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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-05-27 20:50:01 +0200 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-05-27 20:50:01 +0200 |
commit | 63d0bdc863f76d018fc8cf3209a9210bc71f0421 (patch) | |
tree | bdaa4489e204cbad708a03f5d2dab991c8a7f41f /src/vehicles/Boat.cpp | |
parent | fix linux build (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/vehicles/Boat.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp index 66e83c8f..99b6cbb8 100644 --- a/src/vehicles/Boat.cpp +++ b/src/vehicles/Boat.cpp @@ -27,12 +27,12 @@ float fShapeLength = 0.4f; float fShapeTime = 0.05f; -float fRangeMult = 0.75f; //0.6f; // 0.75f gta 3 +float fRangeMult = 0.6f; float fTimeMult; -float MAX_WAKE_LENGTH = 50.0f; -float MIN_WAKE_INTERVAL = 1.0f; -float WAKE_LIFETIME = 400.0f; +float CBoat::MAX_WAKE_LENGTH = 50.0f; +float CBoat::MIN_WAKE_INTERVAL = 2.0f; +float CBoat::WAKE_LIFETIME = 150.0f; CBoat *CBoat::apFrameWakeGeneratingBoats[4]; |