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author | Fire_Head <Fire-Head@users.noreply.github.com> | 2019-10-27 04:39:56 +0100 |
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committer | GitHub <noreply@github.com> | 2019-10-27 04:39:56 +0100 |
commit | c39cf2d960ce546c544872a732560b731d8c3897 (patch) | |
tree | d7a4b2ec22bcb6a9f6d8ef2602c7fdbac417d18b /src/skel/win/win.cpp | |
parent | ControllerConfig done (diff) | |
parent | Merge branch 'master' into master (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/skel/win/win.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index 9d74b68b..89726ed2 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -2134,7 +2134,7 @@ _WinMain(HINSTANCE instance, CPad::ResetCheats(); CPad::StopPadsShaking(); - DMAudio.ChangeMusicMode(_TODOCONST(3)); + DMAudio.ChangeMusicMode(MUSICMODE_OFF); CTimer::Stop(); @@ -2142,7 +2142,7 @@ _WinMain(HINSTANCE instance, { CGame::ShutDownForRestart(); CGame::InitialiseWhenRestarting(); - DMAudio.ChangeMusicMode(_TODOCONST(1)); + DMAudio.ChangeMusicMode(MUSICMODE_GAME); LoadSplash(GetLevelSplashScreen(CGame::currLevel)); FrontEndMenuManager.m_bLoadingSavedGame = false; } |