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authoraap <aap@papnet.eu>2021-01-16 19:38:05 +0100
committeraap <aap@papnet.eu>2021-01-18 10:59:19 +0100
commita672860c401aa1ca179fce42e439c59f8d07f6d8 (patch)
tree50e4189f7b85a1d66c25c459eec40cdd551a5dce /src/vehicles/Automobile.h
parentremove scriptspath from premake (diff)
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Diffstat (limited to '')
-rw-r--r--src/vehicles/Automobile.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h
index 16d86917..4f4ab500 100644
--- a/src/vehicles/Automobile.h
+++ b/src/vehicles/Automobile.h
@@ -26,6 +26,8 @@ public:
float m_aSuspensionSpringRatioPrev[4];
float m_aWheelTimer[4]; // set to 4.0 when wheel is touching ground, then decremented
float m_auto_unused1;
+ float m_fEngineInertiaVar1;
+ float m_fEngineInertiaVar2;
eSkidmarkType m_aWheelSkidmarkType[4];
bool m_aWheelSkidmarkBloody[4];
bool m_aWheelSkidmarkUnk[4];
@@ -114,6 +116,7 @@ public:
float GetHeightAboveRoad(void);
void PlayCarHorn(void);
+ void ProcessCarWheelPair(int leftWheel, int rightWheel, float steerAngle, CVector *contactSpeeds, CVector *contactPoints, float traction, float acceleration, float brake, bool bFront);
void FireTruckControl(void);
void TankControl(void);
void HydraulicControl(void);