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authoraap <aap@papnet.eu>2021-01-13 13:01:20 +0100
committeraap <aap@papnet.eu>2021-01-13 13:01:20 +0100
commite3a261d29cbb10abc0776ca697512349845a105c (patch)
tree00ac13e7cad5e8bbdc0d22eb4ad9e62c046b93e2 /src/vehicles/Automobile.cpp
parentPort cmake improvements to miami (diff)
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-rw-r--r--src/vehicles/Automobile.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 65e3f313..ad3d9c3f 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -5823,7 +5823,7 @@ CAutomobile::KnockPedOutCar(eWeaponType weapon, uint16 door, CPed *ped)
if(ped == nil)
return;
- ped->m_vehEnterType = door;
+ ped->m_vehDoor = door;
ped->SetPedState(PED_IDLE);
CAnimManager::BlendAnimation(ped->GetClump(), ped->m_animGroup, ANIM_IDLE_STANCE, 100.0f);
CPed::PedSetOutCarCB(nil, ped);