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authoreray orçunus <erayorcunus@gmail.com>2020-04-19 06:14:13 +0200
committereray orçunus <erayorcunus@gmail.com>2020-04-19 15:44:35 +0200
commit1ffc37735ed247eef1f20997a0136ef8d866ebad (patch)
treea6a4689c7aeed054e397c305333f761d0d4acdd1 /src/vehicles/Automobile.cpp
parentslider fix (diff)
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Diffstat (limited to '')
-rw-r--r--src/vehicles/Automobile.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index c2a664a6..2d0aadcc 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -562,7 +562,7 @@ CAutomobile::ProcessControl(void)
bWasPostponed = false;
bHasHitWall = false;
m_fDistanceTravelled = 0.0f;
- field_EF = false;
+ m_bIsVehicleBeingShifted = false;
m_phy_flagA80 = false;
ApplyMoveSpeed();
ApplyTurnSpeed();
@@ -2148,7 +2148,7 @@ CAutomobile::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints)
// m_aSuspensionSpringRatio are now set to the point where the tyre touches ground.
// In ProcessControl these will be re-normalized to ignore the tyre radius.
- if(field_EF || m_phy_flagA80 ||
+ if(m_bIsVehicleBeingShifted || m_phy_flagA80 ||
GetModelIndex() == MI_DODO && (ent->IsPed() || ent->IsVehicle())){
// don't do line collision
for(i = 0; i < 4; i++)