry]._Create.Hour; + date1.m_nDay = Cards[CARD_ONE].table[entry]._Create.Day; + date1.m_nMonth = Cards[CARD_ONE].table[entry]._Create.Month; + date1.m_nYear = Cards[CARD_ONE].table[entry]._Create.Year; + + if ( Cards[CARD_ONE].table[entry].FileSizeByte != 0 + && Cards[CARD_ONE].table[entry].FileSizeByte >= SAVE_FILE_SIZE ) + { + found = true; + } + } + + if ( found ) + { + int32 d; + if ( date1 > date2 ) d = 1; + else if ( date1 < date2 ) d = 2; + else d = 0; + + if ( d == 1 ) + { + char *entryname = (char *)Cards[CARD_ONE].table[entry].EntryName; + + date2 = date1; + strncpy(filename, entryname, 28); + } + else + { + int32 d; + if ( date1 > date2 ) d = 1; + else if ( date1 < date2 ) d = 2; + else d = 0; + + if ( d == 0 ) + { + char *entryname = (char *)Cards[CARD_ONE].table[entry].EntryName; + date2 = date1; + strncpy(filename, entryname, 28); + } + } + } + } + + if ( date2.m_nSecond != 0 + || date2.m_nMinute != 0 + || date2.m_nHour != 0 + || date2.m_nDay != 0 + || date2.m_nMonth != 0 + || date2.m_nYear != 0 ) + { + return true; + } + + return false; + } + + //todo errors + + nError = ERR_NONE; + return false; +#endif +} + +void +CMemoryCard::ClearFileTableBuffer(int32 cardID) +{ + for ( int32 i = 0; i < ARRAY_SIZE(Cards[cardID].table); i++ ) + { + Cards[cardID].table[i].FileSizeByte = 0; + strncpy((char *)Cards[cardID].table[i].EntryName, " ", sizeof(Cards[cardID].table[i].EntryName) - 1); + } +} + +int32 +CMemoryCard::GetClusterAmountForFileCreation(int32 port) +{ +#if defined(PS2) + int cmd = sceMcFuncNoEntSpace; + int result = 0; + + CTimer::Stop(); + + while ( sceMcGetEntSpace(port, 0, TheGameRootDirectory) != sceMcResSucceed ) + ; + + sceMcSync(0, &cmd, &result); + + if ( result >= sceMcResSucceed ) + { + nError = NO_ERR_SUCCESS; + return result; + } + + if ( result == sceMcResNoFormat ) + { + nError = ERR_NOFORMAT; + return nError; + } + + nError = ERR_NONE; + return nError; +#else + CTimer::Stop(); + nError = NO_ERR_SUCCESS; + return 0; +#endif +} + +bool +CMemoryCard::DeleteEverythingInGameRoot(int32 cardID) +{ + CTimer::Stop(); + + ChangeDirectory(CurrentCard, Cards[CurrentCard].dir); + + if ( nError != NO_ERR_SUCCESS ) + return false; + + PopulateFileTable(cardID); + + for ( int32 i = ARRAY_SIZE(Cards[cardID].table) - 1; i >= 0; i--) + DeleteMemoryCardFile(cardID, (char *)Cards[cardID].table[i].EntryName); + + ChangeDirectory(CurrentCard, "/"); + + DeleteMemoryCardFile(cardID, Cards[CurrentCard].dir); + + if ( nError != NO_ERR_SUCCESS ) + return false; + + return true; +} + +int32 +CMemoryCard::CheckDataNotCorrupt(char *filename) +{ + CheckSum = 0; + + int32 lang = 0; + int32 level = 0; + + LastBlockSize = 0; + + char buf[100*4]; + + for ( int32 i = 0; i < sizeof(buf); i++ ) + buf[i] = '\0'; + + strncpy(buf, Cards[CurrentCard].dir, sizeof(buf) - 1); + strncat(buf, "/", sizeof(buf) - 1); + strcat (buf, filename); + + ChangeDirectory(CurrentCard, Cards[CurrentCard].dir); + + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + