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author | aap <aap@papnet.eu> | 2019-07-09 09:57:44 +0200 |
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committer | aap <aap@papnet.eu> | 2019-07-09 09:57:44 +0200 |
commit | 74fcbc8c0a6bbac8e8057655c5f1133e15c63656 (patch) | |
tree | 75dabaa5dc285f1541c6ee058028c7f57095eecf /src/vehicles/Automobile.h | |
parent | Merge branch 'master' of github.com:GTAmodding/re3 (diff) | |
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Diffstat (limited to 'src/vehicles/Automobile.h')
-rw-r--r-- | src/vehicles/Automobile.h | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h index 33e86b9d..fc859f92 100644 --- a/src/vehicles/Automobile.h +++ b/src/vehicles/Automobile.h @@ -66,6 +66,9 @@ public: void PreRender(void); void Render(void); + // from CPhysical + int32 ProcessEntityCollision(CEntity *ent, CColPoint *colpoints); + // from CVehicle void ProcessControlInputs(uint8); void GetComponentWorldPosition(int32 component, CVector &pos); @@ -85,8 +88,13 @@ public: float GetHeightAboveRoad(void); void PlayCarHorn(void); - void ProcessSwingingDoor(int32 component, eDoors door); + void PlayHornIfNecessary(void); void ResetSuspension(void); + void SetupSuspensionLines(void); + bool HasCarStoppedBecauseOfLight(void); + void SetBusDoorTimer(uint32 timer, uint8 type); + void ProcessAutoBusDoors(void); + void ProcessSwingingDoor(int32 component, eDoors door); void SetupDamageAfterLoad(void); CObject *SpawnFlyingComponent(int32 component, uint32 type); CObject *RemoveBonnetInPedCollision(void); |