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author | aap <aap@papnet.eu> | 2020-07-04 21:24:11 +0200 |
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committer | GitHub <noreply@github.com> | 2020-07-04 21:24:11 +0200 |
commit | 1e679dcb8dddc7ebedaccea022929e3bc9f565c3 (patch) | |
tree | 4ff032e482ddd51e9128a5ee16adda5b70a8e0fb /src/vehicles/Floater.h | |
parent | Peds & fixes (diff) | |
parent | CBoat and friends (diff) | |
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Diffstat (limited to 'src/vehicles/Floater.h')
-rw-r--r-- | src/vehicles/Floater.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/vehicles/Floater.h b/src/vehicles/Floater.h index 1cfb46fb..91ab70ae 100644 --- a/src/vehicles/Floater.h +++ b/src/vehicles/Floater.h @@ -36,10 +36,12 @@ public: CVector m_impulsePoint; bool ProcessBuoyancy(CPhysical *phys, float buoyancy, CVector *point, CVector *impulse); + bool ProcessBuoyancyBoat(CVehicle *phys, float buoyancy, CVector *point, CVector *impulse, bool bNoTurnForce); void PreCalcSetup(CPhysical *phys, float buoyancy); void SimpleCalcBuoyancy(void); float SimpleSumBuoyancyData(CVector &waterLevel, tWaterLevel waterPosition); void FindWaterLevel(const CVector &zpos, CVector *waterLevel, tWaterLevel *waterPosition); + void FindWaterLevelNorm(const CVector &zpos, CVector *waterLevel, tWaterLevel *waterPosition, CVector *normal); bool CalcBuoyancyForce(CPhysical *phys, CVector *impulse, CVector *point); }; extern cBuoyancy mod_Buoyancy; |