int32 file = OpenMemCardFileForReading(CurrentCard, buf); + + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + int32 bytes_processed = 0; + int32 blocknum = 0; + int32 lastblocksize; + + while ( SAVE_FILE_SIZE - sizeof(int32) > bytes_processed && blocknum < 8 ) + { + int32 size; + + ReadFromMemCard(file, &size, sizeof(size)); + + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + lastblocksize = ReadFromMemCard(file, work_buff, align4bytes(size)); + + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + uint8 sizebuff[4]; + memcpy(sizebuff, &size, sizeof(size)); + + for ( int32 i = 0; i < ARRAY_SIZE(sizebuff); i++ ) + CheckSum += sizebuff[i]; + + uint8 *pWork_buf = work_buff; + for ( int32 i = 0; i < lastblocksize; i++ ) + { + CheckSum += *pWork_buf++; + bytes_processed++; + } + + if ( blocknum == 0 ) + { + uint8 *pBuf = work_buff + sizeof(uint32); + ReadDataFromBufferPointer(pBuf, level); + pBuf += sizeof(uint32) * 29; + ReadDataFromBufferPointer(pBuf, lang); + } + + blocknum++; + } + + int32 checkSum; + ReadFromMemCard(file, &checkSum, sizeof(checkSum)); + CloseMemCardFile(file); + + if ( nError != NO_ERR_SUCCESS ) + return RES_FAILED; + + if ( CheckSum == checkSum ) + { + m_LevelToLoad = level; + m_LanguageToLoad = lang; + LastBlockSize = lastblocksize; + + return RES_SUCCESS; + } + + nError = ERR_DATACORRUPTED; + return RES_FAILED; +} + +int32 +CMemoryCard::GetLanguageToLoad(void) +{ + return m_LanguageToLoad; +} + +int32 +CMemoryCard::GetLevelToLoad(void) +{ + return m_LevelToLoad; +} + +bool +CMemoryCard::CreateGameDirectoryFromScratch(int32 cardID) +{ + TheMemoryCard.PopulateCardFlags(cardID, false, false, true, true); + + int32 err = RES_SUCCESS; + + if ( nError != NO_ERR_SUCCESS ) + return false; + + if ( Cards[CurrentCard].free < 500 ) + { + CTimer::Update(); + uint32 startTime = CTimer::GetTimeInMillisecondsPauseMode(); + + while ( CTimer::GetTimeInMillisecondsPauseMode()-startTime < 1250 ) + { + for ( int32 i = 0; i < 1000; i++ ) + powf(3.33f, 3.444f); + + CTimer::Update(); + } + + nError = ERR_DIRFULLDEVICE; + return false; + } + + TheMemoryCard.ChangeDirectory(CARD_ONE, "/"); + + if ( nError != NO_ERR_SUCCESS ) + return false; + + int32 r = LookForRootDirectory(CARD_ONE); + + if ( nError != NO_ERR_SUCCESS ) + return false; + + if ( r == ERR_NOROOTDIR ) + { + CreateRootDirectory(CARD_ONE); + + if ( nError != NO_ERR_SUCCESS ) + DeleteEverythingInGameRoot(CARD_ONE); + } + + ChangeDirectory(CARD_ONE, Cards[CARD_ONE].dir); + + if ( nError != NO_ERR_SUCCESS ) + return false; + + PopulateFileTable(CARD_ONE); + + if ( nError != NO_ERR_SUCCESS ) + return false; + +#if defined(PS2) + bool entryExist; + + entryExist = false; + if ( TheMemoryCard.PopulateFileTable(CARD_ONE) == NO_ERR_SUCCESS ) + { + for ( int32 i = 0; i < ARRAY_SIZE(TheMemoryCard.Cards[CARD_ONE].table); i++ ) + { + if ( !strcmp("icon.sys", (char *)TheMemoryCard.Cards[CARD_ONE].table[i].EntryName) ) + { + entryExist = true; + break; + } + } + } + + if ( !entryExist ) + err = RES_FAILED; + + if ( nError != NO_ERR_SUCCESS ) + return false; + + entryExist = false; + if ( TheMemoryCard.PopulateFileTable(CARD_ONE) == NO_ERR_SUCCESS ) + { + for ( int32 i = 0; i < ARRAY_SIZE(TheMemoryCard.Cards[CARD_ONE].table); i++ ) + { + if ( !strcmp(icon_one, (char *)TheMemoryCard.Cards[CARD_ONE].table[i].EntryName) ) + { + entryExist = true; + break; + } + } + } + + if ( !entryExist ) + err = RES_FAILED; + + if ( nError != NO_ERR_SUCCESS ) + return false; + + entryExist = false; + if ( TheMemoryCard.PopulateFileTable(CARD_ONE) == NO_ERR_SUCCESS ) + { + for ( int32 i = 0; i < ARRAY_SIZE(TheMemoryCard.Cards[CARD_ONE].table); i++ ) + { + if ( !strcmp(icon_two, (char *)TheMemoryCard.Cards[CARD_ONE].table[i].EntryName) ) + { + entryExist = true; + break; + } + } + } + + if ( !entryExist ) + err = RES_FAILED; + + if ( nError != NO_ERR_SUCCESS ) + return false; + + entryExist = false; + if ( TheMemoryCard.PopulateFileTable(CARD_ONE) == NO_ERR_SUCCESS ) + { + for ( int32 i = 0; i < ARRAY_SIZE(TheMemoryCard.Cards[CARD_ONE].table); i++ ) + { + if ( !strcmp(icon_three, (char *)TheMemoryCard.Cards[CARD_ONE].table[i].EntryName) ) + { + entryExist = true; + break; + } + } + } + + if ( !entryExist ) + err = RES_FAILED; + + if ( nError != NO_ERR_SUCCESS ) + return false; + + if ( err != RES_SUCCESS ) + { + int32 icon = CreateIconFiles(CARD_ONE, icon_one, icon_two, icon_three); + + if ( nError != NO_ERR_SUCCESS ) + return false; + + if ( icon != RES_SUCCESS ) + DeleteEverythingInGameRoot(CARD_ONE); + } +#endif + + int32 guff = FillFirstFileWithGuff(CARD_ONE); + + if ( nError != NO_ERR_SUCCESS ) + return false; + + if ( guff == RES_SUCCESS ) + { + printf("Game Default directory present"); + return true; + } + + DeleteEverythingInGameRoot(CARD_ONE); + + return false; +} + +bool +CMemoryCard::CheckGameDirectoryThere(int32 cardID) +{ + TheMemoryCard.PopulateCardFlags(cardID, false, false, true, true); + + if ( TheMemoryCard.nError != NO_ERR_SUCCESS ) + return false; + + TheMemoryCard.ChangeDirectory(cardID, Cards[CARD_ONE].dir); + + if ( TheMemoryCard.nError != NO_ERR_SUCCESS ) + return false; + + PopulateFileTable(cardID); + + if ( TheMemoryCard.nError != NO_ERR_SUCCESS ) + return false; + + + bool entryExist; + +#if defined(PS2) + entryExist = false; + if ( TheMemoryCard.PopulateFileTable(cardID) == NO_ERR_SUCCESS ) + { + for ( int32 i = 0; i < ARRAY_SIZE(TheMemoryCard.Cards[cardID].table); i++ ) + { + if ( !strcmp("icon.sys", (char *)TheMemoryCard.Cards[cardID].table[i].EntryName) ) + { + entryExist = true; + break; + } + } + } + + if ( !entryExist ) + return false; + + entryExist = false; + if ( TheMemoryCard.PopulateFileTable(cardID) == NO_ERR_SUCCESS ) + { + for ( int32 i = 0; i < ARRAY_SIZE(TheMemoryCard.Cards[cardID].table); i++ ) + { + if ( !strcmp(icon_one, (char *)TheMemoryCard.Cards[cardID].table[i].EntryName) ) + { + entryExist = true; + break; + } + } + } + + if ( !entryExist ) + return false; + + entryExist = false; + if ( TheMemoryCard.PopulateFileTable(cardID) == NO_ERR_SUCCESS ) + { + for ( int32 i = 0; i < ARRAY_SIZE(TheMemoryCard.Cards[cardID].table); i++ ) + { + if ( !strcmp(icon_two, (char *)TheMemoryCard.Cards[cardID].table[i].EntryName) ) + { + entryExist = true; + break; + } + } + } + + if ( !entryExist ) + return false; + + entryExist = false; + if ( TheMemoryCard.PopulateFileTable(cardID) == NO_ERR_SUCCESS ) + { + for ( int32 i = 0; i < ARRAY_SIZE(TheMemoryCard.Cards[cardID].table); i++ ) + { + if ( !strcmp(icon_three, (char *)TheMemoryCard.Cards[cardID].table[i].EntryName) ) + { + entryExist = true; + break; + } + } + } + + if ( !entryExist ) + return false; +#endif + + char buff[80]; + + strncpy(buff, Cards[cardID].dir+1, sizeof(buff) - 1); + + + entryExist = false; + if ( TheMemoryCard.PopulateFileTable(cardID) == NO_ERR_SUCCESS ) + { + for ( int32 i = 0; i < ARRAY_SIZE(TheMemoryCard.Cards[cardID].table); i++ ) + { + if ( !strcmp(buff, (char *)TheMemoryCard.Cards[cardID].table[i].EntryName) ) + { + entryExist = true; + break; + } + } + } + + if ( !entryExist ) + return false; + + printf("Game directory present"); + + return true; +} + +void +CMemoryCard::PopulateSlotInfo(int32 cardID) +{ + CTimer::Stop(); + + for ( int32 i = 0; i < MAX_SLOTS; i++ ) + { + Slots[i] = SLOT_NOTPRESENT; + + for ( int32 j = 0; j < ARRAY_SIZE(SlotFileName[i]); j++ ) + SlotFileName[i][j] = L'\0'; + + for ( int32 j = 0; j < ARRAY_SIZE(SlotSaveDate[i]); j++ ) + SlotSaveDate[i][j] = L'\0'; + + UnicodeStrcpy(SlotSaveDate[i], TheText.Get("DEFDT")); + } + + TheMemoryCard.PopulateCardFlags(cardID, false, false, true, true); + + if ( nError != NO_ERR_SUCCESS ) + return; + + TheMemoryCard.ChangeDirectory(cardID, TheMemoryCard.Cards[CARD_ONE].dir); + + if ( nError != NO_ERR_SUCCESS && nError != ERR_DIRNOENTRY ) + return; + + PopulateFileTable(cardID); + + if ( nError != NO_ERR_SUCCESS && nError != ERR_FILETABLENOENTRY ) + return; + + for ( int32 slot = 0; slot < MAX_SLOTS; slot++ ) + { +#if defined(PS2) + for ( int32 entry = 7; entry < ARRAY_SIZE(Cards[cardID].table); entry++ ) +#else + for ( int32 entry = 0; entry < ARRAY_SIZE(Cards[cardID].table); entry++ ) +#endif + { + if ( TheMemoryCard.Cards[CARD_ONE].table[entry].FileSizeByte != 0 ) + { + char slotnum[30]; + char slotname[30]; + char slotdate[30]; + + if ( +#if defined(PS2) + TheMemoryCard.Cards[CARD_ONE].table[entry].AttrFile & sceMcFileAttrClosed && +#endif + TheMemoryCard.Cards[CARD_ONE].table[entry].FileSizeByte >= SAVE_FILE_SIZE ) + { + char *entryname = (char *)Cards[cardID].table[entry].EntryName; + + bool bFound = false; +#if defined(PS2) + for ( int32 i = 7; i < ARRAY_SIZE(Cards[cardID].table) && !bFound; i++ ) +#else + for ( int32 i = 0; i < ARRAY_SIZE(Cards[cardID].table) && !bFound; i++ ) +#endif + { + sprintf(slotnum, "%i ", slot+1); + + for ( int32 j = 0; j < sizeof(slotname); j++ ) + slotname[j] = '\0'; + + strncat(slotname, slotnum, sizeof(slotnum)-1); + + if ( !strncmp(slotname, entryname, 1) ) + { + bFound = true; + + Slots[slot] = SLOT_PRESENT; + AsciiToUnicode(entryname, SlotFileName[slot]); + + int32 sec = Cards[CARD_ONE].table[entry]._Create.Sec; + int32 month = Cards[CARD_ONE].table[entry]._Create.Month; + int32 year = Cards[CARD_ONE].table[entry]._Create.Year; + int32 min = Cards[CARD_ONE].table[entry]._Create.Min; + int32 hour = Cards[CARD_ONE].table[entry]._Create.Hour; + int32 day = Cards[CARD_ONE].table[entry]._Create.Day; + + for ( int32 j = 0; j < ARRAY_SIZE(SlotSaveDate[slot]); j++ ) + SlotSaveDate[slot][j] = L'\0'; + + for ( int32 j = 0; j < ARRAY_SIZE(slotdate); j++ ) + slotdate[j] = '\0'; + + char *monthstr; + switch ( month ) + { + case 1: monthstr = UnicodeToAsciiForMemoryCard(TheText.Get("JAN")); break; + case 2: monthstr = UnicodeToAsciiForMemoryCard(TheText.Get("FEB")); break; + case 3: monthstr = UnicodeToAsciiForMemoryCard(TheText.Get("MAR")); break; + case 4: monthstr = UnicodeToAsciiForMemoryCard(TheText.Get("APR")); break; + case 5: monthstr = UnicodeToAsciiForMemoryCard(TheText.Get("MAY")); break; + case 6: monthstr = UnicodeToAsciiForMemoryCard(TheText.Get("JUN")); break; + case 7: monthstr = UnicodeToAsciiForMemoryCard(TheText.Get("JUL")); break; + case 8: monthstr = UnicodeToAsciiForMemoryCard(TheText.Get("AUG")); break; + case 9: monthstr = UnicodeToAsciiForMemoryCard(TheText.Get("SEP")); break; + case 10: monthstr = UnicodeToAsciiForMemoryCard(TheText.Get("OCT")); break; + case 11: monthstr = UnicodeToAsciiForMemoryCard(TheText.Get("NOV")); break; + case 12: monthstr = UnicodeToAsciiForMemoryCard(TheText.Get("DEC")); break; + } + + sprintf(slotdate, "%02d %s %04d %02d:%02d:%02d", day, monthstr, year, hour, min, sec); + AsciiToUnicode(slotdate, SlotSaveDate[slot]); + } + } + } + else + { + char *entryname = (char *)Cards[cardID].table[entry].EntryName; + + bool bFound = false; +#if defined(PS2) + for ( int32 i = 7; i < ARRAY_SIZE(Cards[cardID].table) && !bFound; i++ ) // again ... +#else + for ( int32 i = 0; i < ARRAY_SIZE(Cards[cardID].table) && !bFound; i++ ) // again ... +#endif + { + sprintf(slotnum, "%i ", slot+1); + + for ( int32 j = 0; j < sizeof(slotname); j++ ) + slotname[j] = '\0'; + + strncat(slotname, slotnum, sizeof(slotnum)-1); + + if ( !strncmp(slotname, entryname, 1) ) + { + bFound = true; + + Slots[slot] = SLOT_CORRUPTED; + AsciiToUnicode(entryname, SlotFileName[slot]); + } + } + } + } + } + } + + nError = NO_ERR_SUCCESS; + return; +} + +int32 +CMemoryCard::GetInfoOnSpecificSlot(int32 slotID) +{ + return Slots[slotID]; +} + +wchar * +CMemoryCard::GetDateAndTimeOfSavedGame(int32 slotID) +{ + return SlotSaveDate[slotID]; +} + +int32 +CMemoryCard::CheckCardStateAtGameStartUp(int32 cardID) +{ + CheckCardInserted(cardID); + if ( nError == ERR_NOFORMAT ) + return MCSTATE_OK; + if ( nError == ERR_NONE ) + return MCSTATE_NOCARD; + + if ( !CheckGameDirectoryThere(cardID) ) + { + if ( nError == ERR_NONE ) + return MCSTATE_NOCARD; + + DeleteEverythingInGameRoot(cardID); + if ( nError == ERR_NONE ) + return MCSTATE_NOCARD; + + TheMemoryCard.PopulateCardFlags(cardID, false, false, true, true); + if ( nError == ERR_NONE ) + return MCSTATE_NOCARD; + + if ( Cards[CurrentCard].free < 500 ) + return MCSTATE_NEED_500KB; + + return MCSTATE_OK; + } + + TheMemoryCard.CheckCardInserted(CARD_ONE); + + if ( nError == NO_ERR_SUCCESS ) + { + if ( TheMemoryCard.ChangeDirectory(CARD_ONE, Cards[CARD_ONE].dir) != ERR_NONE ) + { + if ( TheMemoryCard.FindMostRecentFileName(CARD_ONE, MostRecentFile) == true ) + { + if ( TheMemoryCard.CheckDataNotCorrupt(MostRecentFile) == RES_FAILED ) + { + TheMemoryCard.PopulateCardFlags(cardID, false, false, true, true); + if ( Cards[CurrentCard].free < 200 ) + return MCSTATE_NEED_200KB; + } + } + else + { + TheMemoryCard.PopulateCardFlags(cardID, false, false, true, true); + if ( Cards[CurrentCard].free < 200 ) + return MCSTATE_NEED_200KB; + } + } + } + + if ( TheMemoryCard.CheckCardInserted(CARD_ONE) != NO_ERR_SUCCESS ) + return MCSTATE_NOCARD; + + return MCSTATE_OK; +} + +void +CMemoryCard::SaveSlot(int32 slotID) +{ + bool bSave = true; + + for ( int32 j = 0; j < sizeof(ValidSaveName); j++ ) + ValidSaveName[j] = '\0'; + + char buff[100]; + + sprintf(buff, "%i ", slotID+1); + strncat(ValidSaveName, buff, sizeof(ValidSaveName) - 1); + + if ( CStats::LastMissionPassedName[0] != '\0' ) + { + char mission[100]; + + strcpy(mission, UnicodeToAsciiForMemoryCard(TheText.Get(CStats::LastMissionPassedName))); + +#ifdef FIX_BUGS + strncat(ValidSaveName, mission, sizeof(ValidSaveName)-1); +#else + strncat(ValidSaveName, mission, 21); + strncat(ValidSaveName, "...", strlen("...")); +#endif + } + + if ( !CheckGameDirectoryThere(CARD_ONE) ) + { + DeleteEverythingInGameRoot(CARD_ONE); + bSave = CreateGameDirectoryFromScratch(CARD_ONE); + } + + if ( bSave ) + { + if ( Slots[slotID] == SLOT_PRESENT ) + { + TheMemoryCard.ChangeDirectory(CARD_ONE, Cards[CurrentCard].dir); + if ( nError == NO_ERR_SUCCESS ) + TheMemoryCard.DeleteMemoryCardFile(CARD_ONE, UnicodeToAsciiForMemoryCard(SlotFileName[slotID])); + } + + SaveGame(); + } + + CTimer::Stop(); + CStreaming::FlushRequestList(); + CStreaming::DeleteRwObjectsAfterDeath(FindPlayerPed()->GetPosition()); + CStreaming::RemoveUnusedModelsInLoadedList(); + CGame::DrasticTidyUpMemory(false); + CTimer::Update(); +} + +void +CMemoryCard::DeleteSlot(int32 slotID) +{ + TheMemoryCard.ChangeDirectory(CARD_ONE, Cards[CurrentCard].dir); + + if ( nError == NO_ERR_SUCCESS ) + TheMemoryCard.DeleteMemoryCardFile(CARD_ONE, UnicodeToAsciiForMemoryCard(SlotFileName[slotID])); +} + +void +CMemoryCard::LoadSlotToBuffer(int32 slotID) +{ + CStreaming::DeleteAllRwObjects(); + + strcpy(LoadFileName, UnicodeToAsciiForMemoryCard(SlotFileName[slotID])); + + TheMemoryCard.ChangeDirectory(CARD_ONE, Cards[CurrentCard].dir); + + if ( nError == NO_ERR_SUCCESS ) + TheMemoryCard.CheckDataNotCorrupt(LoadFileName); +} + +wchar * +CMemoryCard::GetNameOfSavedGame(int32 slotID) +{ + return SlotFileName[slotID]; +} + +int32 +CMemoryCard::DoClassSaveRoutine(int32 file, uint8 *data, uint32 size) +{ + WritetoMemCard(file, &size, sizeof(size)); + + if ( nError != NO_ERR_SUCCESS ) + { + strncpy(SaveFileNameJustSaved, ValidSaveName, sizeof(ValidSaveName) - 1); + return ERR_NONE; + } + + WritetoMemCard(file, data, align4bytes(size)); + + uint8 sizebuff[4]; + memcpy(sizebuff, &size, sizeof(size)); + + for ( int32 i = 0; i < ARRAY_SIZE(sizebuff); i++ ) + CheckSum += sizebuff[i]; + + for ( int32 i = 0; i < align4bytes(size); i++ ) + CheckSum += *data++; + + if ( nError != NO_ERR_SUCCESS ) + { + strncpy(SaveFileNameJustSaved, ValidSaveName, sizeof(ValidSaveName) - 1); + return ERR_NONE; + } + + return nError; +} + +#endif diff --git a/src/save/MemoryCard.h b/src/save/MemoryCard.h new file mode 100644 index 00000000..bae605ff --- /dev/null +++ b/src/save/MemoryCard.h @@ -0,0 +1,197 @@ +#pragma once +#include "common.h" +#ifdef PS2_MENU +#include "Date.h" + +#if defined(PS2) +#include <libcdvd.h> +#include <sifdev.h> +#include <libvu0.h> +#endif + +enum +{ + CARD_ONE = 0, + CARD_TWO, + MAX_CARDS, +}; + +class CMemoryCardInfo +{ +public: + int port; + int slot; + int type; + int free; + int format; + char dir[40]; +#if defined(PS2) + sceMcTblGetDir table[15]; +#else + struct + { + typedef struct {unsigned char Sec,Min,Hour; unsigned char Day,Month; unsigned short Year;} _time; + _time _Create; + _time _Modify; + unsigned int FileSizeByte; + unsigned short AttrFile; + unsigned char EntryName[32]; + }table[15]; +#endif + CMemoryCardInfo(void); +}; + + +#define GUFF_FILE_SIZE 147096 +#define SAVE_FILE_SIZE 201729 + +class CMemoryCard +{ +public: + enum + { + MAX_SLOTS = 8, + }; + + enum MCSTATE + { + MCSTATE_OK = 0, + MCSTATE_NEED_500KB, + MCSTATE_NEED_200KB, + MCSTATE_NOCARD, + }; + + enum SLOTINFO + { + SLOT_PRESENT = 0, + SLOT_NOTPRESENT, + SLOT_CORRUPTED, + }; + + int _unk0; + int _unk1; + bool m_bWantToLoad; + bool JustLoadedDontFadeInYet; + bool StillToFadeOut; + bool b_FoundRecentSavedGameWantToLoad; + uint32 TimeStartedCountingForFade; + uint32 TimeToStayFadedBeforeFadeOut; + uint32 LastBlockSize; + bool _bunk2; + char ValidSaveName [30]; + char MostRecentFile [30]; + char _unkName3 [30]; + char SaveFileNameJustSaved[30]; + char _pad0[3]; + wchar *pErrorMsg; + char _unk4[32]; + bool _bunk5; + bool _bunk6; + bool _bunk7; + bool _bunk8; + int nError; + wchar _unk9[30]; + char LoadFileName[30]; + char _pad1[2]; + CDate CompileDateAndTime; + int m_LanguageToLoad; + int m_LevelToLoad; + int CurrentCard; + CMemoryCardInfo Cards [MAX_CARDS]; + int Slots [MAX_SLOTS]; + wchar SlotFileName[MAX_SLOTS][30]; + wchar