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authorFire_Head <Fire-Head@users.noreply.github.com>2020-06-29 08:37:53 +0200
committerGitHub <noreply@github.com>2020-06-29 08:37:53 +0200
commit860f75d66ce51f2f5f3ea2b4b2b582f6d161a2bb (patch)
tree6a8f83b0d46e97b198f095b7624deecca75051e7 /src/vehicles/Automobile.h
parentrestore Text.cpp (diff)
parentMerge remote-tracking branch 'upstream/master' (diff)
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Diffstat (limited to '')
-rw-r--r--src/vehicles/Automobile.h17
1 files changed, 4 insertions, 13 deletions
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h
index a3e8ac17..604bed17 100644
--- a/src/vehicles/Automobile.h
+++ b/src/vehicles/Automobile.h
@@ -30,15 +30,6 @@ enum eCarNodes
NUM_CAR_NODES,
};
-enum eCarPositions
-{
- CAR_POS_HEADLIGHTS,
- CAR_POS_TAILLIGHTS,
- CAR_POS_FRONTSEAT,
- CAR_POS_BACKSEAT,
- CAR_POS_EXHAUST = 9,
-};
-
// These are used for all the wheel arrays
// DON'T confuse with VEHWHEEL, which are vehicle components
enum {
@@ -77,23 +68,23 @@ public:
float m_aSuspensionSpringRatio[4];
float m_aSuspensionSpringRatioPrev[4];
float m_aWheelTimer[4]; // set to 4.0 when wheel is touching ground, then decremented
- float field_49C;
+ float m_auto_unused1;
bool m_aWheelSkidmarkMuddy[4];
bool m_aWheelSkidmarkBloody[4];
float m_aWheelRotation[4];
float m_aWheelPosition[4];
float m_aWheelSpeed[4];
- uint8 field_4D8;
+ uint8 m_auto_unused2;
uint8 m_bombType : 3;
uint8 bTaxiLight : 1;
- uint8 bHadDriver : 1; // for bombs
+ uint8 bDriverLastFrame : 1; // for bombs
uint8 bFixedColour : 1;
uint8 bBigWheels : 1;
uint8 bWaterTight : 1; // no damage for non-player peds
uint8 bNotDamagedUpsideDown : 1;
uint8 bMoreResistantToDamage : 1;
CEntity *m_pBombRigger;
- int16 field_4E0;
+ int16 m_auto_unk1;
uint16 m_hydraulicState;
uint32 m_nBusDoorTimerEnd;
uint32 m_nBusDoorTimerStart;