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authoraap <aap@papnet.eu>2020-05-22 23:58:59 +0200
committeraap <aap@papnet.eu>2020-05-22 23:58:59 +0200
commita1e4b15bcc93fa814a63e1b6ccdca50197874e5c (patch)
treef54f09c8a5f002d64ed81a2f6a7e9024d9028612 /src/skel
parentCPhysical (diff)
parentMerge pull request #576 from Nick007J/miami (diff)
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Diffstat (limited to 'src/skel')
-rw-r--r--src/skel/win/win.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index 7fc77d45..415f665a 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -1222,6 +1222,16 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
break;
}
+#ifdef FIX_BUGS // game turns on menu when focus is re-gained rather than lost
+ case WM_KILLFOCUS:
+#else
+ case WM_SETFOCUS:
+#endif
+ {
+ CGame::InitAfterFocusLoss();
+ break;
+ }
+
}
/*