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author | aap <aap@papnet.eu> | 2021-01-16 19:38:05 +0100 |
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committer | aap <aap@papnet.eu> | 2021-01-18 10:59:19 +0100 |
commit | a672860c401aa1ca179fce42e439c59f8d07f6d8 (patch) | |
tree | 50e4189f7b85a1d66c25c459eec40cdd551a5dce /src/vehicles/Automobile.h | |
parent | remove scriptspath from premake (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/vehicles/Automobile.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h index 16d86917..4f4ab500 100644 --- a/src/vehicles/Automobile.h +++ b/src/vehicles/Automobile.h @@ -26,6 +26,8 @@ public: float m_aSuspensionSpringRatioPrev[4]; float m_aWheelTimer[4]; // set to 4.0 when wheel is touching ground, then decremented float m_auto_unused1; + float m_fEngineInertiaVar1; + float m_fEngineInertiaVar2; eSkidmarkType m_aWheelSkidmarkType[4]; bool m_aWheelSkidmarkBloody[4]; bool m_aWheelSkidmarkUnk[4]; @@ -114,6 +116,7 @@ public: float GetHeightAboveRoad(void); void PlayCarHorn(void); + void ProcessCarWheelPair(int leftWheel, int rightWheel, float steerAngle, CVector *contactSpeeds, CVector *contactPoints, float traction, float acceleration, float brake, bool bFront); void FireTruckControl(void); void TankControl(void); void HydraulicControl(void); |