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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2021-01-13 18:18:26 +0100 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2021-01-13 18:18:26 +0100 |
commit | d63e3f155995f2b82cee1f19bcf5c0f00bda491a (patch) | |
tree | fadc7c4d71f54a2c6a2add1efb1b741b6f9775d5 /src/vehicles/Automobile.cpp | |
parent | Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs (diff) | |
parent | remove scriptspath from premake (diff) | |
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Diffstat (limited to 'src/vehicles/Automobile.cpp')
-rw-r--r-- | src/vehicles/Automobile.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 6f00a2ea..d54c2291 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -5824,7 +5824,7 @@ CAutomobile::KnockPedOutCar(eWeaponType weapon, uint16 door, CPed *ped) if(ped == nil) return; - ped->m_vehEnterType = door; + ped->m_vehDoor = door; ped->SetPedState(PED_IDLE); CAnimManager::BlendAnimation(ped->GetClump(), ped->m_animGroup, ANIM_IDLE_STANCE, 100.0f); CPed::PedSetOutCarCB(nil, ped); |