SlotSaveDate[MAX_SLOTS][30]; + char _unk10[32]; + + enum + { + ERR_NONE = 0, + ERR_NOFORMAT = 1, + ERR_DIRNOENTRY = 2, + ERR_OPENNOENTRY = 3, + ERR_DELETENOENTRY = 4, + ERR_DELETEDENIED = 5, + ERR_DELETEFAILED = 6, + ERR_WRITEFULLDEVICE = 7, + ERR_WRITENOENTRY = 8, + ERR_WRITEDENIED = 9, + ERR_FLUSHNOENTRY, + ERR_WRITEFAILED, + ERR_FORMATFAILED = 12, + ERR_FILETABLENOENTRY = 13, + ERR_DIRFULLDEVICE = 14, + ERR_DIRBADENTRY = 15, + ERR_FILEFULLDEVICE = 16, + ERR_FILENOPATHENTRY = 17, + ERR_FILEDENIED = 18, + ERR_FILEUPLIMIT = 19, + ERR_READNOENTRY = 20, + ERR_READDENIED = 21, + ERR_LOADFAILED = 22, // unused + ERR_SAVEFAILED = 23, + ERR_DATACORRUPTED = 24, + ERR_NOROOTDIR = 25, + NO_ERR_SUCCESS = 26, + }; + + enum + { + RES_SUCCESS = 1, + RES_FAILED = -1, + }; + + int32 GetError() + { + return nError; + } + + wchar *GetErrorMessage() + { + return pErrorMsg; + } + + int32 Init(void); + CMemoryCard(void); + int32 RestoreForStartLoad(void); + int32 LoadSavedGame(void); + int32 CheckCardInserted(int32 cardID); + int32 PopulateCardFlags(int32 cardID, bool bSlotFlag, bool bTypeFlag, bool bFreeFlag, bool bFormatFlag); + int32 FormatCard(int32 cardID); + int32 PopulateFileTable(int32 cardID); + int32 CreateRootDirectory(int32 cardID); + int32 ChangeDirectory(int32 cardID, char *dir); + int32 CreateIconFiles(int32 cardID, char *icon_one, char *icon_two, char *icon_three); + int32 LoadIconFiles(int32 cardID, char *icon_one, char *icon_two, char *icon_three); + int32 CloseMemCardFile(int32 file); + int32 CreateMemCardFileReadWrite(int32 cardID, char *filename); + int32 OpenMemCardFileForReading(int32 cardID, char *filename); + int32 ReadFromMemCard(int32 file, void *buff, int32 size); + int32 DeleteMemoryCardFile(int32 cardID, char *filename); + void PopulateErrorMessage(); + int32 WritetoMemCard(int32 file, void *buff, int32 size); + bool SaveGame(void); + bool DoHackRoundSTUPIDSonyDateTimeStuff(int32 port, char *filename); + int32 LookForRootDirectory(int32 cardID); + int32 FillFirstFileWithGuff(int32 cardID); + bool FindMostRecentFileName(int32 cardID, char *filename); + void ClearFileTableBuffer(int32 cardID); + int32 GetClusterAmountForFileCreation(int32 port); + bool DeleteEverythingInGameRoot(int32 cardID); + int32 CheckDataNotCorrupt(char *filename); + int32 GetLanguageToLoad(void); + int32 GetLevelToLoad(void); + bool CreateGameDirectoryFromScratch(int32 cardID); + bool CheckGameDirectoryThere(int32 cardID); + void PopulateSlotInfo(int32 cardID); + int32 GetInfoOnSpecificSlot(int32 slotID); + wchar *GetDateAndTimeOfSavedGame(int32 slotID); + int32 CheckCardStateAtGameStartUp(int32 cardID); + void SaveSlot(int32 slotID); + void DeleteSlot(int32 slotID); + void LoadSlotToBuffer(int32 slotID); + wchar *GetNameOfSavedGame(int32 slotID); + int32 DoClassSaveRoutine(int32 file, uint8 *data, uint32 size); +}; + +extern CMemoryCard TheMemoryCard; +#endif
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