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authorNikolay Korolev <nickvnuk@gmail.com>2021-08-29 18:32:22 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2021-08-29 18:32:22 +0200
commit453f8c05a4fc2ef03ba1d4f7bac43ba871c52fbd (patch)
treeb1586ab27437633e49c795c2e1277f6ca4877cfa /src/vehicles/Automobile.h
parentfix (diff)
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Diffstat (limited to '')
-rw-r--r--src/vehicles/Automobile.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h
index de69d381..f3ee803b 100644
--- a/src/vehicles/Automobile.h
+++ b/src/vehicles/Automobile.h
@@ -35,11 +35,9 @@ public:
float m_aWheelPosition[4];
float m_aWheelSpeed[4];
uint8 m_auto_unused2;
-#if (defined GTA_PS2 && !defined FIX_BUGS)
uint8 m_bombType : 3;
-#endif
uint8 bTaxiLight : 1;
- uint8 bUnknownFlag : 1; // new in LCS
+ uint8 bDriverLastFrame : 1;
uint8 bFixedColour : 1;
uint8 bBigWheels : 1;
uint8 bWaterTight : 1; // no damage for non-player peds
@@ -48,9 +46,7 @@ public:
uint8 bTankDetonateCars : 1;
uint8 bStuckInSand : 1;
uint8 bHeliDestroyed : 1;
-#if (defined GTA_PS2 && !defined FIX_BUGS)
CEntity* m_pBombRigger;
-#endif
int16 m_doingBurnout;
uint16 m_hydraulicState;
uint32 m_nBusDoorTimerEnd;